Tetanus affliction

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Comments

  • The rust idea for the nearing end of a weapon's life would actually be fairly interesting as well as beneficial to those who are unable to afford soulpriecers and such. 

    Also agree that the actual tetanus affliction doesn't have to be hugely powerful. Just an additional something to gave a slight hindrance. Maybe the tetanus affliction works like paralysis to where it doesn't stop you immediately but your actions are slower (kind of like aeon/retardation, but not as slow as that) until you eat or smoke something

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  • Taraza said:

    The rust idea for the nearing end of a weapon's life would actually be fairly interesting as well as beneficial to those who are unable to afford soulpriecers and such. 

    Also agree that the actual tetanus affliction doesn't have to be hugely powerful. Just an additional something to gave a slight hindrance. Maybe the tetanus affliction works like paralysis to where it doesn't stop you immediately but your actions are slower (kind of like aeon/retardation, but not as slow as that) until you eat or smoke something

    If it were something like that, I'd like something different. Maybe the reverse of Aeon/Retardation - instead of it taking time for commands to go through, it's a longer rebalance until you cure it?

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