My first concern is with my map. Whenever i move, it either gives me something that looks like this
table {
0: 459
}
size=1
(mapper:) room collisions: size=1
table {
0: 459
}
(mapper:) merging room
table {
0: 459
}
roomID:459 POS(-117/111/0) move done
or something that looks like this
6212: 6213
6213: 6214
6214: 6215
6215: 6216
6216: 6217
6217: 6218
6218: 6219
6219: 6220
6220: 6221
6221: 6222
6222: 6223
6223: 6224
6224: 6225
6225: 6226
6226: 6227
6227: 6228
6228: 6229
6229: 6230
6230: 6231
6231: 6232
6232: 6233
6233: 6234
6234: 6235
6235: 6236
6236: 6237
6237: 6238
6238: 6239
6239: 6240
6240: 6241
6241: 6242
6242: 6243
6243: 6244
6244: 6245
6245: 6246
6246: 6247
}
roomID:6247 POS(-24/48/0) move done
And that long list of numbers keeps going and going till it reaches number 1. This happens every time before i enter the room..My second issue is with my refiller script it works but its putting more than it should in there, like It goes ahead and refills, and then attempts to refill again. I have team viewer for my computer if that helps. Because I'm pretty lost when it comes to the technical lingo behind mudlet. So if ANYONE can help, it would be much appreciated... i'm still new to all this.
I am using a vadi mapper for my mudlet.. it does everything it's supposed to like auto walk and everything.. it just gives me this annoying problem
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