The first, How about a figurine combat rating and ranking system? Much like current systems for players.
This doesn't particularly make sense, as there's not actually anything you can do to influence the fights. It's 100% chance. Then again, we have those already.
Definitely interested in expanding the figurine system to add a lot more functionality! I was just a little hesitant to make a really in-depth system without gauging if people would like it first.
I would look into getting figurines if it was still RNG heavy but we could do some things to help reduce the chances of losing/counter those skills, etc.
I am retired and log into the forums maybe once every 2 months. It was a good 20 years, live your best lives, friends.
If figurines were the Nishnatoba game in the Siorraidh, @Tecton, then yes. Yes yes yes. 100 times yes. But until they're anything but random chance, meh.
basically a choice of 3 abilities with unique flavour messages per figurine that act like rock paper scissors! figurine battles composed of 4 rounds regardless of how often your choice 'loses' or 'wins' or even 'draws'
-though, this is probably very difficult to code in an already released object
Aurora says, "Tharvis, why are you always breaking things?!" Artemis says, "You are so high maintenance, Tharvis, gosh." Tecton says, "It's still your fault, Tharvis."
May be an old thread but what i'm after is figurine caches. It's hard to get older collection figurines cause they're all held by sleeping people who dont wake up. It'd get me to buy credits anyway
May be an old thread but what i'm after is figurine caches. It's hard to get older collection figurines cause they're all held by sleeping people who dont wake up. It'd get me to buy credits anyway
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But I would completely love a figurine rating system, as well as a figurinewho (similar to sparwho and rpwho)
Yea, that one!
Looking at you fishing ranks. Looking at you.
PAZUZU, GO!
PAZUZU, USE REND!
basically a choice of 3 abilities with unique flavour messages per figurine that act like rock paper scissors!
figurine battles composed of 4 rounds regardless of how often your choice 'loses' or 'wins' or even 'draws'
-though, this is probably very difficult to code in an already released object
Artemis says, "You are so high maintenance, Tharvis, gosh."
Tecton says, "It's still your fault, Tharvis."
Penwize has cowardly forfeited the challenge to mortal combat issued by Atalkez.
Coming in as the underdog,but crowd favorite . 0 Wins and 1 Loss under the belt, it is...Yeeeennnnnn-SSSSSssssssooorrteeee
Slumping in as the underdog,but crowd favorite . 0 Wins and 1 Loss under the belt, it is...Han (CAuse he CAN) Tooooollllneeetthhh
Coming in as the average joe,looking for redemption,1 Win and 1 Loss under the belt, it is...Pazuzuzuzuzuzu!!!