I am attempting to get this list done as correct as possible, with the help of
@Calira. Let me know if there's any incorrect information.
Alchemist
Educe Salt (cures a random aff), stops by stupidity or 2 broken arms. Uses and requires EQ. Can be used prone.
Blademaster
Alleviate (cures a random aff), stops by paralysis or 2 broken arms.
Fitness (cures asthma), stops by weariness. Can be used prone.
Pheonix (cures all affs), stops by prone.
Druid
Fitness (cures asthma), stops by weariness. Can be used prone.
Might (cures weariness), stops by prone.
Dragon
Dragonheal (cures 3 random affs). Stops by weariness AND recklessness. Uses and requires EQ. Can be used prone.
Infernal, Paladin, Runewarden, Monk
Fitness (cures asthma), stops by weariness. Can be used prone.
Jester, Occultist
Fool tarot (cures 3 random affs), stops by paralysis or prone or 2 broken arms. Uses and requires balance.
Magi
Bloodboil, stops by haemophilia or 2 broken arms. Uses and requires EQ. Can be used prone.
Priest
Healing, stops by 1 broken arm. Requires but does not use balance. Can be used prone.
Sentinel
Fitness (cures asthma), stops by weariness. Can be used prone.
Might (cures weariness), stops by prone.
Serpent
Shrugging (cures a random aff), stops by weariness, can be used prone. Requires but doesn't use balance.
Shaman
Invoke Purification (cures a random aff), stops by selarnia or 2 broken arms. Can be used prone.
Deathswalker
Accelerate (cures 2 random affs), stops by recklessness or 2 broken arms. Can be used prone.
Apostate: No active cure.
Bard: No active cure.
Sylvan: No active cure.
Comments
And you won't understand the cause of your grief...
...But you'll always follow the voices beneath.
GMCP documentation: https://github.com/keneanung/GMCPAdditions
svof github site: https://github.com/svof/svof and documentation at https://svof.github.io/svof
Results of disembowel testing | Knight limb counter | GMCP AB files
Penwize has cowardly forfeited the challenge to mortal combat issued by Atalkez.
I think it's time we audit curing potential on classes. Especially classes like runewarden with two actives (limited) and a passive. Pair it with their high hinder class (dwc, snb) composition and you're looking at some seriously hard lock targets.
Penwize has cowardly forfeited the challenge to mortal combat issued by Atalkez.
Also, I know most of these have inherent cooldowns; are they all the same length? Are there some that still don't have cooldowns?
Shrugging - 12-15 (can't remember exact), because it's balanceless
Healing (specified aff) - 4 secs of class balance, no CD, but uses class balance which is also used for offense, increases by +1 second every consecutive use, stopped completely by passive Bedevil being up
Fool - 40 seconds, cures 3 affs
Phoenix - no CD, but requires shin
Active Bedevil - heals all affs, CD is 10 seconds x number of affs healed (generally a massive CD)
I don't remember for sure if Might has a CD, but I'm pretty sure it has the standard 10 second one.
As an aside, for the list, Priest also has HEAL (no specified aff). It's the only active it can use with passive bedevil up. Heals one random aff, has an eq cost, 10 sec CD, stopped by one broken arm. Usable prone.
I'm pretty sure Rage has always cured all bellworts. Does it cure all at once or just a random one though? It has a ten sec CD like the others one-aff cures, afaik, but that's disparate if it can actually cure more than one aff. It has an eq cost but is usable off bal. It's pretty crazy now that we have a class that relies on bellwort affs. It's stopped by retribution aff.
There's also Angel Sacrifice, if you count that. Usable once per hour, cures all affs, lose angel (and therefore, effectively your whole offense) for 3 minutes, but it's only stopped by being off eq.
Phoenix probably needs a Cd, but I got denied last time rip.
Penwize has cowardly forfeited the challenge to mortal combat issued by Atalkez.
Weariness, clumsiness, paralysis, mending breaks. As far as I know, it also has no cooldown.
Also cures blind/deaf.
It is basically why I find aff classes so tiresome to use.
^(\w+) sketches out a symbol in the air with \w+ finger in the shape of a bisected circle.$
Bard (hallelujah)
^A song can be heard on the edge of hearing as the air distorts about (\w+)\.$.
Occultist/Jester (sun)
^The globe of light illuminates (\w+) with its brilliance.$
(fool)
^(\w+) presses a tarot to \w+ forehead, producing a wan smile.$
Runewarden
^A rune like a rising sun upon the ground flares, bathing (\w+) with healing magic.$
Apostate (syphon)
^A demonic crimson glow emanates from (\w+).$
Blademaster (alleviate)
^As \w+ massages key pressure points, a look of relief comes over (\w+)'s face as \w+ ailments ease.$
Shaman (purification)
^(\w+) is surrounded in a cool, refreshing mist.$
Serpent (shrugging)
^(\w+) hunches \w+ shoulders and lets out a soft hiss.$
Various (Fitness)
^(\w+) draws a deep, measured breath.$
Metamorphosis (Might)
^(\w+) lets out a mighty roar.$
Magi (bloodboil)
^Perspiration suddenly breaks out on (\w+)'s forehead.$
Can't remember (wasn't named)
^A soft chiming emanates from (\w+).$
----eta: this might actually be the Magi's healing vibe. I dunno.
^(\w+) surrounds \w+ with a translucent achromatic aura.$
^A gentle glow surrounds (\w+).$
Don't have accelerate/dragonheal/phoenix/priest heal added, sorry. I stopped using my tracker
[ SnB PvP Guide | Link ]