Just curious, what are the top 5 reasons you, as a House Leader, don't find the enjoyment you thought you would?
What would make your life easier so you can have fun?
I keep hearing people complaining about it, and I remember being MoW had some issues. But no idea what faces today's house leaders.
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One of the symptoms of an approaching nervous breakdown is the belief that one's work is terribly important
2. People going dormant/mostly inactive after getting put into important roles.
3. Not having enough active people to fill above roles.
4. Not being able to take all the house credits and use them for arties (jk).
5. Put great effort into teaching novices, only to have 50% of them not login again, and of those that do, 90% of them quit playing within a few weeks.
That said, I loved being HL. It was easily the most fun job I've ever had in the game. Much like Trey, I really enjoy getting to look at the house (and city!) now and seeing things in daily life that I helped to create or promote. If you leave a lasting enough mark on your organization, then it really vindicates all the moments of frustration and rage that go along with the role.
- Even if you really love playing GM and building the experience for others, it feels like a full-time job. If it -doesn't- feel like a full time job, I'd say there's a very real risk that you're not doing a great job at it. I'm not saying a balance can't exist, but it's hard to find.
- Once people see you taking charge and moving mountains, they tend to sit back and assume you will always take charge and move mountains. All those side projects you pick up out of a sense of duty and charity "until someone else shows interest"? Yeah, no, that's yours now.
- Especially in the new Houses, people are afraid of dictators, so most Houses are triumvirate committees, and good things rarely come out of committees. Even in the best case, where the three leaders are legitimate friends, every new idea is still a political battle before you can even try it. Worst case, the leaders aren't friends, and every -day- is a political battle.
- Even the most level-headed leader is susceptible to moments where you resent your Housemates for not caring as much as you do.
- Eventually you're forced to realize that not all of your ideas are good.
Don't get me wrong, I enjoyed House leadership. Once the "magic" of the game waned after years of playing, living vicariously through the younger players that thrived in the corners of the world I helped create was one of the more rewarding aspects of Achaea for me.More cuffs - people who are unhappy but unwilling to talk to you about it, even if you go looking for them.
All the cuffs - opposite of the last point, some people have nothing but praise and dire warnings about what your eventual retirement will do to their motivation.
Alienation - not being included in things other members are doing together, like hunting trips, sometimes outright told that your status makes it unsuitable.
And at the end - a little feeling of dread when those people who repeatedly passed up positions suddenly take an interest when the position on the table is for leader.
I know it's all in my head but it always feels like I'm playing catch up, you know? Like I gotta constantly do better and improve, and sometimes it just kills my will to log in. Can't imagine the pressure some HLs feel, must be so draining.
I guess I worry about the whole setting things up to have someone come destroy it straight after, or feel like you are doing a good job only to get challenged.
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One of the symptoms of an approaching nervous breakdown is the belief that one's work is terribly important
My greatest accomplishment was modeling the testing system after Ashura's by having the test broken up in four parts rather than having a long excruciating 1-2 hour long test per rank. I was quite proud of that
Find people to do the work and then take credit for it. Executive privelege.
Of course, I kind of do this thing where I end up in leadership and 100% bury myself in the technical workings and try to fix them as I seem to inherit broken/dormant/failing Houses. So that might skew things a little.
My top 5 problems:
For the record, whoever got the Insidium where they are now did a killer job "No identity" my ass