Hey, everyone.
I used to play Achaea years ago; there wasn't all this fancy music and pictures and stuff, haha. I'm very impressed. When did this all happen?
One of the reasons I stopped playing was, at some point, it would have been very difficult to progress strength-wise without having first put a bunch of money into the game (which I was not willing to do). Is that still a mechanic?
Also, hi.
Comments
The credits you receive from leveling have been increased, and they have also brought out super cheap, super awesome lesson packages you can buy (yes I know, money). But these are a bargain compared to the credit packages - $10 for 1000 lessons, and you can get the package twice on each character. That's one guaranteed transcendent (max) skill.
Ah, not bad, not bad.
So, that new package gives you 2000 lessons for $20. That means, upon buying it, you basically get insta-trans?
They come in 1000 lessons for 10 bucks to be exact. But yes, since you can buy 2 of them to get Trans plus a bit into a second skill.
- 2014/05/13 03:37:22 - Jhui dies gasping for breath, asphyxiated by the power of Hanley Silverstorm's kai.
SerpentKai Go!
You can do well without putting money in the game at all. The problem is if you want to do well while trying to fight for a given definition of 'fair'. Otherwise you can just probably pull a @Vaehl and win fights through being 12.
-
One of the symptoms of an approaching nervous breakdown is the belief that one's work is terribly important
Oh, very cool.
If I stick around, I'll be playing a Mhun Jester.
I definitely want to stick with Jester, but Mhun just looked the coolest.