Alright, not overly happy with these classleads. I have one HUGE problem that I do not feel is addressed.
Artifacts!
Or more specifically, Strength artifacts that were purchased to enhance Thornrend that are now effectively worthless. I understand the intent behind the changes, and overall in the end it may end up being a good thing. I applaud the higher ups for having the forethought to grant a race specialization change for those who had spec'd strength. There may have been some that went with a race with high strength, however, and an abysmal intelligence for that purpose long ago. I don't think this change is very fair to them. After looking at the base stats, I'm not one of them, but I'm sure they exist.
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Site: https://github.com/trevize-achaea/scripts/releases
Thread: http://forums.achaea.com/discussion/4064/trevizes-scripts
Latest update: 9/26/2015 better character name handling in GoldTracker, separation of script and settings, addition of gold report and gold distribute aliases.
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Groves
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* SWING STAFF has new a option for a targeted attack.
Sylvan Elementalism
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* THORNREND is now based off the sylvan's intellect, rather than strength, giving it more synergy
with the class.
* VIRIDIAN now grants an intelligence boost, rather than strength.
* HAILSTORM has been re-added for Sylvan elementalists.
* HEARTSEED now had additional damaging properties if cured while the victim has broken limbs.
* HEARTSEED has been sped up slightly.
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Heartseed sped up slightly? Watch out @Penwize @Rangor !
Cascades of quicksilver light streak across the firmament as the celestial voice of Ourania intones, "Oh Jarrod..."
Although I did buy a guilded page because I didn't think we were getting the race respecilisation. I regret that decision now.
ANNOUNCE NEWS #3953
Date: 10/02/2013 at 21:17
From: Tecton, the Terraformer
To : Everyone
Subj: Serpent classlead changes
We're excited to announce the release of our classlead changes for the Serpent class! Like many of our classes, this is an extensive overhaul, with changes being made to most aspects of the skillset. One of our goals here was to make the class be more reliant on a single statistic, namely dexterity. So without further ado, I present the changes:
As far as artefacts go you can still trade them in and I won't pretend to know what serpents specialised as before but I am sure they had to re-prioritize as well.
Since I prefer it when people come to me with solutions instead of problems, how about this:
- Equal value replacement of a Strength artefact for Intelligence
- If the person has both, equal value trade in towards an upgrade on their Intelligence.
- If the person has level 3 intelligence and some level of strength, I didn't realize Penwize was a Sylvan and he has is own version of Achaea anyways.
It looks like the classleads are addressing that and pushing toward stats which make more sense for classes. It's not inherently a bad thing for the unartied folk and those that do arti it up have some leeway and slightly more balance. Nothing stops a serpent from speccing dex and picking up a +3 con belt for example.
It never made a lot of sense for my sylvan to be int based for elementalism stuff but viridian damage to be strength based for thornrend. It's nicely condensed with no penalty now.
Looks like your not effected by this change either. There was a change and it makes the overall class better, if someone has an artefact they would probably do better issuing it themselves to get an answer rather than fighting about it on the forums or crying about changes made.
As for you forfeiting 400 credits, you bought the damn things it's your fault you spent them and it's your fault they were spent on strength. Game mechanics change in games all the time or do you only play one game?
As for a solution how about you use the in-game mechanic or I am sure if you cry to someone in an issue enough they will find a solution for you.
You better believe that if sometime down the road they decide that knuckles no longer have an impact on Tekura, or that Tekura is suddenly based on CON instead of STR that I would expect compensation on my lvl3 knuckles or my lvl2 gauntlets above a 2/3 trade in value. There is a difference in things being lessened in value and things becoming worthless to their original intent. This is an example of it becoming worthless to its original intent. A lessened worth would be like the mask of lifevision after the talisman of obfuscation came out or the gem of reincarnation when traits were introduced.
Strength wasn't the only statistic that governed the class. It only effected thornrend and there are plenty of sylvans who do in-fact go with intelligence or constitution rather than strength. If a person buys something they think will be useful for themselves than fine buy it I don't give a crap but crying about it on the forums saying his opinion on the classleads is the opinion of everyone who is a Sylvan and everyone who is a Sylvan was strength based is complete crap and he knows it. Most novice Sylvans go with intelligence for firelash and this I know because I actually train the novices in our house.
My entire opinion is if you would have read it @draqoom is that they should talk to someone who can actually fix his one problem instead of saying. "Oh I'm so unhappy with the changes because of artefacts" Artefacts aren't even a part of the class they are something you get to enhance your class and your gameplay not something that is inherent to it.
So you can sit there @Draqoom and judge what I said all you want but the people who actually have the artefact will probably be more adult about it and say something to one of the people who work for IRE rather than sit here on the forums and attack people for offering a comment to something they posted. You should also probably go back and see who was putting down who since all I said was and I'll quote again.
Which was met with.
In no way was I making fun of anyone I offered a comment with information that you can trade in an artefact because he said he didn't have one and I also said that Serpents had a similar change with not being dependent on Dexterity since that is what the classleads for serpent were trying to do.
@Achimrst: The comment about stats not affecting him was in regards to racial specialisations, which are a whole different thing to strength artefacts. He was (seems to have been edited out) saying that he wasn't specced for strength, but he does have gauntlets to increase his strength, and that he's not happy about changes that make a (minimum 500) credit purchase totally pointless for him, which seems like a valid complaint to me (I'd definitely be annoyed if my gauntlets were suddenly meaningless for my class, since I spent 2500 credits on them).
Either way, seems like a mess of reading comprehension failure all around, and Tecton was - as ever - awesome in resolving the problem.
Results of disembowel testing | Knight limb counter | GMCP AB files
When I get time I really want to see what the marked differences are in terms of functionality and usefulness in PvP combat. I wanna know if we can be a decent class that can be handy in raids as well as solo now. Testing ahoy!
On the side, I always catered to INT/CON because I damn well prioritize mana and health over STR. So...much...mana. In regards to the Strength debate, as Viridians we don't really lash the vines physically (as in literally like a punch). It's willed to extend and whip the target, as we would with vinewreathe and lacerate. In this respect, I always considered it to make more sense that Intelligence would be more important over strength - as the Sylvan would require the mental stability and consciousness of mind to be able to maintain the willpower of controlling said vines. Of course there's that physical action of leaning in and throwing the vines themselves, but given we use mana to thornrend each time, why should Strength be a factor? If you are powerful enough mentally to control the things, you should naturally be able to will the amount of force to go with them.
That's how I see it either way, so this is a good step forward logically.
Losing their light in the glorious sun,
Thus would we pass from this earth and its toiling,
Only remembered for what we have done."