Since apparently the list is already bigger than the post limit.......
The List - Part II
Removing pages from journals as a page object that can be read and possibly pasted back in elsewhere.
Ability to compress shards by type and/or count
Ability to pour drinking liquids into non-vial containers
Sundials/waterclocks as furniture items that can tell the time when LOOKed at.
Woodworkng/Leatherworking/Sculpting/Drink making miniskills.
Being able to convert iron commodities into steel commodities.
Change the necklace of comprehension enchantment to using an existing necklace in-line with other enchantments.
Lower the level of understanding provided by the necklace of comprehension.
Purged/erased chars appear in house logs in the same way as suicided characters
Make different vial types into their own object so that they can have the proper aliases.
Serpents being able to 'encipher' their letters with a chosen venom. Failed guesses at venom type would result in char-style degradation.
Allow high clans to be an option available when tuning totems.
Subterfuge ability to sense when a wormhole is being cancelled.
Allow clans to purchase plane-wide CLT
Show the time remaining before an arena event starts on ES
Ability to list caught fish you hold showing type and weight with optional filtering by type
Artefacts to increase capacity of figured heads (25 and 50%)
Artefact ship weapons (either increased dmg or ammo capacity)
Trait that reduces the range of who skills both as a target and checker.
Change the effect msg for HIDE to be specific to Woodlore/Subterfuge/Tsol'aa
Being able to shoot arrows into a room with a letter attached to said arrow.
Ability to for House Leader to HOUSE PROMOTE/DEMOTE a house member one full house rank per day. Head of Novices also be able to use it for those under HR5 only.
Change up the Quisalis and Ivory Mark systems to be more org-based and include a measure of anonymity.
Reduce the cooldown time on the promotional fireflies.
Allow corpses of marine creatures from the mainland to be cooked for food for your ship crew.
A more customisable prompt, similar to what other IRE games have. Able to set or remove any of the four main stats, as well as toggle prone, kola, flying, etc.
In dictatorships and oligarchies, if the successor challenges and after 7 RL days the leader is listed as dormant, the challenge automatically succeeds to bypass a month of waiting, or also to stop someone who was dormant to get an IM saying "come reject your challenge" and then promptly going dormant again.
Grouping of furniture, if they are the same. For example, if three chairs all with the same characteristics are at a table, it says "there are three chairs with red velvet covering at a table" rather than listing them all separately.
Allow houses to purchase mouse reeducation centre.
Ability to ban enemies of specific organisations from a shop.
Allow meteor arrows to be stored in quivers.
Create an artefact inkmill which allows more inks to be created at a time, possibly also gagging messages.
Have items generated by self-filling containers only begin decaying upon removal from the container.
Look into expanding enchantment to make obtaining enchantments for items more convenient.
LIBRARY SEARCH <search string> or LIBRARY BROWSE <search string>, to search through book titles in a library.
Add formatted/sorted INFO RIFT output, depending on processing needs.
Look into having following messages properly respect shroud.
Consolidate room attack messages.
Allow additional ministries to withdraw funds.
General audit of org withdrawal permissions.
Sell, or allow crafting of, various "props" that are used in abilities but don't actually exist.
For the wilderness map, as opposed to making it so that gallop is useless, perhaps allow a move of say 3-5 spaces at a time
A "poses" system of some sort, somehow like Imperian's, but different.
Inept Survival or Vision skill--By virtue of your sentience, you are able to access the networks of telepathic communication that span Achaea. As a side-effect of this connection, you are able to know the identity of those immediately around you.
Cities should be able to close the city gates and lock them, like any other door
a printer-friendly copy of the entire mythos on the page.
In org help files, allow the leader to read all files no matter what the permissions are, and add a leader-only permission.
Allow mounted people to follow other mounted people and not have them get left behind.
Allow "LIE ON <furniture>" which would show "Bob is laying on a long silver couch" or whatever it may be.
First person miss message for throwing (you throw the bowl at bob to the east... you miss)
Removal or ability to configure ship movement messages in the cabin.
Addition of package delivery to the mail system.
Artefact to produce snuff.
An option to set whether money from credit sales goes to your inventory or local bank account.
A system to track enemy records in-game.
Notify mount owners when a mount is being attacked.
Change required activity level for HOUSE MEMBERS/CITIZENS ACTIVE to 3-3.5 hours per week.
Add additional proficiency teachers, or move the current ones, to address proficiencies which can only be learned on org property.
Extend the duration of feelings in FEELINGS VILLAGES.
Allow access to high clan channels and channel history from ships.
Allow transfer from organisational bank accounts.
Record orgtells from ships to history, so long as commscreen is down.
Allow serpents to await logged-out players.
Audit of stag and buffalo numbers, to determine if there are sufficient numbers for enchantment and inkmilling.
Allow some manipulation of doors by phased serpents.
Add an ability to list all liquids held, not just elixirs/tonics and salves/balms.
Config option to prevent auto-insert of date on journal pages.
Comments
Under Review
Approved