So, I ran into a bit of a weird problem recently in one of the shops I rent:
The shop has a number of tuns in it, and I stocked the remaining space to capacity. Someone bought a refill from the tun and the resulting 220 gold in the stockroom caused my wares to no longer be viewable due to being 'over capacity'. So I probably missed out on some 4-6 hours worth of potential sales as a result, depending on when that refill had been bought.
The truth is, apart from the taxation changes, not much has changed for shops.
We're still pretty behind the times as far as shopkeeping is concerned.
- Still no shop logs, a feature that's available in other IREs.
- Not being able to make use of LMS shop signs unless you own, and in the same vein, not being able to adjust pricing policies unless entering the stockroom.
- The tuns are a bit faulty. Only the owner of said tun can pick it up, resulting in tuns belonging to people being left in stockrooms when cities seize the property for unpaid taxes/enemy statuses. A benefit to leasers, but a hassle when there are so many tuns and you don't even want to stock that many to begin with. Tuns also are only used for curatives so I can't use them to stock, for example, milk or oil.
- Carts are a poor substitute for selling anything but minerals/herbs because items still decay in them.
- The above mentioned issue where gold actually counts as an item, along with all the mandatory security items (sigils/totem) forces you to under-utilise an already sparse capacity of 250 items.
- Your lease or stock is still essentially being held to ransom once you rent from a city. You literally walk on eggshells and cannot do anything on the spur of the moment, everything has to be premeditated least you offend whichever megalomaniac is in charge of the city.
Of course there are other issues, some of which ultimately boil down to the policies of the individual city and so are out of our scope.
I figure this topic can basically be brainstorming some potential changes. I don't really have good solutions to some of these, and admittedly, of course, I have my own agenda when it comes to making suggestions.
For example, I would love to have shop logs and for gold to be stored separately from the stockroom, for example as an in-shop command to collect earnings from the shop front or something like that. I would also love to give cities the ability to implement hardcoded policies that allow for more flexibility in rent and stock instead of an annual fixed rent that forces tenants to prioritise their overheads over variety.
Heck, I would even be interested to see what would happen if we removed stockrooms as a physical entity entirely and implement something more like a paid, centralised Rift instead (like as a part of the LMS with expansion options). One of the things that makes shops so high demand isn't even the shop itself but the non-decay stockroom, eliminating that as a factor might change things up considerably. It would also protect shop owners or renters from having their stock seized as a result of getting enemied, or failure to pay taxes and so forth, as is the current case.