Saving tree for Shaman lock won't do too much, since they can deliver anorexia/slickness while you're paralysed so you'll never be able to use tree to cure the soft lock.
Doesn't it require 30 fashions to do that? I don't really think it's even that bad, for a prep setup. It destroys the doll too.
When does tzantza become an actual (instant) insta and does impatience count as a tzantza aff? (I think it does?)
Swiftcurse is annoying to deal with in general though, and massively favors automation. So I've always been in favor of getting rid of it (less paralysis then and slower chase).
The scaling seems to start at 8s and not be linear, so it's around 2.5s at 4 affs, 0.75s at 5, and instant at 6. This means that the bind can sometimes make it impossible to escape a 4-aff Tzantza, which is significantly easier to pull off than 5-affs.
The scaling seems to start at 8s and not be linear, so it's around 2.5s at 4 affs, 0.75s at 5, and instant at 6. This means that the bind can sometimes make it impossible to escape a 4-aff Tzantza, which is significantly easier to pull off than 5-affs.
This is correct. Exactly the figure @Mindshell and I just tested.
Without significant reworks to how curse/jinx work, Shaman would be crippled without swiftcurse. It would take a huge hit both to its prep-based salve locks and to its momentum capabilities, since jinx/curse is an overall slower, less flexible afflicting tool.
Doesn't it require 30 fashions to do that? I don't really think it's even that bad, for a prep setup. It destroys the doll too.
When does tzantza become an actual (instant) insta and does impatience count as a tzantza aff? (I think it does?)
Swiftcurse is annoying to deal with in general though, and massively favors automation. So I've always been in favor of getting rid of it (less paralysis then and slower chase).
Yeah, requires 30 fashions and does occasionally allow people to escape. Not very often though, but sometimes.
Without significant reworks to how curse/jinx work, Shaman would be crippled without swiftcurse. It would take a huge hit both to its prep-based salve locks and to its momentum capabilities, since jinx/curse is an overall slower, less flexible afflicting tool.
I'm not sure on this. The entire design of curse/Jinx was to give shaman the same offense without the need for smart aff tracking like swift almost requires. Unless we made a mistake, they should be really comparable routes.
Penwize has cowardly forfeited the challenge to mortal combat issued by Atalkez.
Comments
https://ada-young.appspot.com/pastebin/FAp_h9OQ
Sorry for the awful highlights, I was messing with colors and stuff earlier, and never finished.
https://ada-young.appspot.com/pastebin/--pU96ea
Tzantza can't be stopped by anything now.. I'm pretty sure
I agree shaman is op but i can't handle playing the class cos latency and stuffs... And I always double curse the same affs...
You're gonna get smashed vs. an aff class without one.
Penwize has cowardly forfeited the challenge to mortal combat issued by Atalkez.
Unless the shaman is locking in a weird way.
Thanks for the tips though
When does tzantza become an actual (instant) insta and does impatience count as a tzantza aff? (I think it does?)
Swiftcurse is annoying to deal with in general though, and massively favors automation. So I've always been in favor of getting rid of it (less paralysis then and slower chase).
Tzantza is 10s long with 1 mental affliction (the affliction pool for Tzantza also includes impatience and addiction).
It's then reduced by 2s for every other mental on the target, down to instant kill at 6 afflictions
But damn.. I didn't know it scaled so well, that's pretty brutal now that Shamans have frozen ground and icefort..
Penwize has cowardly forfeited the challenge to mortal combat issued by Atalkez.
Should probably work at 5 instead of 4.
Penwize has cowardly forfeited the challenge to mortal combat issued by Atalkez.
Penwize has cowardly forfeited the challenge to mortal combat issued by Atalkez.