Frankly I feel Achaea could use a few more trades to give a more diverse trade/shop system, and I think this would be wonderful. The Abilities it would contain:
Pipes - Carve out a simple pipe.
Vial - create a simple vial.
Arrows - Craft Arrows from wood.
Bucket - A simple bucket for practical uses
Tinderbox - Useful item for lighting objects
Pike - A pike for gruesome uses
Crossbow - Craft this powerful projectile weapon
Longbow - A longshot bow
Darkbow - The deadliest of bows
DESIGNS:
Can create custom designs for the following items: Pipe, Vial, Tinderbox, Crossbow, Longbow, Darkbow
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Comments
Animal husbandry would be cool too, though it'd be nice if it was made to be different from the other crafting skills, though I imagine writing code to breed animals dynamically would be more effort than it's worth. Maybe something simple-ish like chocobo breeding in FFVII though?
I'd still take something that just allowed people to design and sell different (perhaps strictly equine) breeds of the various mount ranks, though.
All of these items can be bought in denizen shops. As for the designs, I fear they would completely overshadow the unique weaponry inherit to Houses and Cities like Targossian/Genji/Hashani Darkbows, which give unique cultural significance to said and other organizations.
Bling on weapons should be reserved for artefacts, because quite frankly they deserve it.
HOWEVER, given the upcoming CTF and accompanying ammunition fever, I wouldn't mind seeing fletching as an ability...
...in Forging. *cough*
I'm also concerned that this would remove several items as goldsinks. When you pay 300 gold to an NPC for a vial, that gold is removed from the economy, which keeps things churning (gold comes in from bashing/questing, gold goes out through goldsinks, otherwise you get inflation). If you're instead paying gold to other players, that removes goldsinks, which is a bad thing because inflation.
Push the concept further by separating the wood commodity into tweny different types.
Mostly I would love a way to make arrows rather than depend on the one denizen shop in your city. Cant count the times I've went there to find the arrows are out and have to wait for the next day to buy. Arrows are a very simple concept, and so shouldnt be an 'non-doable' item by Achaeans imo.