How do you feel about the Dragon class, as it currently is?
It is well accepted that it's fantastic for hunting/bashing, so this thread is intended to be focused on essentially every other aspect of the class.
Whatever your stance, please explain why you feel the way you do, and offer positive criticism or feedback!
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Personally I think the concept of Dragon as it is is really badass, I just think it lacks a little umph. I was hoping classleads would add some power to the class, but they didn't, and as it stands, I pretty much never dragonform, except to get out of friggin Isaiah/Rheodad, because it's just crap for combat.
For one thing, I think the loss of illusions was a pretty major hit, as it was a pretty key ability for dragon, and never got compensated like serpent.
Would like to spur some discussion for ways to make Dragon relevant without being totally overpowered vs non-dragons.
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One of the symptoms of an approaching nervous breakdown is the belief that one's work is terribly important
It's a great class for combat.
Penwize has cowardly forfeited the challenge to mortal combat issued by Atalkez.
Dragon wasn't compensated for loss of illusions? What. Targeted dragoncurse? Hello?
Dragon is a solid EZ kill class against squishy or not good opponents, and also a pretty good truelock class.
And it's great at group combat. Super tanky/good escape ability/good finishers.
Edit: Most people just have no interest in learning a new class on top of their lesser class, so no one really bothers exploring dragon 1v1.
Add a dirk and a torc and it's insanely fun.
1v1 can be a bit dumb versus a few classes/artefacted that can tank 3 bites and storm. Such is the life of a damage class. Locks are possible since you can delay afflictions with targeted dragoncurse.
Getting elder dragon and being able to dform in 3 seconds is really nice, makes dragon a lot more enjoyable. Would recommend making this standard for any dragon and giving elder dragons a level 2 gare akin to atavian wings with more exits.
Just wat
Penwize has cowardly forfeited the challenge to mortal combat issued by Atalkez.
Sure, it's viable in PVP, but it's not something that'll be balanced against competing in the top eschelons of player vs. player combat. If you find you're more potent as your lesserform class, then you're more than welcome to lesserform and do that.
Dragon, even with max arties, does relatively low DPS to players. Almost ignore damage to some classes.
Dragon, as it is, is a great reward for bashing. It has awesome utility, awesome bashing power, awesome general survivability, awesome group combat utility, and is perfectly adequate for 1v1 combat.
No other line of achievement in Achaea comes with a reward comparable to dragon, so all you bashers, XP huggers, and other sorts of F1-smashers are off perfectly well and better stop complaining!
→My Mudlet Scripts
Love hunting in Dragonform. It works really well for those who don't have all the arties. Lesserform as an int-Monk I either waste all my wp in less than an hour or die cause I won't, and then there's the sheer utility. So I can't really complain about how Dragon is now, I'm about 50/50 on being Dragon and lesser.
A dragon is still ridiculously powerful compared to the average inhabitant of Achaea and can easily lay waste to entire villages, but so can an adventurer who has transcended mastery of several combat skills, loaded up with fabled magical artefacts, has reached a level beyond the point where he has to eat or sleep, and can punch a grizzly to death without even really paying attention.
→My Mudlet Scripts
If your lesser class is at a huge disadvantage vs another class switching to dragon is always an extra option.
Or if your class sucks in group combat, you can always switch to dragon.
Or if your class is awesome in pvp but sucks in pve you can.. always switch to dragon!
I would totally be dragon if bashing wasn't something that made normal men fall asleep.
Edit: Also on this note if multiclass works kinda like Dragon does.. then dragon can become obsolete easily.
Forgive me if I don't judge pk effectiveness of a class based on "how well Ernam can play that class."
It's a good affliction class, for people who are good with afflictions.
- upgradeable lairs
- dragon vs dragon conflict system
- perch atop mountains, lighthouses, clock towers etc, and take in a panoramic view of the nearby landscape
- harass ships, tear open their holds to pillage the loot within and consign them to the deep
- terrorise villages from on high, demand tribute of one unsullied maiden per year
That love soon might end You are unbreaking
And be known in its aching Though quaking
Shown in this shaking Though crazy
Lately of my wasteland, baby That's just wasteland, baby
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