But how do I dump everything from pot/alembic into the tun, instead of doing it 10 times with making a 40 batch?
Empty alembic into tun.
You place your reactants into the large container of an indigo glass alembic, heating it over a bright candle as you whisper an arcane incantation. As the vessel begins to glow a dull bronze, an elixir of health begins condensing in the smaller vessel, which you masterfully dilute with water.
empty alembic into tun143946 was added to your balance queue.
^ ~ ^ ~ ^ Balance ^ ~ ^ ~ ^
^ ~ ^ ~ ^ Balance ^ ~ ^ ~ ^
You carefully pour 200 sips of an elixir of health from an indigo glass alembic into a copper-banded oak tun. (5.893s)
Nope. Still only increments of 200 instead of the whole pot.
Also is there a way we can get an echo of some sort to say how much that we made or herbs/minerals used... or at the very least what we're missing when we're missing them and can't make the thing we're trying to make?
Torinn Chiragh, Herald of Fire says, "Good, darn it." Talamond Averial says, "You are the least charming siren ever."
I had initially put that limit on it to prevent people from accidentally pouring huge numbers of sips when they didn't intend to, but after receiving multiple bug reports and thinking on it, I decided to remove the limit. Looks like I forgot to remove it for pouring into tuns. Should be fixed now!
> Also is there a way we can get an echo of some sort to say how much that we made
You can probe the pot/alembic to see how many sips are in it. HELP REMEDIES/TOXICOLOGY show the number of sips per batch, just like they did before.
> or herbs/minerals used... or at the very least what we're missing when we're missing them and can't make the thing we're trying to make?
Probably not.
It would take some doing in the code, and I think there's a limit for just how far the game should go in terms of figuring this stuff out for you. Inpot was too much tedium, but occasionally looking up the recipe and looking in your rift when you're low on ingredients is a pretty low bar.
-pour ## fluid into rift- is not only pouring from the alembic, it is also pouring from filled vials into the rift. Is this intended?
Give us -real- shop logs! Not another misinterpretation of features we ask for, turned into something that either doesn't help at all, or doesn't remotely resemble what we wanted to begin with.
Thanks!
Current position of some of the playerbase, instead of expressing a desire to fix problems:
Vhaynna: "Honest question - if you don't like Achaea or the current admin, why do you even bother playing?"
Give us -real- shop logs! Not another misinterpretation of features we ask for, turned into something that either doesn't help at all, or doesn't remotely resemble what we wanted to begin with.
Thanks!
Current position of some of the playerbase, instead of expressing a desire to fix problems:
Vhaynna: "Honest question - if you don't like Achaea or the current admin, why do you even bother playing?"
Oh man. It moves stuff out of artifact vials though.
It puts everything into the smallest number of vials, filling them in order of decay time (artefact vials count as oldest), just like CONSOLIDATE.
I'll see if I can make it a little bit smarter, but ultimately if you want control over what goes into what, I'm afraid you'll have to do some pouring yourself. Perhaps make a quick alias to CONSOLIDATE VIALS; POUR <artefact> INTO EMPTY; POUR HEALTH INTO <artefact> or something similar.
I just uploaded a small tweak - it should now try to keep things in artefact vials.
You'll have to do some pouring yourself if you have more than 200 sips of a fluid and some of it is in an artefact vial and some isn't, but in all other cases it should respect what was in your artefact vials.
so I had a couple vials of lucky, as well as a runic vial that once contained lucky and now contains mass (by my memory it had ~98 months left until decay) when I consolidated all, my lucky started to have a decay timer, and my mass is now nondecay.
Dunn tells you, "I hate you." (Party): You say, "Bad plan coming right up."
so I had a couple vials of lucky, as well as a runic vial that once contained lucky and now contains mass (by my memory it had ~98 months left until decay) when I consolidated all, my lucky started to have a decay timer, and my mass is now nondecay.
Please message me the vial numbers in-game (same to anyone else experiencing this). I've just prevented bonus elixirs from consolidating, and can fix your vials.
I'm still not sure how or why the other vial would become non-decay, so will need to investigate that further.
I don't know why this is doing this.. I've lost my lucky sips (issued myself) but I wanted to post it here as well. I didn't use CONSOLIDATE VIALS since it's new. Isntead, I just used my own alias that consolidates all the vials at once. Seems like I lose entire entire vials this way.
Fixes for all existing bugs are now live, and a change to CONSOLIDATE VIALS is done and should be live soon that will prevent it from shuffling around which liquids are in your artefact vials.
Comments
You place your reactants into the large container of an indigo glass alembic, heating it over a bright candle as you whisper an arcane incantation. As the vessel begins to glow a dull bronze, an elixir of health begins condensing in the smaller vessel, which you masterfully dilute with water.
empty alembic into tun143946 was added to your balance queue.
^ ~ ^ ~ ^ Balance ^ ~ ^ ~ ^
^ ~ ^ ~ ^ Balance ^ ~ ^ ~ ^
You carefully pour 200 sips of an elixir of health from an indigo glass alembic into a copper-banded oak tun. (5.893s)
Nope. Still only increments of 200 instead of the whole pot.
Also is there a way we can get an echo of some sort to say how much that we made or herbs/minerals used... or at the very least what we're missing when we're missing them and can't make the thing we're trying to make?
Talamond Averial says, "You are the least charming siren ever."
pour batches*50 container into tun
Or in the case of toxicology + loki's tear *100
1-50 batches possible, in your example of 40 batches that'd be: pour 2000 container into tun
> Also is there a way we can get an echo of some sort to say how much that we made
You can probe the pot/alembic to see how many sips are in it. HELP REMEDIES/TOXICOLOGY show the number of sips per batch, just like they did before.
> or herbs/minerals used... or at the very least what we're missing when we're missing them and can't make the thing we're trying to make?
Probably not.
It would take some doing in the code, and I think there's a limit for just how far the game should go in terms of figuring this stuff out for you. Inpot was too much tedium, but occasionally looking up the recipe and looking in your rift when you're low on ingredients is a pretty low bar.
If you want to pour from the alembic, use POUR # ALEMBIC INTO RIFT (or use the item number of the alembic if you're carrying more than one).
CONSOLIDATE VIALS will now consolidate all fluids in all of your vials.
I'll see if I can make it a little bit smarter, but ultimately if you want control over what goes into what, I'm afraid you'll have to do some pouring yourself. Perhaps make a quick alias to CONSOLIDATE VIALS; POUR <artefact> INTO EMPTY; POUR HEALTH INTO <artefact> or something similar.
You'll have to do some pouring yourself if you have more than 200 sips of a fluid and some of it is in an artefact vial and some isn't, but in all other cases it should respect what was in your artefact vials.
Dunn tells you, "I hate you."
(Party): You say, "Bad plan coming right up."
I'm still not sure how or why the other vial would become non-decay, so will need to investigate that further.
Vial Fluid Sips Months
-------------------------------------------------------------------------------
Vat274907 an unusual liquid 50 45
Runic vial215269 an epidermal salve 200 ---
Diamond vial316936 an elixir of health 200 ---
Vile vial379024 a caloric salve 200 74
Vile vial146390 an elixir of immunity 200 74
Vile vial146742 a salve of restoration 200 74
Vile vial146828 an elixir of levitation 200 74
Vile vial147052 a salve of mass 200 74
Vile vial379458 an epidermal salve 200 150
Vile vial379934 an elixir of speed 200 150
Vile vial379981 an elixir of frost 200 150
Vile vial380009 an elixir of mana 200 150
Vile vial380670 an elixir of venom 200 150
Vile vial382406 a salve of mending 200 150
Vile vial382732 empty 0 150
Vile vial399558 empty 0 150
Vile vial400073 empty 0 150
Vile vial400285 empty 0 150
Vile vial404372 empty 0 150
Vile vial414467 empty 0 150
-------------------------------------------------------------------------------
7855h (149%), 6119m, 100%, 100% (0%) ex|cdbk|s -
[PK]: Consolidating Vials
You consolidate all of your vials containing an elixir of health.
7855h (149%), 6119m, 100%, 100% (0%) ex|cdbk|s -
You consolidate all of your vials containing an elixir of mana.
7855h (149%), 6119m, 100%, 100% (0%) ex|cdbk|s -
You consolidate all of your vials containing an elixir of levitation.
7855h (149%), 6119m, 100%, 100% (0%) ex|cdbk|s -
You consolidate all of your vials containing an elixir of immunity.
7855h (149%), 6119m, 100%, 100% (0%) ex|cdbk|s -
You consolidate all of your vials containing a salve of mending.
7855h (149%), 6119m, 100%, 100% (0%) ex|cdbk|s -
You consolidate all of your vials containing a salve of restoration.
7855h (149%), 6119m, 100%, 100% (0%) ex|cdbk|s -
You consolidate all of your vials containing an elixir of speed.
7855h (149%), 6119m, 100%, 100% (0%) ex|cdbk|s -
You consolidate all of your vials containing an elixir of frost.
7855h (149%), 6119m, 100%, 100% (0%) ex|cdbk|s -
You consolidate all of your vials containing a caloric salve.
7855h (149%), 6119m, 100%, 100% (0%) ex|cdbk|s -
You consolidate all of your vials containing an elixir of venom.
7855h (149%), 6119m, 100%, 100% (0%) ex|cdbk|s -
You consolidate all of your vials containing a salve of mass.
7855h (149%), 6119m, 100%, 100% (0%) ex|cdbk|s -
You consolidate all of your vials containing an epidermal salve.
7855h (149%), 6119m, 100%, 100% (0%) ex|cdbk|s -
Vial Fluid Sips Months
-------------------------------------------------------------------------------
Vat274907 an unusual liquid 50 45
Runic vial215269 an epidermal salve 200 ---
Diamond vial316936 an epidermal salve 200 ---
Vile vial379024 a caloric salve 200 74
Vile vial146390 empty 0 74
Vile vial146742 empty 0 74
Vile vial146828 empty 0 74
Vile vial147052 empty 0 74
Vile vial379458 empty 0 150
Vile vial379934 an elixir of speed 200 150
Vile vial379981 an elixir of frost 200 150
Vile vial380009 an elixir of mana 200 150
Vile vial380670 an elixir of venom 200 150
Vile vial382406 a salve of mending 200 150
Vile vial382732 empty 0 150
Vile vial399558 empty 0 150
Vile vial400073 empty 0 150
Vile vial400285 empty 0 150
Vile vial404372 empty 0 150
Vile vial414467 empty 0 150
-------------------------------------------------------------------------------
7855h (149%), 6149m, 100%, 100% (0%) ex|cdbk|s -
Kitan has been slain by the might of Lady Lhadia, Knight of the Sky.
Found the problem. Should be fixed now. Message me the issue number for the lucky sips and any liquids you lost and I'll quickly replace them.