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New methods of stopping travel
Just been thinking a little bit recently about how widespread things like empress/earrings/deliver are. I'm guilty of having two of those things (many of one), but I think it's time for us to move away from having mass access to travel.
What I've come up with is something akin to a monolith sigil that you activate in your inventory. While it is activated, it acts as a monolith sigil for the entire room. Further uses could be discussed such as having the same properties as a monolith, but perhaps with the added benefit of blocking earring use into and out of the room. It should be an activated thing that remains active for a set time and out of control of the user otherwise it removes the cons of use.
This could be either a Crown item or a reasonably expensive artifact given its power. I think the double-edged sword nature of it justifies it blocking things such as earrings/empress/deliver.
I could see this being a buff to grave hands/piety/tentacles, though, which none of us really want.