This happened after the latest crowdmap update...
(mapper): Room: Before the gate of Ashtan #: 1284 area: Central Wilderness (22)
(mapper): Coordinates: x:-28, y:29, z:0, locked: nope, weight: 1
(mapper): Environment: Road (12)
(mapper): Exits (2):
south -> The approach to Ashtan (1285)
north -> Entering the main gate of Ashtan (436) (in Ashtan, the City of)
(mapper): Special exits (2):
script:sendAll("wear wings", "say *ashtani duanathar", "remove wings", false)
-> On the clouds (3885)
script:sendAll("wear wings", "say *ashtani duanatharan", "remove wings",
false) -> High above the clouds (4882)
(mapper): Stuff you can do:
Clear all labels (in area) (whole map)
Check for mapper & map updates (force map)
(mapper): version 15.7.1.
It keeps trying to wear wings and say Duanathar from anywhere near the gates of Ashtan...
Comments
I updated my mapper scripts today and I'm receiving the following errors:
(mconfig entered here)
(on login)
I have uninstalled and reinstalled several times, wiped out every map file and reinstalled, etc.
Any thoughts? Only became an issue today. I downloaded the file from the Mudlet Mapper website.
Is lua mmp.settings returning anything? Honestly, the first error makes sense if that table isn't being populated. You might also want to check lua getMudletHomeDir() as well to make sure it's linking to the right spot. I can't find anything really on the second error.
if mmp.settings.crowdmap and mmp.game and mmp.game == "achaea" then
downloadFile(mmp.mapfile, "http://vadisystems.com/achaea-mudlet-map/.latest_map_version") -- Line 25
elseif mmp.settings.updatemap then
downloadFile(mmp.mapfile, "http://www."..game..".com/maps/MD5SUM")
end
I forced the startup script to run as it seemed to be returning per the below condition:
function mmp.startup()
if not mmp.firstRun then
return
end
mmp.settings wasn't being defined before as it is supposed to be in the mmp.startup script. Forcing it to run defined it, but now I've hit the above. Thoughts? It's becoming a rabbit hole of a debug.
Svof
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