So random question, not quite Achaea specific.
I developed a minigame that runs off of tells received by the players. It's fairly extensive, but I'm still kind of a beginner with programming knowledge/application.
The question is what could I do to create a website version of the game with my Lua?
I'd probably forgo the typed commands and add graphical buttons like 'Buy Soldier' and so on.
I guess ideally I'd want to make it so there's a lobby and two people can challenge each other and that'll load a fresh game. I know how to code those features except integrating with servers and webspace/etc. Thoughts?
Comments
https://github.com/vhf/free-programming-books/blob/master/free-programming-books.md#javascript
You could look into Angular.js which is a js framework that specializes in making simple single page apps. Pretty sure the link I posted above has angular tutorials as well.
Party right, party hard,
Sing and dance, perfect bard.
Prefarar loop, accentato whore,Buy a new rapier, get nerfed some more.
I haven't fiddled with it myself yet though.
EDIT: Looking a bit more, looks like CGILua is no longer supported. owever the Orbit project already got updated this year.
GMCP documentation: https://github.com/keneanung/GMCPAdditions
svof github site: https://github.com/svof/svof and documentation at https://svof.github.io/svof
Site: https://github.com/trevize-achaea/scripts/releases
Thread: http://forums.achaea.com/discussion/4064/trevizes-scripts
Latest update: 9/26/2015 better character name handling in GoldTracker, separation of script and settings, addition of gold report and gold distribute aliases.
Site: https://github.com/trevize-achaea/scripts/releases
Thread: http://forums.achaea.com/discussion/4064/trevizes-scripts
Latest update: 9/26/2015 better character name handling in GoldTracker, separation of script and settings, addition of gold report and gold distribute aliases.
Svof
Mudlet Discord join up
Site: https://github.com/trevize-achaea/scripts/releases
Thread: http://forums.achaea.com/discussion/4064/trevizes-scripts
Latest update: 9/26/2015 better character name handling in GoldTracker, separation of script and settings, addition of gold report and gold distribute aliases.
Svof
Mudlet Discord join up
I'm a big believer in programmers trying out lots of different languages, if only to teach them to think in terms of different abstractions and to overcome the blub paradox. But I don't necessarily think that's the best to learn to program, become a good programmer, or nourish a new found joy of programming.
For newcomers, I'd recommend picking up a language that's easy to make things in and just keep using it. You'll be picking up a skill that you'll with time become good at, and you'll be able to actually make things to motivate yourself to keep learning.
Party right, party hard,
Sing and dance, perfect bard.
Prefarar loop, accentato whore,Buy a new rapier, get nerfed some more.
Svof
Mudlet Discord join up
Site: https://github.com/trevize-achaea/scripts/releases
Thread: http://forums.achaea.com/discussion/4064/trevizes-scripts
Latest update: 9/26/2015 better character name handling in GoldTracker, separation of script and settings, addition of gold report and gold distribute aliases.
An example of 3 functions. Also the three types of units I have each has about 20 traits, with each trait on a line defining that trait. So for that and the game settings each thing is a line.
Thoughts?