I am curious if anyone else has had a similar experience to what I am about to describe and how they went about rectifying it.
Story time:
Tahquil has (nearly) always been played as a very headstrong character, someone who is sometimes overwhelmingly certain of who she and her standing in the world. Part of this has always been drawn from her active participation with her class (research, investigation, subtle uses in RP) rather than passive use of her skills (just seeing them as game mechanics). When Multiclass came out, like most people, I picked up another class because I felt that it suited Tahquil as well. Then, with the advent of Depthswalker, a third class was picked up.
Recently I've noticed I have disconnected a lot of Tahquil. Previously she would spend most her time in lesserform as she was very proud to be a Mhun, but now I have options on what that lesserform class could be I stay in dragon because the three classes are equally Tahquil-ish. I've kinda just fallen into the routine of Bash-Fish-Bash-Fish-Bash-Fish since I do not like RPing in dragonform.
I feel being a 'Jack of all Trades, but Master of None' has taken away a lot of the motivation I had playing Tahquil as a character. I'll be quitting my classes and taking the number back down to one to see if I can get some of that identity and motivation back. But, has anyone else felt like this?
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I try to not directly acknowledge which class she is in at any given point, but I tend to slip in combat situations for obvious reasons.
And you won't understand the cause of your grief...
...But you'll always follow the voices beneath.
I've taken a second class on other characters, when it that class felt super appropriate for them, and may someday take a second for Keorin, but I can't imagine taking any more then that. When learning a class means that your character has become skilled in manipulating several new powerful, supernatural forces, I find focusing on just a few helps them each be much stronger parts of her identity.
I don't really understand the idea that more classes = less identity, because I'd be more than willing to (if Voli's RP worked this way) roleplay utilizing elemental channels, as a Magi, even though I wouldn't have the ability to utilize it in a more combative (mechanical) sense. I just limit myself to classes that would actually fit Voli's RP.
I have a character in another IRE mud that has basically every class in her faction. She applies a very jack-of-all-trades style to her roleplay of utilizing those classes, but the two she had since she was a girl (18-25 in MUD age) are the two classes she roleplays as an actual master of. It lets me delve deeper into the RP of those classes while still applying some fun effects from the others that she isn't as invested in.
Sorry if I misinterpreted your struggle. I exude much noob.
I agree that the Jack of All Trades mentality can be harmful, but with a lorewarden arte (even just l1) you are never really that far away in time from being your chosen class so you can just wait and bitch about not being able to do what you should be.
But then, serpent has 50% of the good stuff as arties that I have anyway from when I was class hopping so maybe it is a bad example.
But even if you dabble in seemingly opposite professions, you can still make that a significant factor in your character's core identity. There are real-life examples of lawyers who are also phenomenal musicians, for example. Own your multiclassing.
@Mathilda I mentioned it in another thread, actually. Certain styles of RP need to have some form of background development to make it feel earned and sincere. Voli, who is a Depthswalker and Blademaster, couldn't just walk up to the people she knows and start whipping out all sorts of awesome elemental magic..
Well.. I could do that.. but it would feel as sudden as a slap to the face, because she has displayed no inclination towards it, no interest in it, and no real aptitude for it. In fact, she tends to turn her nose up at the idea of being one of those people who waves her hands around in funny patterns and makes people keel over dead. (even if it is internally).
It'd feel unearned, and a bit random for her to suddenly start doing it. I could, however, start fostering the RP for it before I multiclass into the intended thing and start building an RP for it, so that anyone who knows her sees it as an obvious, logical step in her development as a person as opposed to a random bit of RP that'll probably fade out due to the suddenness of it.
(Edit) THIS IS ALL MY OPINION!
Cailin is a druid first and foremost, and always will be. I'll pick up more classes as soon as I can afford them, but she's always going to have a special place in her heart for druid. For me, it's easier that she's "always been a druid," because the classes that aren't particularly akin to her character will be explained as "I wanted such-and-such ability, so I studied and learned it. But I'll always be a druid." She's a very practical-minded person, so that fits.
I'll never pick up classes that clash with her character (Depthswalker, for instance).
I honestly just can't see Kyrra as another class. I don't even dragon that much anymore. Dragons are cool, I have Elder, but I can tank well enough for hunting and I have epic wings so gare is kind of pointless. When the elemental lords were released though, that was exciting for me. Kyrra is the Storm Maiden, and here is a class that is less of a class in her eyes and more like embracing a form that is closer to how she sees herself. If I had won that custom EL description in the last auction, I'd have gone full Storm Lady and it would have been perfect.
Perhaps because I've just played a character for so long and changes in her life have come so gradually, that I struggle with the concept of turning her into something different. Most of the other classes just don't make sense for Kyrra to be.
Although that's just changing class, with a few years between each change, so it's not quite the same as the situation you're describing. I could never really afford multiple classes until depthswalker, and by that point I was already mostly dormant due to RL eating up all my time, so I've never actually dealt with constant switching back and forth. I expect it still wouldn't be a problem though, because I can still connect it to Sena's core identity just fine. It also helps that I can now actually have serpent as one of her classes, so it would always be present and easily available regardless of what class I'm currently playing.
For me, having trained myself to think and act like a big dude in plate armor for most of a decade, once I started spending more time in Blademaster, that did start to erode my sense of character identity. Some of the disconnect was narrative, (I would forget which class I was, act like I was in armor when I wasn't, etc) and some of it was more mechanical, (Stand-and-fight-fair mentality vs survival via Evade and BM's long list of dirty tricks) but it definitely contributed to a sort of cognitive dissonance while roleplaying the character.
One aspect I feel folks might not think about is how multiple classes influence how other people perceive a character. I'm sure we can all explain to ourselves how multiple classes compliment and highlight our character's complex personality, but most other players aren't going to know us on that level, and so we become more indistinct to the casual observer. A lot of older, iconic characters (Tenebrous, Flair, etc) would be impossible to describe without including their class, because they embodied their class, and their class made possible their adventures. Not to say that today's icons won't be remembered, but I do think multiclassing robs characters of a certain archetypal quality that I was always fond of.
@Dochitha I miss you too, bro.
The way I reconciled playing so many classes was to have a favoured methodology; I would choose magick or martial as the predominant driver. Then I would choose one of that branch to consider my character a master in. Often it was dependent on how good I actually was at combat in said class.
Then swapping to other classes meant seeking an avenue to win, rather than a personality trait. Being uncomfortable in fullplate and complaining about it on the battlefield "How the hell do you guys wear this ridiculous metal casing every day?" is certainly fun RP.
Penwize has cowardly forfeited the challenge to mortal combat issued by Atalkez.