Ok, so I'm working on a pretty massive project (long story short, I plan on plugging it to some major production companies in hope that I'll get a bite and my project will become reality...)
One of my biggest concerns is CHARACTERS. I want to use names that will appeal to the audience, not be too convoluted or complicated to pronounce - I have some names that I've placed in the project but could use some feedback.
Example protagonists -
Ke'sil Tyrmoon (Male) (pronounced kay-sill)
K'tara Tyrmoon (Male - Father of Ke'sil (pronounced keh-tah-ra) )
Rai'ka Tyrmoon (Female - Mother of Ke'sil (Pronounced ray-kah) )
Amabel Stadarsi (Female - Love interest of Ke'sil)
Example antagonists -
Athos Ra'daeli (Male) (surname pronounced rah-daily)
Nazu Theoras (Female) (surname pronounced they-or-us, but a hard emphasis on the 'th' )
Example gods
Hojen the Bulwark (pronounced ho-shen)
Seara the Binder (pronounced say-ara)
Sahle the Eternal (pronounced sah-lay)
Ne'gel the Wise (pronounced nay-gehl (soft 'g' sound) )
I wanted names that are not TOO difficult to pronounce or too pretentious sounding. Feedback?
Comments
I will not draw them in the order that they are requested... rather in the order that I get inspiration/artist block.
→My Mudlet Scripts
Meaning is it going to be fairly simple and straight forward, perhaps with just a basic storyline? Or is going to be complex and quite in depth (kind of like how there are so many different types of storylines for Achaea)
To further emphasize: Gandalf (there was bound to be an LOTR example in here ), was pronounced "Gun-dulf", or at least, that's how Christoper Lee said it sounded like. Now imagine it was Christoper Lee talking to Ke'sil... you get my point, heh.