I'm currently trying to setup aliases, keyboards, and macros so that I can get started on training for combat, but I've always guys that your initial alias setup sets the pace for your learning curve.
But every time I think I have a working design, there is one aspect I'm missing. How do you setup your macros to handle venoms, voicecraft, targetting, and tunesmithing without having to do 4 things every standard balance?
My most recent system incarnation has an alias to toggle for tunesmithing for all following jabs, a 3-letter alias to handle venom and voice at the same time, limb targetting with the numpad, and a click able menu to play harmonics (and display decay time).
The issue with this is darting between the letter keys and the numpad every balance and the fact that I can't use jab and voice independent of one another if the balance times are different.
Any suggestions?
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Results of disembowel testing | Knight limb counter | GMCP AB files
Ok, so this is the basis of my Bard offense:
This is how I handle selecting afflictions:
I've been thinking for a while I could do with a better way of selecting afflictions, though; for the normal combinations six letter combos are just about okay, but sometimes my ability to type does fail me. Using all of that is just a case of entering my attack alias: 'atk', though I can add a modifier to that to do certain conditional things; for Bard, the current modifiers are a (for accentato) and p (for pesante), so I can do 'atka' when I want to switch to using accentato jabs (and it will use that on all future jabs until changed) or 'atkp' to switch to pesante.
Results of disembowel testing | Knight limb counter | GMCP AB files
Eventually, I would like to build an affliction tracker menu that highlights red based on whether the target has an affliction, then goes yellow if it's possibly cured, and green if confirmed cured. And you could click the affliction on the menu and it will figure the best way to afflict based on balances, and deliver the affliction.. but as of now that is but a dream.
How you track your voice balance?
Results of disembowel testing | Knight limb counter | GMCP AB files
If you're tying your voice balance to your jab only, you're losing your afflicting speed!
Penwize has cowardly forfeited the challenge to mortal combat issued by Atalkez.
antonius = antonius or {}
Results of disembowel testing | Knight limb counter | GMCP AB files
I'm trying to simplify your antonius.envenom.envenom function by taking out the dragoncheck and the slowcuring check. This is what I have so far:
antonius.envenom.envenom = function(left, right)
local leftaff = antonius.envenom.shortvenomtoaff[left]
local rightaff = antonius.envenom.shortvenomtoaff[right]
antonius.attacks.left = leftaff
antonius.attacks.right = rightaff
end
Does that look right to you, or have I gutted something I need?
Results of disembowel testing | Knight limb counter | GMCP AB files