<br> ------------------------------------------------------------------------- | Move | Spe | T | W | R | O | G | M | Limbs | Afflictions | |------------------------------------------------------------------------- | Thrust | | * | | | | | | X | None | | Shatter | | * | | | | | | X | Raze Shield | | Dart | | | * | | | | | All | just limb damage | | Flashheel | Kck | | * | | * | * | | RL, LL | leg break | | Risingkick | Kck | * | | | * | | * | H, T | ?stun | | Sweep | Dbl | * | * | | | * | * | X | Prone | | Hiraku | | | * | | | | | X | ANO & ?stuttering| | Hiru | | | * | * | | | | X | DIZ & ?blackout | | Ruku | | | | * | * | * | * | T,RA,LA | CLU, HLT, SLI | | Frontkick | Kck | | | * | | | | LA, RA | Prone | | Kuro | | | | * | * | * | | LL, RL | WEA, LET | | Livestrike | | | | | * | | * | X | AST | | Nervestrike | | | | | * | | | X | PAR | | Needle | | | | | | * | | X | Crush Throat | | Spinkick | Kck | | | | | * | | X | None | | Jinzuku | | | | | | | * | X | ADD | ------------------------------------------------------------------------- -------------------------------------------- | KEY | |--------------------------------------------| | x - Attack with no limb designation | | Kck - Ability is a kick | | Dbl - Ability takes both arm balances | | T - Tykonos Form | | W - Willow Form | | R - Rain Form | | O - Oak Form | | G - Gaital Form | | M - Maelstrom Form | | ? - Gives only if prone | ---------------------------------------------<p></p>
Changing between forms and being able to do an off-balance "free" transition at certain kata counts is pretty essential. As is not overusing a form and hitting the kata count that makes you "stumble". If you don't know your max kata count just test it, otherwise its probably 13. I kind of think it scales to something, maybe dex. Someone can correct me.
Tykonos ------> Willow Unlimited Kata, Flat Damage Resist Willow -------> Rain Arrow Catch, Faster Balance Rain ---------> Tykonos, Oak Double Your Max Kata Count, Increasing Kata Count Increases Damage Oak ----------> Willow, Gaital Flat Damage Increase Gaital -------> Rain, Maelstrom Avoids Parry lol Maelstrom ----> Oak Attacks build Kai, Increasing Kai Increases Damage Resistance, Crescent InstaKill
Abilities bypass rebounding. Can be suffixed with LIGHT. Not an exhaustive list of AB SHIKUDO.
Shikudo's (Almost) Universal Limb Hit Line
^The staff drives into the (.+) of (\w+)\.$
matches[2] is limb
matches[3] is target
Abilities
Shatter
^Bracing your feet, you drive a twisted oaken staff towards (\w+)\.$
matches[2] - target
razes shield
Thrust
^Stepping forward, you drive the end of .* into the (.+) of (\w+)\.$
matches[2] is limb
matches[3] is target
^Continuing your kata, you spin .* in your hands and drive it in a sharp thrust towards the (.+) of (\w+)\.$
matches[2] is limb
matches[3] is target
Risingkick head
^You drive your foot up in a rising kick at the (.+) of (\w+)\.$
^Your foot catches (\w+) under the chin, snapping her head back\.$
multimatches[1][2] is limb
multimatches[1][3], multimatches[2][2] is targets name
affliction- if target is prone it stuns
Sweep
^Taking a firm hold of .* you whip it in a wide sweep at the legs of (\w+)\.$
^The staff sweeps the legs out from under (\w+) sending .* sprawling\.$
multimatches[1][2], multimatches[2][2] is targets name
affliction- prone
Flashheel
^Snapping your leg out to its full extent, you drive a heel into the (\w+) knee of (\w+)\.$
^You feel the satisfying crunch of bone under the impact of your heel\.$
multimatches[1][2] is WHICH leg you hit. ex: it will match RIGHT not RIGHT LEG
multimatches[1][3] is target
affliction- broken multimatches[1][2] leg
Dart
^Sharply extending out your arms in front of you, you deliver a lightning-fast thrust to the (.+) of (\w+) with .*\.$
matches[2] is limb
matches[3] is targets name
^Spinning on one foot you bring .* around in a lightning fast thrust at the (.+) of (\w+)\.$
matches[2] is limb
matches[3] is targets name
Hiru
^Whirling .* in a tight arc, you bring the weapon around to crash into the side of the head of (\w+)\.$
^The staff connects to the side of (\w+)'s' head with a resounding crack\.$
multimatches[1][2], multimatches[2][2] is target
^Snapping back into a ready stance, you whirl a twisted oaken staff in a long sweep at the head of (\w+)\.$
^The staff connects to the side of (\w+)'s head with a resounding crack\.$
multimatches[1][2], multimatches[2][2] is target
affliction- if target is prone it gives dizziness and blackout, otherwise just dizzyness
Hiraku
^Bracing your back foot, you lunge forward with .* at the face of (\w+)\.$
^The staff smashes into the face of (\w+)'s with a sickening crunch\.$
multimatches[1][2], multimatches[2][2] is target
affliction- if target is prone it gives anorexia and stuttering, otherwise just anorexia
Kuro
^Dropping into a lower stance, you sweep .* at the (\w+) thigh of (\w+)\.$
^The staff cracks across the (\w+) thigh of (\w+)\.$
multimatches[1][2], multimatches[2][2] is WHICH leg you hit. ex: it will match RIGHT not RIGHT LEG
multimatches[1][3], multimatches[2][3] is target
^Falling back into a low crouch, you lash out with a swift strike at the left thigh of (\w+)\.$
^The staff cracks across the (\w+) thigh of (\w+)\.$
multimatches[1][2], multimatches[2][2] again, it's WHICH leg you hit
multimatches[1][3], multimatches[2][3] is targets name
affliction- Weariness and Lethargy. Server prioritizes weariness.
Ruku
^You spin a full rotation, bringing .* around in a blur of motion to smash into the (.+) of (\w+)\.$
^(\w+) staggers as the staff cracks across (his|her) ribs, sweat breaking out upon (his|her) forehead\.$
multimatches[1][2] is the limb you hit
multimatches[1][3], multimatches[2][2] targets name
** this is special line for torso (ruku you pick torso|left|right)
affliction for torso hit- slickness
^You spin a full rotation, bringing .* around in a blur of motion to smash into the (.+) of (\w+)\.$
^The staff connects to the (.+) with a resounding crack, the limb flopping uselessly\.$
multimatches[1][2], multimatches[2][2] is the limb
multimatches[1][3] targets name
^You whip .* at (\w+) in a controlled arc, bringing its length to crack against (his|her) (.+)\.$
^The staff connects to the (.+) with a resounding crack, the limb flopping uselessly\.$
multimatches[1][2] is targets name
multimatches[1][3], multimatches[2][2] is limb
affliction- clumsiness and healthleech. Server prioritizes clumsy.
Frontkick
^You lash out with a straight kick at the (\w+) shoulder of (\w+)\.$
^The instep of your foot smashes into the (\w+) underarm of (\w+), throwing .* spinning to the ground\.$
multimatches[1][2], multimatches[2][2] so this is another one that will say LEFT and not LEFT ARM
multimatches[1][3], multimatches[2][3] the target name
affliction- prone
Nervestrike
^You whip .* at the side of (\w+)'s neck\.$
matches[2] is target
affliction- paralysis
Livestrike
^Lunging forward, you drive the end of .* viciously into the solar plexus of (\w+)\.$
^The breath of (\w+) leaves (his|her) in an explosive gasp as the end of the staff smashes home\.$
multimatches[1][2], multimatches[2][2] is target name
affliction- asthma
Needle
^With pinpoint precision, you drive .* at the throat of (\w+)\.$
^The end of the staff smashes into the exposed throat of (\w+), crushing cartilage\.$
multimatches[1][2], multimatches[2][2] is targets name
affliction- crushed throat
Spinkick
^Whirling around, you bring the ball of your foot smashing into the ribs of (\w+)\.$
matches[2] is target name
Jinzuku
^Stepping to the side of (\w+), you drive .* at (his|her) kidneys\.$
^The end of the staff drives viciously into the kidneys of (\w+)\.$
multimatches[1][2], multimatches[2][2] is target name
affliction- addiction