So I've been using the mapper in mudlet for awhile now and it's made my life a lot easier, and from reading around it seems like most people use things like these now. But I find I get relient on it and can't run from a fight, even just long enough to catch my breath, if I'm fighting in an area where it doesn't work like Nishatoba, Delos Arena, or even the Sunderlands around Hashan. How do you deal with this? Do you have a capturebox for exits? Is there a way to have mapper update as you visit new rooms? I'm just looking for help in any ways possible, or do I just have to put up with blind spots.
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All of those areas are mapped in the crowdmap, so switching to that would be a good start.
Results of disembowel testing | Knight limb counter | GMCP AB files