Between Aetolia and Achaea, I am able to retire a fair amount of credits while keeping my main Aetolian character. I am planning on making a new character somewhere (or maybe split credits between two characters), except I don't know in which game, which side/city/guild/whatever, etc.
Does anyone else have retirement plans they're going to put into action? Which game would your new character be in? Would anyone be interested in creating characters with RP ties to other characters (friends, family, animosity, whatever)? Or just some OOC coordination to break into a new setting?
Personally, I'm leaning towards an entirely new Achaean or Aetolian character, although I'm considering trying out Lusternia for the first time.
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More on topic, I've got 3-4 characters across 3 games that I wouldn't mind retiring, but I've also got enough characters that I have no intention to make another one since multiclass is a thing. The two characters in other games have wasted hard by class changing(one from mage to mage *weep* that's when I swore off class changes). One in Achaea has already retired with RP death and then came back as a zombiething to help farewell to her house during the renn. I think it would be wasteful to retire her though, since she's got a pet, diadem, SoA, omnitrans, and a free class change, plus a few smaller things, so if I wanted at her bankroll I'd probably rather do it by waking her up and looking for an RP avenue that is zombie friendly (....?). The other one I would definitely retire, but as I said, if I ever go for a permanent new character again I'm just going to end up waking the zombie instead. That's actually what I should've done last time, but the throwaway let's-try-this-class alt stuck. Still, it took WAY more than 2 weeks for it to stick. I don't even think 2 months was long enough to know it. Rocky starts, eesh.
This is an awesome idea that I was hoping for, for a LONG time. So, I'm gonna have to make a new character sooner or later and he will be geared out of his mind. But I don't have any immediate plans to do it.
But, it will happen. It's too good of a prospect to pass up.
It's been a long road, IC and OOC. His story's been over for a while, and now that I can move his investment (even only partially) I have no more reason to play him.
ICly, was an amazing story, and one that I'm actually happy to close the final chapter of. He accomplished way more than I set out to, and I'm confident in stepping away knowing this.
OOCly, making my mark on Achaea with scripts that persisted up until they were implemented into the game - the rift categories, shard counter, fish counter, offer all, elixsum, and more. I directly contributed to the QoL in the game, and for that, I'll always be proud.
I'll leave the github stuff for my recent scripts up for a bit, anyone wants to take and build on them or keep them around, feel free. I'll take it down after a time.
Peace.
Site: https://github.com/trevize-achaea/scripts/releases
Thread: http://forums.achaea.com/discussion/4064/trevizes-scripts
Latest update: 9/26/2015 better character name handling in GoldTracker, separation of script and settings, addition of gold report and gold distribute aliases.
@Tecton is it intentional that I can still use the forum account?
If so that's really cool, actually. But want to make you aware in case it isn't intended.
Site: https://github.com/trevize-achaea/scripts/releases
Thread: http://forums.achaea.com/discussion/4064/trevizes-scripts
Latest update: 9/26/2015 better character name handling in GoldTracker, separation of script and settings, addition of gold report and gold distribute aliases.
Tael had to go if I were ever going to come back and try something new, but it's hard to let go of so much history. Maybe I'm wrong and being inactive made it easier, but in a lot of ways I think it actually made it harder for me to make the decision - a lot of people retiring characters have talked about how their characters' stories are over and that's not really true of Tael. He's never really had an overarching story, I've always just done what seemed interesting at the moment. To the extent that he had an overarching purpose, it was to act as a sort of sociologist. I'm not sure he was ever a true Mhaldorian or a true Cyrenian or a true Occultist - it was almost like doing field work, which might involve immersion, but always precludes true membership.
In a lot of ways I think that reflects how I used to play pencil and paper RPGs. I used to obsess over not "metagaming" and trying to portray characters organically - just doing whatever made sense. When I play RPGs now, my focus is a lot more on building narratives, using metagaming instead of avoiding it, and thinking more like a writer than an actor. And one of the things I'm interested in trying out is a character that has more of a mission. There were two ideas I've always had for narrative arcs as a character in Achaea, but I never thought Tael was right to pursue them. So maybe I'll try that. Either way, whatever comes next is going to be a lot more thought-out and a lot less "organic".
I'm not sure where I'm going yet. Knowing so much about Achaea makes the idea of seeing a new dimension of it exciting to me, but the idea of learning the history and world of a new game is also pretty enticing. I'm also hoping to hear what the landscape of the other games is like right now and I might spend a bit of time making little alts to see how things are going in the other games.
Site: https://github.com/trevize-achaea/scripts/releases
Thread: http://forums.achaea.com/discussion/4064/trevizes-scripts
Latest update: 9/26/2015 better character name handling in GoldTracker, separation of script and settings, addition of gold report and gold distribute aliases.
Also, thank you @Sarapis and @Tecton for allowing me to FINALLY make a goodbye post that will stick.
Anyways, my plan is to retire into Lusternia and grind towards an endgame I think I may actually like.
I wouldn't be opposed to having someone to get adjusted with if anyone else was going there. That seems that leaving your friends and starting over alone is the hardest part.