I'm sorry to pester you all, but I wanted to get this off my chest. I played Achaea for years, and I mean a lot of them, my first character here was one of the originals. I remember the glory days when Sarapis would hand out credits just for fun, when role play was the central focus of the game. I remember the days where a "combat system" was a series of aliases and macros with a couple triggers thrown in there for good measure. I am happy to say I have played the games Iron Realms has put out for so long, I have had a lot of fun with them and for the most part the experiences I have had over the years have been wonderful. As we all know from being MUD fans, there is always some bummer times, we get wrapped up in the lives of the characters we create and sometimes things happen that we can't help but let overflow into our personal lives A little bit. It is one of those times I want to talk about.
I came back to Achaea yesterday after god knows how long. I had been reading all the news letters and the path the game had taken (though so very different from what I knew) seemed interesting and fun, one of the more enticing aspects being that anyone is able to pick up the class they found most interesting and run wild with it. When I came back I immediately forwent my old Sentinel class, and with it dropped much of who Disraeli was in order to take him down a new path with new adventures to be had and new territory to explore. I went to Certimene and picked up the Occultist class as it had been something I had wanted to play for a very long time. I immediately went to Hashan and I have to tell you, it was a lot of fun. I got into conversation with Aoghinius and was delighted at how natural the personality I wanted for my character came out. Today I got to interact with Hellen and again had a blast as Disraeli just flowed, smoothe and natural. Then things took a turn for the worse, I guess the Occultists got mad.
I'm not going to throw names around from the person who ruined a perfectly fun time, that is childish and we are mostly adults around here, but I was asked to meet with this person and was immediately attacked. I of course ran, even back when I played the first umpteen times around I was never good at combat, but I am especially terrible having been back less than 48 hours. This person then pursued and kept after me, I couldn't stay in Hashan, how rude would it be to bring that into their city, even ruder to expect them to give shelter to someone who isn't even a citizen (though as a knee-jerk reaction I did ask for shelter and again Aoghinius was awesome). So I spent a good five minutes running around Sapience from a crazed Occultist and realizing how terrible the future of my character began to feel. I was extremely disappointed this was how I came back into Achaea, hunted for taking on a class. I get the Occultists not wanting to teach rogues, I get them even enemying me to the guild for being a rogue, but this was a bit brash and really ruined the fun I was having.
I know many of you (if you even managed to read this far into my whining post) are thinking this was a lame reason to be upset, but this was pretty much a first impression. Achaea is different in so many ways, the magic I felt the first time I stepped into Achaea some 15+ years ago came back to me, I felt like a newbie again. I am going to give it another go, I see so much fun to possibly be had with the direction I want to take my character. I can see a lot of laughs if I can manage to keep people like Aoghinius and Hellen talking to me, and to be honest the path the admin have taken Achaea down just sems like a down right blast but this blemish really hurt. I do hope the individual this concerns sees this, and I hope they decide to take a different approach. I do not mind conflict, but give some substance, some reason, some drive behind what it is. Make something both of our characters can grow from, don't just make this one of those "Oh look, I have a reason to kill someone" sort of affairs. Please.
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Comments
I assume Jinsun. Just issue him or whoever. Harassment is never acceptable.
I'd just advice fully trying to resolve it ICLY first. Maybe go to a safe place and then approach him via tells or something. You'd not think so, but he actually does know how to talk.
Edit: While it is never good to issue frivolously, if someone is unreasonably going out of their way to ruin your game then don't feel guilty to issue. That is precisely their point. To stop people from being unreasonable. Just be sure that you tried everything else first.
And you won't understand the cause of your grief...
...But you'll always follow the voices beneath.
(Jacen describes it pretty well)
And this isn't to say I think the thread is uncalled for, I just think that at using issues to stop shitty behavior is probably something one shouldn't be too reluctant to do.
I mean, from HELP PK:
Despite the stigma that has developed around the issue system, it is never acceptable to be prevented from playing the game. Achaea is my favorite game - I'd be fairly pissed if I got home after 10 hours of work to find out I wasn't allowed to play because a fellow player decided so. Do the right thing. God wills it.
On the other hand, I think there might be something more to this worth thinking about. You'll notice that HELP PK also says that generally speaking one death is rarely ever going to be considered a huge deal. An occultist killing a rogue occultist who has been hanging around in Hashan, particularly who is an older player, isn't that huge a stretch. While killing someone just for being part of an organisation or being a particular class is frowned upon, I don't think it's terribly unreasonable for an occultist to "send a message" by hunting you down once because they, in theory, don't tolerate rogue occultists. One death isn't too onerous for you and it really helps to maintain their "we don't tolerate rogue occultists" RP without actually allowing them to constantly hunt down rogue occultists. I think it's a nice compromise.
It's hard to tell from the description, but it sounds like maybe what happened was that someone was trying to kill you for being a rogue occultist, you ran away, and they kept chasing you because they still hadn't killed you yet. If that's the case, the real problem here might be that it gave you the impression that, even if they had killed you, they would still be hunting you and you'd be looking over your shoulder forever. That almost certainly isn't the case and, if they did keep hunting you down, that would be a very, very clear case for an issue.
If they never got you and you don't want to worry about being hunted for being a rogue occultist, it may be simpler to just take your lumps and let them kill you once. Intolerance for rogue occultists has been a huge RP thing for the occultists pretty much forever. If the price of going against that is one death, I don't think that's too exorbitant, even if technically the pk rules frown upon it, given that they also say not to sweat a single death most of the time. If the person/people keep coming after you after that, then issue and don't worry about taking up admin time because that's a very clear violation.
I typed a lot of stuff and kept deleting it. Let me just say you're awesome, don't let this get you down, and I hope to see you around the realms more.
Communication is the key to happy relationships.
Or to elaborate,
1- Disraeli seeks occultists novices to ask about karma.
2- that is considered 'harrassment' by occultists house standards ICly and he earns his enemying and a bounty on his head.
3- Jinsun chases him and fails to kill. Then chases again and kills. Anyone from the house would do it for the bounty, we just dont have many members and you were not leaving Hashan to be targetted more easily by others, so yet another time the cleaning up job was left to Jinsun.
4- bounty fullfilled, matter closed, even noted in logs when it happened.
5- move along, nothing to see, Renaissance soon.
If it sounded like he's going to hunt you forever that was occie longwithstanding RP, but nobody has it on his/her plans to hunt any and all rogues on and on, once per IC transgression generally closes the deal.
Moral of the story: dont go asking ICly housed occultists for advice as a rogue and expect to not be enemied and killed for it if taken notice, take it to OOC messages/tells instead or toughen up. Complains filled under 'delete torcs occultists'.
And you won't understand the cause of your grief...
...But you'll always follow the voices beneath.
I don't really support the "one free kill on anyone" idea that permeates this topic. I don't understand the basis of it or the reasoning behind keeping it. If after the "one free kill" you have to provide reasonable rationale behind your actions, what logic is there behind not having to abide by that rationale in the first place? If an action isn't justified after the rule, why is it justified before?
(Though naturally, @Disraeli got the short-end of the missed opportunity, that sounds like a dreadful way to get back into Achaea. Very unfortunate.)
P.S. This is only marginally relevant, but awesome name @Disraeli! You are one of my favourite 19th century Prime-Ministers. Way better than that Gladstone fellow...
Although I don't disagree with making it hard to play factional classes outside of their factions, it's a pretty fair status quo at the moment.