2015 has been a massive year, with a huge number of developments and new features added to Achaea! Here are just some of the changes:
- TRADESKILLS split from class skills, allowing all adventurers to follow their mercantile and crafting dreams! Want to be a Bard that likes to forge masterful weapons? No problem! Nine of our classes also received entirely new skills to complement their arsenals.
- BATTLERAGE was released! Adding a new dimension to hunting, adventurers now gain rage as they attack, which can then be focused into more powerful attacks to damage and afflict their prey.
- Players can now take advantage of our new MINING system! Seek out nodes, build a mine, and stock it with denizen legions to protect it! This isn't just a static resource system, though... other adventurers can attack your mines and take them over!
- Each city in Achaea was transformed by a RENAISSANCE over the past year, bringing about new roleplay-focused houses! Intimately linked to each city, these organisations are no longer restricted in which classes they accept, bringing a new level of depth to the roleplay environment.
- MULTICLASS was implemented! Imagine yourself slaying monsters as a steadfast Paladin, then sheathing your swords and pummelling your foes with your fists moments later as a Monk! It's now possible!
- We're in the middle of a massive overhaul to SHIPS AND SEAFARING! We've improved many aspects of the system, including sailing through chops, ship weapons and ammunition, with more to come!
- -Literally- thousands of small tweaks have been made over the year, including many hundreds of player-submitted ideas! The team and I have been devoting one day per week just to work on ideas and system improvements, which will continue into 2016!
Speaking of 2016, there are some awesome new things on the cards for the new year!
- Big upheavals and the return of ancient enemies will set events into motion, leading to massive changes across the Achaean landscape.
- New conflict systems will be introduced, ranging from small, interpersonal clashes to large-scale battles, where houses and cities can wage war against one another, all with valuable resources at stake!
- The ships and seafaring overhaul will continue to be a focus, adding in more participatory activities on the high seas, as well as continuing to refine and enhance all aspects of owning and operating a ship.
- A new class is in the design stages! We're looking forward to bringing you a fresh new addition to the available player professions!
- The events in the new player introduction will be brought to a greater prominence throughout 2016, with the storyline continuing as adventurers progress through the levels and discover what drives the nefarious cultists kidnapping Achaea's young!
- Building on the introduction of Battlerage, hunting, questing, and all aspects of PvE will continue to evolve, bringing new challenges and excitement to this arena! Discover new areas, unveil nefarious plots, and send those responsible to the Halls of the Endbringer.
Comments
Looking forward to NinjaPirate.
Cascades of quicksilver light streak across the firmament as the celestial voice of Ourania intones, "Oh Jarrod..."
Your eyes widen in disbelief as you shout, "Oh my GODS!"
Your eyes widen in disbelief as you shout, "Oh my GODS!"
Your eyes widen in disbelief as you shout, "Oh my GODS!"
You exclaim, "A new class!!!"
You exclaim, "A new class!!!"
You hop about madly.
Dochitha sways back and forth.
You hop about madly.
Dochitha sways back and forth.
Dochitha sways back and forth.
You hop about madly.
You hop about madly.
Dochitha sways back and forth.
Dochitha says in an all-consuming, frosty voice, "Readuyuy!"
You hop about madly.
You hop about madly.
You hop about madly.
You hop about madly.
Dochitha says in an all-consuming, frosty voice, "What what hwat."
Dochitha becomes overwhelmed by it all and faints.
Dochitha becomes overwhelmed by it all and faints.
Dochitha becomes overwhelmed by it all and faints.
Dochitha says in an all-consuming, frosty voice, "You made me so excited I hit the command repeatledly."
And you won't understand the cause of your grief...
...But you'll always follow the voices beneath.
- Limb Counter - Fracture Relapsing -
"Honestly, I just love that it counts limbs." - Mizik Corten
Works on/against: Adventurers and denizens
Cooldown: 2.50 seconds of balance
target's face, causing damage, bleeding, and delivering a venom.
Cascades of quicksilver light streak across the firmament as the celestial voice of Ourania intones, "Oh Jarrod..."
Cascades of quicksilver light streak across the firmament as the celestial voice of Ourania intones, "Oh Jarrod..."
Totally counts!
Cascades of quicksilver light streak across the firmament as the celestial voice of Ourania intones, "Oh Jarrod..."
EDIT:
I guess it could also be
BM>Alchie>ThereWere3KnightsNowThereAre12>Soon™
- Limb Counter - Fracture Relapsing -
"Honestly, I just love that it counts limbs." - Mizik Corten
- Limb Counter - Fracture Relapsing -
"Honestly, I just love that it counts limbs." - Mizik Corten
Although a question comes to mind on the introduction thing (if you can answer at this point). How far will the storyline likely continue through levels past the novice areas? Level 40? 60? Logosian? Even higher? And I assume we'll all have the option of going through even if we pre-date the current introduction?
- With sharp, crackling tones, Kyrra tells you, "The ladies must love you immensely."
- (Eleusian Ranger Techs): Savira says, "Most of the hard stuff seem to have this built in code like: If adventurer_hitting_me = "Sarathai" then send("terminate and selfdestruct")."
- Makarios says, "Serve well and perish."
- Xaden says, "Xaden confirmed scrub 2017."