1) Expand quiver capacity from 255 to 500. This is along the lines of the recent consolidation of Tarot decks (by increasing deck capacity) and the removal of pocketbelts (by increasing Rift capacity). This makes fewer objects in the world (i.e. less lag) and just cuts down on one of the most annoying aspects of the game, resource management. I can keep a spare quiver and I have an alias to switch them if the first runs out, so I'll never really run out of arrows if I can stock up in advance and the shops aren't all bought out. This just simplifies things.
2) Customized quivers should be made non-decay like customized tarot decks so you can collect them like the tarot decks and everyone else who doesn't want to spend exorbitant amounts on Bazaar purchases and other gold sinks can just use the normal decaying ones.
Comments
Fancy tarot decks past the change made to decks are no longer non-decay. The only ones that were allowed to remain so were decks that were no longer available, like bazaar decks and the like. Future produced ones will decay.
Change 1 is solid though.
I am confused, can you not have a quiver made non-decay via customization?
Tbh quivers shouldn't have a maximum amount of arrows. There's already coding to swap out different quivers depending on the venoms out there for the high-tier raiders.
Quiver maximum capacity seems like a relic from long past, and should be done away with.
Cascades of quicksilver light streak across the firmament as the celestial voice of Ourania intones, "Oh Jarrod..."