It would be great if a GMCP event was sent just before any wilderness map was displayed. This would be most useful for Seafaring since the usual GMCP Room.Info events don't get raised when your ship changes locations, so currently we're required to trigger on the various ship movement messages.
It would also be helpful to receive a similar GMCP event after the wilderness map is finished, so that we can stop whatever we were doing with the map (redirecting it to another window, logging it, etc).
Thoughts?
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If this isn't possible for some reason, then even raising Room.Info event (or some other new event) when your ship changes locations would be helpful.
Svof
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Also, any chance we can get the IRE gmcp doc updated to reflect this (and any other undocumented modules) updated?
Thanks!