I've been considering upgrading my house and would love to see what some other people have done. I know some people have gone to extreme lengths to build a palace for their family
Do you have an underground bunker? A lofty treehouse? A huge palace with 100 rooms? A hedge maze? A haunted house? An abandoned prison? Let's see them!
Give us a tour through your home. Post room descriptions you're especially proud of or housing themes that are different/unique/odd.
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Humble beginnings, I think!
Artemis says, "You are so high maintenance, Tharvis, gosh."
Tecton says, "It's still your fault, Tharvis."
A hallway lined with portraits.
Courtyard of the Mantis.
A door to the side of the chapel leads out into a spacious courtyard. Instead of adopting a traditional four-sided appearance, this courtyard is designed to be circular in shape. Constructed mainly from smoothly polished, ivory-white ashlar bricks, it is also decorated by square-cut hedges at the edges and a large, three-tiered estate fountain as the centerpiece, from which stems the soft susurrus of trickling water. Rising from the center of the circular courtyard, the marble fountain stands at a height of six feet and is topped by the sigil of House I'llur: that of a mantis with its forelegs upraised. A pebbled trail winds towards the western wall and stretches beyond to another section of the estate.
What is planned (I am ambitious!):
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Although not as big as I know some other houses are out there, it's still pretty big - about 19 rooms - so I'll only put a few. It's not an especially unique theme, it's a big stone keep near a lake in the style of the Game of Thrones dwellings, but I like it.
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I like having items in my rooms for people to play with and use, so there's usually at least one or two items in each if they make sense.
Stories by Jurixe and Stories by Jurixe 2
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I've always been really happy with how it turned out though.
The first room:
A grand, tenebrous foyer (indoors).
The marbled floor of this round mezzanine forms a thick crescent around a curving pair of large staircases fashioned of the same grey stone descending into the large gap, reaching down into the warm, mahogany-panelled room below. A concentric pair of identical staircases sweep upward along white walls. The room has no windows, the opulent moulding visible only by streaks of light creeping in from the room above and by the fires below. The occasional burst of muted red sunlight intrudes through the black double doors set into the southern wall, turning the chamber a flat crimson.
You see exits leading up, down, and out (closed door).
Moving downward:
A stately dining room (indoors).
Rich mahogany boiseries cover the walls of this long, rectangular room, matching the chairs and the table running its length. The mammoth claw-footed table appears to be quite old, its surface marred by countless pits and scratches and a few faint cracks. Wide glasses and pristine ivory service are arranged elegantly alongside seven triune candelabras. Seven torches crackle in sconces on the walls, filling the chamber with heat and light. Mahogany sideboards are arranged along the perimeter, leaving little room to pass behind the chairs. A pair of marble staircases form a semicircle surrounding the northern end of the table, leading up from the cherrywood floor, past thick rafters, through the gaping opening into the room above. A nested pair of identical staircases lead down into the stone foundations of the room. An ancient mahogany table stands here on clawed feet. A mahogany throne sitting beneath a dark black fabric tapestry is here. There are 6 mahogany chairs sitting next to an ancient mahogany table here. A dark black fabric tapestry hangs here.
You see exits leading up and down.
The table:
This mammoth, claw-footed table appears to be extremely old, its surface marred by countless pits and scratches as well as a few faint cracks. Tidy script covers nearly every surface of the table, detailing countless stories, philosophies, and mottoes of the Escath family and its allies.
Beneath that is a "A subterranean ballroom" that I still haven't gotten around to writing the description for.
Moving up from the foyer:
A music room of stark white (indoors).
A white piano and harp complete the rough circle formed by nearly two dozen ornate, low-backed chairs all in the same clean white. Similar, larger chairs are arranged in pairs around slender tables set with wide glasses and ivory service in the periphery of the room. An angular crystal globe sits in a squat iron cradle at the centre of the circle. Inside the globe, a white flame burns brightly, every object casting a long ray of shadow across the floor, radiating out onto the smooth white walls and ceiling. Two sweeping staircases lead down at the north side of the room, a large white panel inlaid with a barely visible white raven between them.
You see a single exit leading down.
Continuing upward through a hidden door:
A dark library (indoors).
Tall shelves filled with meticulously organised books of every shape, size, and binding imaginable line the circumference of this large, circular room. Throughout the room, annular bookcases reach up to the dark ceiling like great columns, mahogany ladders on quiet wheels running in circular tracks around each one. Several more ladders glide easily back and forth along the shelves lining the wall, steps laden with books and the small, half-melted candles that sit extinguished in their wooden holders on seemingly every surface of the room. The melted remains of larger, thick, white candles lie atop several mahogany tables amid stacks of dusty tomes and ancient scrolls. An inlaid obsidian raven dominates the grey marble floor, reflected in the expansive mirrored ceiling among countless tiny engravings giving the impression of thousands of shimmering stars hanging in the darkness. In the north of the room is a tightly winding staircase of twisted black iron reaching through the ceiling and spiraling down to a tiny alcove with a small door in the wall. A mahogany bookcase is here.
You see exits leading up and down (open door).
Up one more (this room is a garden):
A large conservatory (indoors).
A vast array of trees, shrubs, and flowers fill this room with pleasant scents and verdant serenity. Large plates of dark glass fitted into a simple iron frame serve as walls and ceiling, separating the clean, moisture-laden air from the noxious atmosphere outside and leaving the room in a state of perpetual night. The landscape below is hidden under a thick cloud of red fog, the skyline dominated by the imposing face of the colossal Baelgrim Fortress, sporadic peaks and towers rising just into view around it. In the centre of the room, flush with the manicured lawn surrounding it is a large, round pool. Dozens of tiny candles float motionless on imperceptibly shallow water forming a skin over white stone, the soft glow of the small flames reflected within a mirrored ring of branches, each reaching just over the pool's edge above. A tall, heavy basin of the same white stone sits beside a thick tree trunk a few feet from the pool near a small opening in the ground leading down to a twisted iron staircase. An oversized wooden ladle hangs from the edge of the basin. A latch on the southern frame permits a panel of the glass to swing out, allowing access to a small, barren platform outside.
You see exits leading south (closed door) and down.
And outside the conservatory (this room is outside, used for wings, tracking, and other things that require outdoor rooms):
A windswept platform.
Though situated above the crimson fog below, the thin, acrid air here is little more hospitable. Frigid winds whip across the black stone, threatening to sweep the unsuspecting off of the unprotected ledge of this small, square platform. The smooth, worn surface is flush with the floor of the conservatory, perched on the side of the tower atop a graceful arch. The nearest panel of the conservatory's dark glass has been fitted with a latch allowing it to swing open, permitting entrance to the tower.
You see a single exit leading north (open door).
A magnificently small abode (indoors).
I was going for a romanesque style, it's kind of roman/fantasy
It's not that big at the moment, but the plan is to add a room for each kid.. should Bit ever have any, other than that, it will probably just expand as I feel like it.
The intention is to have all the upgrades, at the moment I've put in 2 no prism rooms and a garden, but it will have all the bells and whistles eventually.
It's sort of a big U shaped house, with a courtyard in the middle (garden and pool)
(will have table and chairs in and be made non prism and stasis to protect the furniture)
(is a garden, has been planted, will eventually be the regen room.. willpower/endurance, and no prism, probably a water fountain from the upgrades too)
(will have no prism and sofas, possibly the regen room, not sure yet, will have a fireplace added from the upgrade list)
(is a library.. just has no books yet ( no prism, and furniture and stasis will be added )
(the only bit of furniture in the house so far, is already a no prism room, yay! Will have a fireplace added and stasis and more furniture)
(is currently the other no prism room, currently bashing up the credits to put a bed in here, going to see about having a telescope, even if it's just one of the ambient crystal things you can add)
It's not finished, but it's the current fun thing that is keeping me happy... you don't want to know how much stone and wood this is going to take to finish... (no prism rooms are 80 rooms...)
1. A shaded veranda.
The facade of this large, aristocratic home is characterized by two shingled turrets that connect the manor's east and west wings to a large, round foyer. Two rooms extend southwards from these turrets toward the road, creating a sizable U-shaped alcove, this shaded veranda filling the space. The granite foundation and marble columns are accented by waist-high cedar railing that runs the veranda's length, broken only by an archway with an ornately carved floral motif. The proud coat of arms of the Wardens of the Spire hangs over the large, double doors into the house, and a hole has been left in the stone tiles by the door for a Runewarden's work. Deep green ivy climbs the columns to the roof, above, and the pleasant odor of cedarwood fills the air.
2. An open foyer.
This large, round room is dominated by two grand, sweeping staircases that curve up other and out of sight to the west, meeting each other on the floor above. At the base of each, a pair of angelic figures kneel in prayer, their wings sweeping back to form the bannisters. Above you, a circular balcony wraps around the walls, and a grand chandelier is suspended in the open space. Far overhead, a great skylight illuminates both floors during the day, and offers a broad view of the starry sky at night. Two glass lanterns are mounted flanking each doorway, softly lighting the dark oak paneling and ashen marble floors. The room is left open, save for a large table centered under the chandelier, decorated with flowers from the gardens. Halls and doors branch off in many directions: to the west, two arch-framed glass doors lead out into the courtyard. To the north and southwest, a hallway curves out of sight under each staircase. To the north and south, long halls lead off to the manor's other chambers. Above the entrance hangs a blue banner embroidered with flowing silver script that reads, "Live justly, love mercy, walk humbly". A small table flanks each side of the door, each of those flanked by standing coat racks.
3. The manor library.
Small windows set high on the walls are the only natural light into this room. Two bronze statues of Cyrene's famed runic knights flank the door, guarding the library entrance. Many shelves high and crafted of rich oak, the library’s bookcases span the length of the northern wall. The higher and lower shelves hold austere rows of thick, untitled volumes, containing myriads of logs, letters, records, and rosters, with the more interesting, titled tomes kept on the more convenient middle shelves. Dominating the southern wall is a large panel bearing an extravagant illustrated map of the known world, and around it hang assorted maps of other areas, both illustrated and nautical in nature. A large, black granite fireplace is centered on the eastern wall, and before it is a small circle of armchairs and chaise lounges. Within the circle is a low table, covered in newspapers, news posts, and memorandums, as well as some blank parchment and inks. A luxurious rug covers the polished marble floor, and a candle-lit chandelier hangs from the ceiling. Suspended from it is a small incense sconce, from which the soft scent of myrrh wafts down to permeate the room.
4. A quiet study.
Wide windows on the south wall offer a view of the road and glen outside, but are mostly covered by luxurious curtains. Between the windows, a black granite fireplace provides both comfortable warmth and a soft flickering light. In the southwestern corner, an armchair sits facing into the room, flanked by a small table that carries an empty snifter and a set of small glasses. Facing the door is a sprawling mahogany desk with a well cushioned chair set behind it, dominating the room. An elegant oil lamp sits on the desk, illuminating its contents, as well as several small portraits of loved ones that hang on the wall. Covering most of the ashen marble floor, a luxurious rug displays the proud arms of the Wardens of the Cerulean Spire, and hanging over the doorway is a large plaque that reads "Salvation through Service".
5. A cultured parlour.
Large windows in the rich oak paneling of the walls look out into the glen to the south and the Zaphar river to the west, leaving this room airy and well-lit. Standing between the western windows is a grand, black granite fireplace, large enough to heat the sizable room comfortably. The room is occupied by a circle of sofas, chaise lounges, and armchairs, provided to seat a respectable number of guests, atop a luxurious rug that covers much of the ashen marble floor. Two lantern chandeliers hang from the ceiling, to light what the fireplace cannot during the evening hours. Against the western wall are a set of shelves that house a collection of dusty bottles and flasks, behind a well-used bartop that smells of alcohol and pipeweed.
6. An unused room.
White curtains cover the walls of this unused room, protecting the paneling from dust and wear. Some spare pieces of furniture are stored here, also draped with coverings to protect them. A single couch and end table sit uncovered in the corner of the room, and from the looks of the sundries scattered about on the table and floor, it looks like someone has been living in here, albeit spartanly.
7. The manor courtyard. [Garden] [Outdoors]
Though enclosed by the manor around it, the size of this circular courtyard is considerable. Dominating the center is a massive oak that rises beyond both floors of the manor, and shades a wide girth around itself save for its south side, where it bears the scars of a powerful lightning strike. A cobblestone path connects the eastern and western door, encircling the oak, and a second path runs the circumference of the courtyard, intersecting it at two points. From each door to the edge of the oak's domain, well-tended grape vines have grown up and over an open frame of cedarwood that covers the north-south paths, forming a verdant hallway across the courtyard. Gardens growing assortments of fruits, vegetables, herbs, and flowers fill the land between the paths, holding a stone well in the western half, and a small, open-air ampitheatre in the east.
8. The banquet hall.
The manor's banquet hall is clad in the austere marble floors and oak paneling common to the manor's first floor, dominated by a long table stretching from the south toward the kitchens to the north, set with decorative candelabras and Neraian statuettes. A pair of classic, high-backed chairs set at the table's northern head, and a dozen smaller chairs are placed down each side of the table for dining guests. At hall's midpoint, a large black granite fireplace is built into both the eastern and western wall to heat the room during the cold months, and wrought-iron chandeliers hang overhead to light the occasion, be it a casual supper or a grand feast.
9. The kitchens. [Stove]
Tucked into the back of the manor, the circular kitchens are dominated by the large, octagonal, black granite furnace at its center. Fed by an opening on it's north face, baking ovens occupy the other cardinal facets, and a chimney of the same black stone supports the roof above while carrying away the heat and smoke. Shuttered windows in the east and west allow for natural light as well as the airing of odors from failed creations. Pantries, cabinets, and countertops of finished oak wrap around most of the walls, and a cast-iron, pot-bellied stovetop sits in the northeast by a stack of fuel. In the southeast, a table set offers a place for small meals or comfort for the kitchen staff. Dried herbs and seasonings are hung about the room, and hanging ominously by the door is a collection of knives and cleavers, equally at home furthering culinary arts or fending off reprehensible husbands.
10. Ruins of the manor ballroom.
Though not as grandiose as one would find in the cosmopolitan city states, clear effort had been made to impress and accomodate guests of high class, all for naught in the wake of the great fire that clearly took place here. The black and white checkered tiles that once distinguished the dancing floor are now marred with ash, and the murals painted on the walls are indistinguishable through the burns and char. The large, arched windows in the western wall have been boarded up to keep out the weather and the wildlife, but the wind still whistles eerily through the cracks. From the smoke-damaged cupola overhead hangs a grand chandelier holding a dozen oil lamps, swinging crookedly in the drafty room.
11. The manor gallery.
Dimly lit, this open room holds the estate's collection of family portraits and other fine crafts, from canvas and sculpture to armor and weapons, each piece illuminated by a hanging iron sconce. A pair of sofas are set back-to-back in the center of the room to provide a place for a few to sit, but most of the room is left open for guests to stand or inspect the pieces on display.
12. A circular antechamber. (1st Floor)
The dark, oak-paneled walls and polished, ash-grey marble floors of this circular chamber are much like the hall that connects it to the foyer. Doors lead to the manor's other rooms in the cardinal directions, with glass lanterns mounted between them in the ordinal directions casting a soft light throughout the antechamber.
12. A circular antechamber. (2nd Floor)
The dark, oak-paneled walls and varnished redwood floors of this circular chamber are much like the hall that connects it to the foyer. Doors lead to the manor's other rooms in the cardinal directions, with glass lanterns mounted between them in the ordinal directions casting a soft light throughout the antechamber.
13. Eastern courtyard hall. (1st Floor)
Curving eastward around the courtyard, this marble-floored, oak-paneled hall connects the northern and southern portions of the manor. Wide windows in the western wall look out into the courtyard, and floor-standing braziers occupy the eastern wall in their stead. At the apex of the hall, opposite of the double doors that lead to the east, is an alcove that houses an impressive suit of ornamental armour upon a stand, kept dusted and polished by the servants of the house. On the base of the stand is a plaque that reads "House LastGoodbye," and stretching around the inside of the alcove is a tapestry that traces the LastGoodbye line down from its source, Sir Bannor, whose name stands proudly at the top.
13. Western courtyard hall. (1st Floor)
Curving westward around the courtyard, this marble-floored, oak-paneled hall connects the northern and southern portions of the manor. Wide windows in the eastern wall look out into the courtyard, and floor-standing braziers occupy the western wall in their stead. At the apex of the hall, opposite of the double doors that lead to the west, is an alcove that houses an impressive suit of ornamental armour upon a stand, kept dusted and polished by the servants of the house. On the base of the stand is a plaque that reads "House Kelworan," and stretching around the inside of the alcove is a tapestry that traces the Kelworan line down from its source, Sir Shiro, whose name stands proudly at the top.
13. Eastern courtyard hall. (2nd Floor)
Curving eastward around the courtyard, this redwood-floored, oak-paneled hall connects the northern and southern portions of the manor. Wide windows in the western wall look out into the courtyard, and floor-standing braziers occupy the eastern wall in their stead.
13. Western courtyard hall. (2nd Floor)
Curving westward around the courtyard, this redwood-floored, oak-paneled hall connects the northern and southern portions of the manor. Wide windows in the eastern wall look out into the courtyard, and floor-standing braziers occupy the western wall in their stead.
A wide balcony wraps around the walls of the second floor of this great, circular foyer, built of a varnished redwood that compliments the usual dark oak walls. In the open center of the room, a grand chandelier hangs at eye level, illuminating both this floor and the one below, and far above is a great skylight that allows natural light to flood the foyer during the day. Large windows afford views of the courtyard to the west, and the balcony and neighborhoods to the east. Hallways branch off of the foyer in several directions, mirroring the design of the floor below. Between the windows on the north wall, a small alcove houses an impressive suit of plate armour upon a stand, kept dusted and polished by the servants of the house. On the base of the stand is a plaque that reads "House Ancyrion," and stretching around the inside of the alcove is a tapestry that traces the Ancyrion line down from its source, Sir Aerek, whose name stands proudly at the top.
15. A cozy bedchamber.
This modest bedroom is dominated by a large, black granite fireplace in the south wall, flanked by two windows that look out over the street outside. A four-poster bed sits up against the north wall, curtains hung from its canopy to block out the light if desired, and a chest of drawers and armoire occupy the south wall alongside a dressing chair. Framed paintings of colourful landscapes and city views from Cyrenian artists break the austerity of the oak paneling and a rug of Shallamese origin shielding bare feet from the cold redwood floor. Opposite of the fireplace, a pair of longswords and shield hang upon the wall, a black triquetra upon the shield's white field. Engraved into a small plaque on the bed's footboard is the runic image of a lion, next to the name "Brekahn".
16. An unused room
White curtains cover the walls of this unused room, protecting the paneling from dust and wear. Some spare pieces of furniture are stored here, also draped with coverings to protect them.
17. A tidy bedchamber.
This modest bedroom is dominated by a large, black granite fireplace in the north wall, flanked by two windows that look out over the manor outside. A four-poster bed sits up against the north wall, curtains hung from its canopy, and a chest of drawers and armoire occupy the south wall alongside a dressing chair. Opposite of the fireplace, a pair of longswords and a shield hang upon the wall, the Wardens' coat of arms emblazoned on its surface. Engraved into a small plaque on the bed's footboard is the runic image of a volcano, next to the name "Arkailus".
18. A stately bedchamber.
The vaulted ceiling of this large bedchamber gives it an airy feel, painted in oil to resemble an open sky to contrast with the oak-paneled walls and redwood floors. In the center of the room, facing the door, is a large four-poster bed, draped in veils from the canopy and covered in fine linens. Two large windows in the north and south walls look out over the manor grounds, and in the east wall, several arched windos flank a black granite fireplace, offering a view of Adryn's hills. Set before the fireplace is deep green leather chair and a modest desk, topped with a few family portraits and a viney, potted plant labeled "Nell". To one side of the desk, an ornate weapons rack is mounted on the wall to hold a knight's weapons during the off hours, and to the other is a wrought-iron armour rack and armoire to hold the oils, cloths, and other supplies to maintain such equipment. Mounted on the walls near the door and windows, sconced oil lamps provide only intimate lighting once the sun has set.
19. The Lady's chambers.
The vaulted ceiling of the master bedchamber leaves it feeling spacious and airy, characterized by a raised dais in the centre of the room and two large, ornate windows in the dark oak paneling of the north and south walls, the top arch of each made up by a mosiac of stained glass panes. A wide length of shag carpet stretches across the redwood floor, leading from the door to the dais in the center of the chamber that boasts a luxurious, four poster bed, draped in veils hung from the canopy and covered by fine linens and pelts. A wash basin is built into the wall in one corner, surrounded by the accouterments needed for rising in the morning, and in another, a large dressing screen hides an impressive dresser and armoire set. In the west wall, a great, black granite fireplace warms the air, the mantle decorated with portraits and trinkets, flanked by arched windows that look out over the Zaphar river. A pair of of "his & hers" chaise lounges sit by a small table topped with edelweiss, looking unused for some time.
20. The Lord's chambers.
The vaulted ceiling of the master bedchamber leaves it feeling spacious and airy, characterized by a raised dais in the centre of the room and two large, ornate windows in the dark oak paneling of the north and south walls, the top arch of each made up by a mosiac of stained glass panes. A wide length of shag carpet stretches across the redwood floor, leading from the door to the dais in the center of the chamber that boasts a luxurious, four poster bed, draped in veils hung from the canopy and covered by fine linens and pelts. In one corner, a wash basin is built into the wall, surrounded by the accouterments needed for rising in the morning, and in another, a bench and pair of large armoires flank a large dresser, components of steel armour visible through an open door. In the east wall, a great, black granite fireplace warms the air, the mantle decorated with portraits and trinkets, flanked by arched windows that look out over Adryn's hills. A pair of of "his & hers" chaise lounges sit by a small table topped with edelweiss, looking unused for some time.
21. An airy lounge.
22. The manor baths.
I try to keep a Victorian air to it, and try to take special care to make sure the architecture is conceptually sound. (No rooms on the second floor without a room on the 1st beneath them, etc) It's also my opinion that you don't truly live in a mansion unless you have a room or two that you just don't use, so I plan to keep a few of those around. The place is still pretty new in the grand scheme of things, but eventually I'd like to replace the spic-and-span nature of the descriptions with a few more seedy elements. For some reason, I kinda like the feel of those huge, sprawling mansions that start to crumble as the family moves out or the patrons pass on, and when it comes my time to leave, living out my last days in the decaying remains of what was once the peak of my life will be too poetic to pass up.
Bedrooms are "rented" to friends and family that front half the cost, so they're built to suit. I imagine I'll need to build another wing, soon, or at least a place to put @Daeir and @Skye so we can't hear them. Lounge and baths are as yet unfinished because my interior designers have been busy sacrificing heathens and whipping small children to sing in choirs. Good help is so hard to find.
Since Aerek has the actual rooms down, this is an small snip taken from my very big to-do list of "things that need to get done and ideas that need to be considered":
- Secret exit via something in the courtyard or a tapestry in a hallway to a small underground entrance, NORTH leads to a small chapel (general worship), WEST has an alcove for Sartan, EAST has an alcove for Neraeos. Possible others could be considered in the future.
- Some outside rooms that connect to a gazebo behind/to the side of the manor. Possibly have another path that leads to a chapel (if the previous idea isn't liked), and potentially a pasture/stables in the future.
- DOWN (hidden exit - perhaps a trap door beneath a rug?) from the kitchens is a root cellar, for general storage. Perhaps make this a stockroom of sorts in the future, if that's possible?
- Via some contraption in the northern wall of the kitchens is a way to either pull aside part of the wall or reveal a hidden door, and going NORTH will lead to the servants quarters. Very homely furniture.
- Traditional nursery with tiny beds and furniture, white with blue and pink, with several non-decayed toys scattered about.
I also have a planned item/servant layout for the future but I figure that might be a little boring to post. Always more to get done!Edit: Maybe ONE DAY @Aerek will finally let us put in proper furniture.
That love soon might end You are unbreaking
And be known in its aching Though quaking
Shown in this shaking Though crazy
Lately of my wasteland, baby That's just wasteland, baby
ring bell
turn/pull stones
Pulling a stone from the pile upon the ground, you throw the rock with a skilful sidearm motion, sending it skipping three
random 2-20 message when threw, kudos to Tecton to make it more elaborate and awesome.
There are a couple other things in Actar but those are my favorite. It sure was great when you could ship trade a silver token, pay 50cr for item creation, and then the token to non-decay/reset/alter description
Room of Statues (indoors).
The ceiling soars high above, nearly vanishing into gloomy, subterranean-like shadows. The most prominent feature of the room is the rank upon rank of statues, ringing the entire chamber. Each one, lovingly carved in exquisite detail, depicts a past Chieftain or Warchieftain of the Dwarven clans, wielding or wearing some artifact symbolic of his nature. The name of each illustrious personage is deeply engraved into the base on which he stands. Behind the front rank of statues, the succeeding ranks climb the wall until they can no longer be made out. At the far end of the chamber, opposite the door, stands yet another statue, twice as large as any of the others. In contrast to their detail, this statue is plain, almost stylized, depicting a powerful figure wielding a hammer. At its base is carved the simple legend "Father."
Currently:
A screened patio with an ocean view (indoors).
Surrounded on three sides by fine silk screens and the fourth by the remainder of the cottage, this patio is frequently visited by a gentle, ocean-scented breeze. A two-seated sofa swing hangs from the ceiling at the north end of the porch, facing west so that anyone perched upon it may view the rolling ocean to the west, the forest to the north, or the boundless grasslands to the south. A small black cat is curled up on one of the swing's padded arms and a large dog sleeps on the rug below.
A cosy sitting room (indoors).
The sitting room, while sharing no walls with the kitchen or study, comprises half of the main floor. The area bordered by the kitchen and study contains a wooden staircase that ascends to an overhead door, opening upward. Overlooking the sitting room, the loft above is bound by a half-wall railing to protect its inhabitants from late-night mishaps. In the northwest corner of the kitchen, a stack of wood lines a portion of the western wall, just a few paces from a cast-iron stove. On the other side of the staircase, the study's eastern wall is lined with built-in bookshelves and a large, mahogany desk with an oil lamp on it is facing west against the staircase. The sitting area itself has two-storey glass windows on the walls south of the loft. Soft ropes hang in the corners of the room, ready to manipulate the thick drapes that hang from ceiling to floor.
additional: A small cooking stove stands here.
A loft bedroom filled with comforts (indoors).
In contrast to the hardwood floor, a plush rug surrounds the large bed against the eastern wall. The bed's four posts reach nearly to the ceiling and hold aloft a drape-like canopy that hangs all the way down to brush against the rug. Near the northern wall, an upward-opening door is nestled in the floor, its handle inverted to protect unwary toes. On each side of the door, the wall is occupied by large, identical wardrobes. A pair of glass doors to the west opens onto a wide balcony above the patio. The balcony is lined with a half-wall railing and a roof protects its inhabitants from overhead elements. The view from the balcony includes the forest to the north, the ocean to the west, and the grasslands to the south.