I've heard often that, for hunting, faster and lighter attacks are preferable to slower, heavier attacks, and I understand this has much to do with critical hits (as well as ability to run/shield more often). I have no idea how Achaea handles critical hit calculations.
Could someone lay out the math of this for me? For example, say you have two attacks: an attack that hits for 100 damage on 2-second balance, and an attack that hits for 50 damage on 1-second balance. Factoring in critical hits, is DPS different between those two attacks? Or is it more beneficial to use the lighter attack because you're not wasting damage on overkill? I'm just curious about the numbers behind this.
Tagging resident quantomancer
@Sena on this.
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