While overall, I greatly prefer the new war system to the old one, I feel like there are some things that need to be changed regarding tanks.
First and foremost is that I, for one, am absolutely sick of walking through every single room in the city during/after a raid spamming L TANK to see if a tank was dropped there. I don't see any reason why someone should be able to sanction a raid, drop a tank in some obscure room on one side of the city, and then entrench themselves on the other end, all the while gaining kills that help that tank tick down. Rather, I think that a radius of some degree should be added to the tank. So long as a member of the raiding city is standing inside that radius when they land the killing blow on a member of the defending city, the kills should count towards the tank. However, if the raider exits that radius and kills someone, it shouldn't count. This will effectively limit the raid to a small area of the city, and still giving raiders a decent amount of mobility while still getting kills that help the tank.
Secondly, tanks that are placed when a sanctioned raid ends should either disappear entirely, or lose all stored charge. From what I understand during the most recent Ashtani raid on Targossas, they were able to sanction a raid, and get a portion of the way to destroying a room. The sanction ended, however, and they left. Then half an hour later, they came back and managed to re-sanction, and then blew up a tank they had had placed for the entire time. While I certainly admit I should have had someone check (the entire city), it shouldn't be possible to return so much later and still be able to use whatever charge was in a tank from an earlier raid.
Thoughts? Critiques? Insults? Go at it, tell me what you think