Hi again everyone. New topic. Could anyone tell me which racial specialisation an atavian monk should choose for their stats? Thanks in advance for the advice!
Monks are a fun class when stats are considered, but atavian with no arties I think you'd need to go the strength spec or con (@keorin).
also, do you intend to hunt lots, group combat or 1v1? Hunting and group con should be good, 1v1 you are probably going to need the strength. With regards to traits as well, robust and nimble are super important, but since you are atavian you may need improved physique to help your strength. Just remember you do 0 damage while dead, so getting a safe health pool is priority number 1
Basically, the answer to this question is always going to be a con spec.
Doesn't matter what class you're playing or what race you are. Health will be better for hunting and PvP than the extra damage stat will be, unless you're a dragon or heavily artifacted.
Basically, the answer to this question is always going to be a con spec.
Doesn't matter what class you're playing or what race you are.
Not 100% true. Some classes need other stats for PvP more than con. A serpent with 11 dex and no artie dirk is going to be able to do nothing and most runewardens want strength so they can actually kill people with their finisher.
But con is super useful for most classes, and the examples I listed are only PvP orientated and not required for group combat or hunting.
Even for PvP most people would be better served by starting out with a con specialization and then using their reincarnate to go a damage-oriented stat specialization.
Fighting is going to involve soaking hits at some point; if you can't do that, you can't fight.
This thread answers exactly what I was going to ask! I intend to hunt a lot and become a proficient combatant (one day). Following the advise above, I think I will go with constitution and then later maybe change to higher strength as a monk.
I will probably not be able to transcend any skills soon, so my related question (I did not want to open a new topic) is: should I learn Tekura first or are there any benchmarks in the other skills that I don't want to miss? I am up to Bear in Tekura now, Toughness in Kaido and Selfishness in Survival. I looked for Monks in Achaea but did not yet succeed much.
Getting Tekura up to transcendent should be your main priority, honestly. Kaido up to clotting is really good, if you're hunting particularly annoying areas with lots of bleed.
Your hunting combo, until transcendent should be "combo snk hkp hkp" because it has the highest accuracy until trans, in which sdk ucp ucp will beat it out on damage by about 20-33%. The downside, of course, is that you'll be dealing less. Without misses though, like you'd get with sdk ucp ucp, it should even out, if not become better until trans tekura.
Also, hunt in Scorpion stance. I'm also in game for hunting tips, if you need them.
Getting Tekura up to transcendent should be your main priority, honestly. Kaido up to clotting is really good, if you're hunting particularly annoying areas with lots of bleed.
Your hunting combo, until transcendent should be "combo snk hkp hkp" because it has the highest accuracy until trans, in which sdk ucp ucp will beat it out on damage by about 20-33%. The downside, of course, is that you'll be dealing less. Without misses though, like you'd get with sdk ucp ucp, it should even out, if not become better until trans tekura.
Also, hunt in Scorpion stance. I'm also in game for hunting tips, if you need them.
Thanks for the tip! I was using sdk ucp ucp and indeed, miss a lot! Don't think I can use Scorpion yet (I am juggling between Eagle and Cat depending on the room I am in), but I will check when I can. I'll definitely look for you for some more tips when I am able to be in Achaea, thanks for the offer.
Monk is the only class I've never touched and I can't remember the last time I fought one 1v1, but just out of curiosity how viable is the bruised ribs bbt instakill or scythe(?) instakill? Could you reasonably int spec and rely on your 100-0s or are they too unreliable to risk getting rid of your 100-50 bbts?
Monk is the only class I've never touched and I can't remember the last time I fought one 1v1, but just out of curiosity how viable is the bruised ribs bbt instakill or scythe(?) instakill? Could you reasonably int spec and rely on your 100-0s or are they too unreliable to risk getting rid of your 100-50 bbts?
I don't like int spec since the enfeeble nerf, scythe is doable with nimble/diadem so no reason not to go con/Str spec. Int spec was mainly a thing for the enfeeble/choke/crush crush cheese, and for QW. But even if you want QW for telepathy fun stuff id still personally say to spec either con or str with it. All for 1v1 of course, groups the int spec artied chokes are still good. Granted I haven't paid attention to Achaea in the past few weeks so it's possible you should just completely ignore this comment as I may no longer know what I'm talking about .
Monk is the only class I've never touched and I can't remember the last time I fought one 1v1, but just out of curiosity how viable is the bruised ribs bbt instakill or scythe(?) instakill? Could you reasonably int spec and rely on your 100-0s or are they too unreliable to risk getting rid of your 100-50 bbts?
The Wrench Torso BBT Instantkill requires the person to 1. Not run when you do wrench torso for the duration of it. 2. You to stop tumble with mind command (stance, jab to head, mind command) before they tumble out which cuts into your time frame to kill them in. It is doable. Many people don't use the strategy because most people tumble as soon as you break their legs and continue to tumble after the mind command so you have to be fast on the BBT (kai transition to bear stance and BBT the crap out of them). In my experience most people die in 2 bbt's (with level 1 torso break) anyways but I have arties. Most people will be like YEAH JUST FOLLOW THEM and continue. But by the time you follow them you can maybe get in one BBT before they stand.
Scythe is very effective. But once again the wind up takes a bit of time because of the affliction requirements. If a monk is doing telepathy to me clear sign it's time to run.
Getting Tekura up to transcendent should be your main priority, honestly. Kaido up to clotting is really good, if you're hunting particularly annoying areas with lots of bleed.
Your hunting combo, until transcendent should be "combo snk hkp hkp" because it has the highest accuracy until trans, in which sdk ucp ucp will beat it out on damage by about 20-33%. The downside, of course, is that you'll be dealing less. Without misses though, like you'd get with sdk ucp ucp, it should even out, if not become better until trans tekura.
Also, hunt in Scorpion stance. I'm also in game for hunting tips, if you need them.
Thanks for the tip! I was using sdk ucp ucp and indeed, miss a lot! Don't think I can use Scorpion yet (I am juggling between Eagle and Cat depending on the room I am in), but I will check when I can. I'll definitely look for you for some more tips when I am able to be in Achaea, thanks for the offer.
Rat stance is the most accurate stance if you are not trans Tekura and it is quite fast too. But getting Tekura up to Trans is the main priority.
edit: nvm you are only up to bear. Yeah eagle is good.
If you are going to do a lot of PVP (probably be mostly in groups) INT monk is by far the scariest. 1. Tekura will get you primaried real fast because of it's spam. 2. Mind Crush in DRS is so dangerous because it takes health and mana. Kai choke when they leave room usually seals the deal.
Wrench torso and scythe are both viable. Though you can't rely solely on scythe due to head prio.
I'd say that makes con spec viable. Str spec is pretty lolzy, though, with arties. When you consider that the wrench torso setup requires a torso break, a wrench, and 3 BBTs while pure damage often kills with just a torso break and two BBTs, the balance is a bit weird.
Nimble isn't "necessary" either. I use quick-witted. But either can work. I'd say QW is better for defense since Monk relies on eq abilities to stay alive, and better for scything, while nimble is better for bbting and for bashing, but both scythe and bbt seem viable as both. QW might be more preferred for pk if you don't have aldar talisman/diadem to make up for that though.
BBT damage won't kill everyone, even with torso breaks. Especially classes with some sort of prone healing (Shaman, Necromancers and Monks come to mind)
Though if they time it poorly you can get another BBT in while they're off balance from the heal and unable to stand.. I know I've gotten 4 BBT'd before from panic hitting vigour over and over..
BBT damage won't kill everyone, even with torso breaks. Especially classes with some sort of prone healing (Shaman, Necromancers and Monks come to mind)
Though if they time it poorly you can get another BBT in while they're off balance from the heal and unable to stand.. I know I've gotten 4 BBT'd before from panic hitting vigour over and over..
Most prone healing classes require you to break their arm before you go into your double break. Also applying full combos before you break someone is an effective way to secure a two bbt, torso break kill. Most pvpers at the top tier will apply restoration to their torso when you double break them. They can usually survive two bbt's then. Most monks make the mistake of prepping with swk and they waste 600 damage ish with not kicking them.
Wrench is viable if you know how to (KAI Transition) or DRS, JAB Head, Mind Command (Tumble Direction) to stop tumbler's. Scythe without diadem I haven't tested.
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also, do you intend to hunt lots, group combat or 1v1? Hunting and group con should be good, 1v1 you are probably going to need the strength. With regards to traits as well, robust and nimble are super important, but since you are atavian you may need improved physique to help your strength. Just remember you do 0 damage while dead, so getting a safe health pool is priority number 1
Doesn't matter what class you're playing or what race you are. Health will be better for hunting and PvP than the extra damage stat will be, unless you're a dragon or heavily artifacted.
But con is super useful for most classes, and the examples I listed are only PvP orientated and not required for group combat or hunting.
Fighting is going to involve soaking hits at some point; if you can't do that, you can't fight.
This thread answers exactly what I was going to ask! I intend to hunt a lot and become a proficient combatant (one day). Following the advise above, I think I will go with constitution and then later maybe change to higher strength as a monk.
I will probably not be able to transcend any skills soon, so my related question (I did not want to open a new topic) is: should I learn Tekura first or are there any benchmarks in the other skills that I don't want to miss? I am up to Bear in Tekura now, Toughness in Kaido and Selfishness in Survival. I looked for Monks in Achaea but did not yet succeed much.
Thanks!
Your hunting combo, until transcendent should be "combo snk hkp hkp" because it has the highest accuracy until trans, in which sdk ucp ucp will beat it out on damage by about 20-33%. The downside, of course, is that you'll be dealing less. Without misses though, like you'd get with sdk ucp ucp, it should even out, if not become better until trans tekura.
Also, hunt in Scorpion stance. I'm also in game for hunting tips, if you need them.
- Limb Counter - Fracture Relapsing -
"Honestly, I just love that it counts limbs." - Mizik Corten
Just my thoughts on the matter though.
Scythe is very effective. But once again the wind up takes a bit of time because of the affliction requirements. If a monk is doing telepathy to me clear sign it's time to run.
edit: nvm you are only up to bear. Yeah eagle is good.
I'd say that makes con spec viable. Str spec is pretty lolzy, though, with arties. When you consider that the wrench torso setup requires a torso break, a wrench, and 3 BBTs while pure damage often kills with just a torso break and two BBTs, the balance is a bit weird.
Nimble isn't "necessary" either. I use quick-witted. But either can work. I'd say QW is better for defense since Monk relies on eq abilities to stay alive, and better for scything, while nimble is better for bbting and for bashing, but both scythe and bbt seem viable as both. QW might be more preferred for pk if you don't have aldar talisman/diadem to make up for that though.
Though if they time it poorly you can get another BBT in while they're off balance from the heal and unable to stand.. I know I've gotten 4 BBT'd before from panic hitting vigour over and over..