Hi guys!
I'm willing to pay someone 150cr to code me an accurate limb counter for magi staffstrikes and handaxe throws. Bonuses are as follows:
- must respect parry/rebounding
- MUDLET code only!
- extra 50cr if you can get it to track enemy rebounding on their own limbs!
- extra 100cr if you can code it to track other hits on target limbs
- extra 50cr if you can get it to track staffstrike AND handaxe hits combined (like if I want to switch from axethrow to earthstrike/airstrike)
Serious inquiries only!
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Tecton-Today at 6:17 PM
Tecton-Today at 6:17 PM
It's all feasible as long as you're willing to accept that it likely won't be 100% accurate, as you'd need to make some assumptions about limb damage from other sources (weapon damage, artefact knuckle levels, etc.). That might not actually make a difference in practice depending on the target, though.
The coding part isn't difficult. My limb counter is already built to work with percentages (where 100 is broken and 200 is mangled), so you just need to be able to calculate a percentage of limb damage for each attack as part of the trigger. The difficult part - and what Aegoth is really paying for - is accurate formulas for several different attacks so that they work together nicely.
Results of disembowel testing | Knight limb counter | GMCP AB files
Ak.limbhit(who,attacker,weapon,class, augment, augment)
I pull classes and max health as local values. If it helps, I can post more when I'm in front of it.