HELP MARRIAGE:
"Adventurers must be within the 30th level of experience or higher, and have at least 75 OOC hours of play (i.e., 3 days, 3 hours in STAT) to become engaged."
Personally, I feel that the time aspect of time here is unneeded. That is an awful lot of playing time, especially if your character loves someone as much as mine does! Perhaps that part could be removed, and maybe the level requirement raised to 50? Marriage and engagement is about RP, and shouldn't really be controlled. I know the idea is to not take it lightly, but I don't think that is a concern if both parties are already agreeing to it..
Thanks
Comments
I will say that there are some organisations (mostly Houses specifically) who frown upon or even forbid love relationships at the start because they want new players to focus on immersion of the game (and its mythos and the faction's ideals) rather than getting immersed in relationships and drama.
Having said that, the average experience of True Love in Achaea generally runs its course after about 6 months. Good luck and don't get @Melodie 'd
Plus 75 hours in game flies by quickly..
Also read:
That love soon might end You are unbreaking
And be known in its aching Though quaking
Shown in this shaking Though crazy
Lately of my wasteland, baby That's just wasteland, baby
It's almost like Achaean knighthood is the new viagra. The new viagra that won't let Bron in.
It's a mixture of compassion, pity and consumer-mentality. Because he's already been test-driven and they know he can commit. And also that other woman was totally cray-cray to let him go.
My place or yours?
As for @Aerek, you're in the doghouse tonight.
That love soon might end You are unbreaking
And be known in its aching Though quaking
Shown in this shaking Though crazy
Lately of my wasteland, baby That's just wasteland, baby
Can't tell you how many people i've seen 18-19 and engaged only to figure out that they are engaged to someone mudsexin every 18 year old newbie who comes out of the flame.
Marriage is not like bloodlining and people are free to divorce if they make a mistake.
I'd be in favour of lowering the time limit by a third or more if not just going with the OP suggestion.
One of the most important things you should do pertaining to new players when designing a game, is to ensure that the new players are unable to make poor long-term, irreversible choices for their character/account/etc. In this case, the marriage pre-req is 75 hours of play time because the administration wants to ensure that the new character has had an ample amount of playtime to understand how the concept of engagement, marriage, and etc works in Achaea. The 75 hour limit encourages the new player to first learn the game and to be able to make a serious, informed choice. Without that limitation, they could make poor choices without first understanding the depth and scope of the game.
It's similar to how you're allowed to quit your class prior to embracing without losing any lessons. It'd be unfair for the newbie to lose a multitude of lessons for an uninformed choice they made.
I am with the argument a ways above about it keeping newbies from marrying those mudsexing every newbie at the arches.
To be clear: I don't feel strongly either way. I'm just not convinced that the proposed arguments from players are strong enough to settle it outright on either side.
And you won't understand the cause of your grief...
...But you'll always follow the voices beneath.
1. When you see a 18-19 year old engaged you mentally think in your most sarcastic voice, "Yeah.,.that'll last."
2. Who you are at 18-19 isn't who you most likely will become and roleplay as consistently at age 30 or for that matter, who you are at 30 isn't who you'll be at 100+.
I'm with @Caladbolg: Raise the limits, don't lower them! Heck, I'd love to see some cities even create intricate marital laws. Who you can marry, when you can marry, and real cultural and economic implications of marriage would be fun and it would make engagement/marriage more realistic.
Album of Bluef during her time in Achaea
i can see Cyrene now.. "No you can't marry your uncle, it's in the law." "But everyone in Cyrene is my uncle."
That love soon might end You are unbreaking
And be known in its aching Though quaking
Shown in this shaking Though crazy
Lately of my wasteland, baby That's just wasteland, baby
And you won't understand the cause of your grief...
...But you'll always follow the voices beneath.
I have performed a few weddings over the years, and turned down more requests than that. I let the couple know that it is a relationship that I take seriously, and I need to know that they are in order for me to officiate.
The background for my views is that when I first started playing Achaea, out here in the offline world, in most places, there was no gay/lesbian marriage recognized by governments (religious orgs were ahead of the times on this).
It was so annoying to see "So and so has been divorced 5 times" while people out here :: points world :: were fighting for the right to marry once.
I still take it seriously, marriage, but do not have that same level of, "Darn it y'all, this is real stuff, don't make light of it!"
All *that* said - I do not think the restrictions are appropriate. There will always be young, stupid people, in the game, in the real world. If we set up too many rules for too many things there will no longer be a game, with individualized role play, there will be a many act play, with everybody deciding which pre-determined role they wish to portray.
Maybe make divorce be a little more difficult - mimic offline there, where the divorce takes time to finalize or a remarriage cannot happen for a certain period of time. Include the caveats and full information in HELP MARRIAGE with reference to HELP DIVORCE. But let's not turn too much into Lockstep, other than where it fits naturally into RP (such as in Mhaldor).
Just my two cents....
Deborah
on behalf of Prythe who has been married over ten real life years to Serendipity with whom I still maintain _offline_ contact (and we each obtained "approval" from our offline sig others to retain the status when that situation arose).
- To love another person is to see the face of G/d
- Let me get my hat and my knife
- It's your apple, take a bite
- Don't dream it ... be it