A few months back I started working on something that I didn't really flesh out, due to the enormous scope of trying to do it alone.
I started creating a few simple "rooms" in 3D that attempt to visually portray your current room in Achaea. The room design process is actually incredibly easy, if you've ever used any type of 3D "level editor". Most might be familiar with Skyrim / Fallout type level editing, but for this purpose I used a much older (but still efficient) program called Jet3D.
Heres a "concept screenshot" of what it would look like, although obviously this is just a cut-and-paste over the Nexus client:
Here's some other concept screenshots:
Ring of Portals
Unfinished "blacksmith shop"
If anyone at all would be interested in turning this into a project, I promise that learning the basics of Jet3d is very easy and you could be whipping up screenshots like this in 10 - 20 minutes once you have down the basics.
My idea is that we could model out entire areas, then take screenshots from a bunch of different angles, then create a GUI package that updates the screenshots based on room ID#. So when you walk, the screenshot angle changes, giving the illusion of "walking" in 3D (frame-by-frame, of course).