I'm going to attempt to do this on my phone. Wish me luck.
So I am going to assume that Jester combat is very linear, or only has three real options to kill. Now I could be totally wrong, I've never faced a Jester 1v1 and only seen logs. I've seen slowlock/JitB, Some aeon/mangle/death, and some troll illusions for a free kill with JitB. Could anyone expand on the necessities of Jester combat or being a good Jester? Artefacts essential, maybe an ideal icon, proper traits and specialization? Or is Jester a lot better suited to group combat? Is there anyway a Jester can lock someone or hinder them or trick a system into thinking they're locked?
Anything from old Jester players to personal experience against them is welcome!
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Pros:
-Powerful 1v1, with room to innovate beyond what is currently seen.
-Great support for group combat/often a deciding factor in fights.
-No need for artefacts, though you'll want as many defensive ones as you can afford to offset your squishiness.
Cons:
-You're going to be very very squishy, glass cannons are only fun when you have the cannon. Jester is more like a glass booby trap.
-Fashioning is boring, even when minimized, this part of your offense will be dreadfully boring.
-You won't get any kills in group combat, so if you plan on taking part in group combat you'll be slowly losing more and more experience over time (wouldn't recommend this for a non-dragon/non-veteran combatant).
-Tarots cards and bomb shit is pretty expensive, when compared to lots of other classes.
Even though there aren't any artefacts that you really need to take advantage of your full offensive potential, shackles are pretty ridiculously powerful when used by jesters and would be worth looking into for survivability sake.
Party right, party hard,
Sing and dance, perfect bard.
Prefarar loop, accentato whore,Buy a new rapier, get nerfed some more.
Yeah. Really boring tbf. I tried to make the jump to fighting more experienced people, but usually means artefacts on their side. And its hard to prep faster when you're being out damaged and prepped. Not that its impossible, but I'm finding I'm losing the point of me being a part of Achaea and combat situations as monk.
It sounds silly but I'm an emotional gamer. I'm finding that I'm focusing to much on me and my experience, rather than how to function as a team. I really need to lie back and say to myself, and say 'You know what? I'm pretty terrible, I'm just playing an easy class in low tiered combat.' I really need to find my humility and learn a class that takes dedication and time. Something that contributes to Mhaldor and my party, not just myself. Maybe I can easily do this as monk, but my mind set is not in the right place as this class. Again, this all sounds silly, but that's just my stance on how I see myself acting lately.
Back on topic!
So since Jester is a glass cannon, essentially if you screw up your execution or a good/better combatant gets out of your hindrance/aeoned mangle you're pretty screwed?
Stick with monk. Learn how to kill bigger people as a monk. It will make you a better PKer and will lead you to the sense of satisfaction you're looking for.
Switching class because you can't kill bigger people isn't a good reason to switch. You've done well in your tier. You'll eventually move to the next and be doing well. It just takes time.
Is it confirmed Jester is getting a dex balance? I thought the shared skills with Occultist and Shaman had nixed that idea for now.
Agreed. Illusions & tarot are both awesome. Shackle is a great artefact after a SoA and artie blackjack (you may find hunting slow and laborious with anything less than a Level 3).
Agreed. @Bonko was amazing as a Jester. @Kaie has stuck with the class longer than anyone else I know. I think he still gets frustrated with it at times, but he's become pretty analytical about his combat, which is something that really only results from long exposure to a class. As a result, I don't think it is so much about combos or tricks with this class as using the agility your class abilities offer to respond to (and form new attacks) for every opponent you face.
Album of Bluef during her time in Achaea
To elaborate a little: puppet travel backup, puppet summon saves, 100% success rate adjacent bombs (this will win engagements on your back), -HANGEDMAN- (this will win engagements on your back), new mickey is ridiculous with any class that afflicts quickly, then there is the rest of the huge huge tarot utility with priestess/magician, empress saves and on-demand backup, universe escapes, fool saves, pre-emptive towers on potential LoS, aeon is an almost instant secured kill with the right allies, etc. All so much more useful than knuckle-less punches, un-diademed (likely 11 int) telepathy/kaido, and axekicks that don't make you flinch.
On the topic of 1v1, Jester can be frustrating. With a shackle you can pretty much avoid certain death as long as you fight on your terms, but securing kills is annoying against people that know what you're up to, so you will need to think up some fun stuff versus people that writhe/outr/diagnose/avoid closed rooms/whatever correctly. I will say though that hocus pocus is crazy good and fun to mess around with. Doing 6-line illusions and stuff is really funny as long as you don't mind getting beat up without retaliating for those big EQ times. Anyway it's a fun class to think up new ideas with, and can easily keep you occupied for a long time.
Come join the Achaea discord!
Results of disembowel testing | Knight limb counter | GMCP AB files
Then try it in game and lol as it works one time.
Then cry a little bit more.
Then think of a new tactic, try it out etc.
rinse and repeat till you have a series of ideas that work well off each other (and can lead into other things for instance, throw axe aeon and then don't have enough for concussion, try having something else to use off that etc)
But seriously, be prepared to try a load of things that wont work to find one or two things that do work for a little bit. It's fun. Ish.
If you don't have patience, you're gonna have a bad time.
Album of Bluef during her time in Achaea
It was previously borderline useless.
A look of confusion and disgust crosses the face of Jovolo as he realises he just ate Mickey the mouse, whole. A moment of panic crosses Jovolo's features as he realises there was a contraption strapped to the mouses back. A tick overcomes Jovolo's features as hemoves in time to an unheard beat moments before his stomach explodes, killing him instantly.
i'm a rebel
Btw - fix puppet cripple already.