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HTML5 Balance Timer

TaelTael Member Posts: 1,197 @ - Epic Achaean
I don't think I've posted this before. It's just a little package that will append the amount of time your balance or equilibrium took to come back after you used it, similar to how SVO does it.

So you'll get something that looks like this:
You have recovered balance on all limbs. (0.975s)
The code in it is pretty clean, so it may be a useful example of how to do something basic with GMCP.

(For those interested, you have to use triggers to track balance gain because GMCP doesn't show balance gain when it's immediately used again due to a queued command.)
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