For sylvans, is there a good way to break denizen shields while hunting? I know that erode in elementalism can strip the shield defence, but it doesn't do damage and that usually just leads to the denizen replacing the shield before your next opportunity to attack. Is the best option just to wait for the denizen to attack again (and possibly throw up a reflection to shield against further attacks)?
The reflection tactic is much more important when fighting multiple denizens (because you're still taking damage while your target is shielded), but it seems like it'd be a headache to automate, since you'd need to track the actions of the shielded denizen specifically so that you could tell when to stop reflecting and start attacking. It would be a lot easier if there were a message when a denizen's shield went down.
Some denizens have slow balance and it would be nicer to see when their shields drop when fighting in groups, especially when you've got a few things pounding against you and keeping track of hits gets to be a pain.