When I was contested Monday, I came to a realization. I just don't give a darn about this game anymore.
Well, I suppose that is a lie. I give far too many darns about this game, and therein lies the problem. I'm 28 years old, and here I am, at 4:00 in the morning on a work night, anxious and exhausted over occurrences in the land of pretend. I've spent ten years pouring my heart, soul, and money into something ephemeral; I've made a second job out of what should have been little more than a diversion. Looking back, all I can think about are the hours I've wasted living in a virtual world, catering to the mercurial whims of people who couldn't give a shit about all of the effort I've expended for the sake of their playing experience. All of that time could have been spent on friends, or family - that time could have been spent with the father I lost ten short months ago. All of the writing I have done for Achaea could have been writing that, with a few changes of phrase, could have gotten my career off of the ground. I have wasted so much energy and potential on this exercise in futility, and, quite frankly, it makes me sick to think about it.
So, this is the end.
There are a few people - a very few people - whom I would like to thank for being a part of my time here. I realize that the narrow scope of this list is likely to leave a few people feeling slighted, and in some ways, that is intentional. I have been accused of being a poor communicator, but one of the first things that a writer learns is the value of silence - how to read between the lines, and to pay attention to what is left unsaid. I would suggest that all of you pay attention.
First and foremost, I would like to acknowledge those people whom I now follow into illustrious absence - those who will likely never have the opportunity to read this post, but who have nonetheless had an indelible impact upon this game and my willingness to play it. @Imyrr and @Tanris - I miss both of you dearly. I can only hope that my legacy in Achaea is remembered as vividly as yours.
Next, I would like to thank @Icaru for having made my last couple of months in Achaea something truly special. I am so glad to have met you, and I am truly sorry that we won't be able to enact any of the grand things we considered in the game. I am grateful, however, that you will remain in the real life I am now seeking to improve. Such a big part of my exhausted heart belongs to you.
@Dunn, you have been a delight to work with, and a breath of fresh air through so many difficulties. Dunn and Amunet made a great team in politics, and great friends otherwise. I am glad that we ended up working together so well. Keep giving them hell for me, and keep in touch.
@Flair, Flair, Flair. You have been one of my best text-friends since our characters met as novices, and I look forward to our AWP meet-up. You had better still be going, because it would be a damned shame if I have to drink and discuss poetry alone.
@Babel - you are the sole reason I have kept playing Achaea for the past five years. The role you have created, and the lore it encompasses, is nothing short of astounding. Thank you for your efforts on the behalf of the Occultists and Ashtan, to say nothing for what you have done for the game as a whole.
And, finally, @Orklanishkal. Out of everyone in Achaea, you have been closest to Amu - you've seen her at her best and her worst, and you are the one I will miss the most now that I am finally walking away from this place. Thank you for always being there when things grew troublesome, thank you for sharing in my triumphs, and thank you, again, for finally giving our characters their happy ending. You have been the best text-husband a girl could ask for, haha, and an excellent friend to the player behind her. I hope we'll keep in contact.
Leadership is not all it is cracked up to be. The people who aspire to it see all of the glory and none of the realities. They fail to realize that being a good leader takes sacrifice, and that the vast majority of what they do for the sake of their organization will go unrecognized and unappreciated. I have invested, quite literally, the whole of myself into Amunet for a decade. I have pulled all-nighters during events and elections. I have stayed up many a night putting the finishing touches on event proposals, or helping probates with their Chaos theories, or helping interested people figure out a way to plausibly convert to Nihilism. I have put in for PTO at various jobs in order to accommodate novice interviews. I have been late to class, or logged in on my phone during my lunch break, to take care of disasters that have transpired while I've been away. I have scheduled my social life around things that are going on in Achaea. I have done all of that gladly in an effort to make my organizations in the game the best that they can be. Now look at what I have gotten for those efforts.
Be good to your leaders. Be good to the game's volunteer staff. These are the people whose hard work is the backbone of your good time. Leaders, remember that serving as an organizational figurehead means more than simply bending over the prow of a ship. Bear this in mind, and maybe this game will quit running off everyone who has ever given two shits about it.
I won't be holding my breath.
My avatar is an image created by
this very talented gentleman, of whose work I am extremely jealous. It was not originally a picture of Amunet, but it certainly looks a great deal like how I envision her!
Comments
A: You are not indispensable. You will be replaced, and things will continue.
B: The people you lead deserve just as much of the credit for your successes, and you deserve just as much credit for their failures. It doesn't work the other way.
My congratulations on learning the first, and my condolences that you didn't learn the second, because this would come off as a lot more heartfelt and a lot less middle finger otherwise.
I wish you the best of luck, and I'm sorry that you feel as though you've utterly wasted ten years of your life. I'm sure there's numerous people, Occultists, Ashtani, and otherwise who might disagree with that statement.
→My Mudlet Scripts
If you are lucky, you will be replaced by someone who is (or becomes) indispensable in their own way. If you are unlucky, you will remain haunted by the past, by regret for not doing a good enough job, by the ghosts of every plan you had that you never put into place, every person you feel like you let down, every new idea you have that you're no longer in a position to act upon.
I won't even dignify that next thing, shpfff. You deserve all the credit for your successes and more. It makes up for all the uncredited work you do in between successes.
Your absence will not go unnoticed.
On the other hand, you aren't automatically obligated to glory if your underling succeeds, and they're not obligated to be ashamed when you fail. Individual actions can change this, of course, but feeling entitled to glory is the first step towards resentment.
To further clarify, I think we're hitting around the same point, just from different angles, and I don't want it to become some form of slap fight that detracts from what's going on here.
...but is this like a hall pass for Orklanishkal?
Losing their light in the glorious sun,
Thus would we pass from this earth and its toiling,
Only remembered for what we have done."
I was really excited to interact with you more after the limited meetings we've had, though it sounds as though you need (at the least) a good break.
Site: https://github.com/trevize-achaea/scripts/releases
Thread: http://forums.achaea.com/discussion/4064/trevizes-scripts
Latest update: 9/26/2015 better character name handling in GoldTracker, separation of script and settings, addition of gold report and gold distribute aliases.
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One of the symptoms of an approaching nervous breakdown is the belief that one's work is terribly important
I decided that going and spending time with friends and making memories was something I needed to do again. Since then, I've published a book (shocking I know), been brought on board with a company I'm very passionate about, and made a lot of good friends and memories in the process.
I'm still on the forums usually, because they pretty fun.seems like you've been playing Achaea forever, and non-stop, and throughout that time you've always been in one leadership position or another. Noone can lead a cause forever, no matter how passionate about it, there always comes a time to move on. That doesn't mean things just end (pardon the horrible pun), without you. I think it's reassuring that Achaea isn't really dependent on any one player to continue. That's not to say some of them don't contribute a good deal to it, but it's to say if you need to step away for a bit, it'll still be here if you decide to come back.
Best of luck.
Which isn't to say the only way out is the salted earth way, but Achaea's a way better experience when you log in because you want to and not because you feel you have an obligation to do so.
Any way, best of luck. Let me know if I can help.
When the new generation of Achaeans become leaders themselves they will develop a new understanding of how complex and daunting the task of running an organization, designing events, and keeping player moral up for a House or Order actually is. My guess is that someday such people will reach out to you, when you come back for a visit as I hope you do, and tip their hats in respect to what you managed to accomplish and maintain for so long IC.
Album of Bluef during her time in Achaea
I'm so sad you left. You were one of my favorite people in the whole game. No matter if I left for a day or a few weeks you were always there planning something amazing and spectacular. Ah, I guess this is a far more formal way of saying Good Bye! I hope things go well Amunet.