so i had this idea earlier, that you should be able to join any house while being any class.
of course there would be restrictions like no Infernals in like the Sentinels for example BUT if a city accepts a class they should be able to pick a house to join not just have to join one just because there is no other house to join in that city
for example i am a Blademaster and applying for the city of Eleusis and the Sylvans, i wanted to join the Sentinels over the Sylvans because the Sylvans is a house of Scholars and they value knowledge and stuff whereas the sentinels are a bit more combat based
yes i know that you can still be involved with combat in a scholar house yada yada but im sure you all get the gist that you should be able to join any house in the city you belong to, would give more aspects to the roleplay side of it aswell
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A compromise could be to have at least one or two classes specific to a House, and the rest can go anywhere but that would get very convoluted. What was supposed to happen with Targossas' Houses?
Mandatory Houses, instead.
no i wasnt, sorry for my ignorance guise
Houses started as guilds, which were single class and structured around that class. A House's original class is still a huge part of what most Houses are today, and the closer they stick to that, the better for their sense of identity.
Results of disembowel testing | Knight limb counter | GMCP AB files
oaths of blood and fire to strengthen themselves and protect Ashtan, the
city which is their home, fortress, and sacred charge. The House was
forged through the heat of war and remains a powerful military force,
harnessing flame and stone to bring down destruction upon its foes.
The often militant group of war mages and mystics pursues strength
through discipline, triumph through tenacity and sheer overwhelming
force. Every blade must be honed, they profess, and every art must be
perfected. They hold loyalty and strength chief among virtues, for the
fire that shines bright but soon burns to ash is worse than useless.
Warlocks are descendants of the ancient Royal Battlemages of Ashtan,
their knowledge and power cut short in the Fall of Seleucar. The last
known battlemage pledged his lifesblood to protect Ashtan from
destruction, and the Warlocks are heirs to those all-consuming oaths.
They swear in blood to guard the slumbering volcanic caldera deep
beneath the Bastion, lest the lanterns go out and the guardian phoenix
awaken to make its funeral pyre in the slagged ruins of the burning
city.
----------------------------
The class of Runewardens first originated in the city of Cyrene, deep within
the snow-clad mountains of the Southern Vashnars. Although the Runewarden
House resides in Cyrene, the skills of the class are not inherently bound
to any one ethos. A Runewarden Knight is usually welcome in any city as long
as he or she is willing to live by that city's laws.
Their totems can also be wielded for use in combat, but Runewardens
generally eschew this use in favour of their beloved blades. Strengthened
with runes and usually dripping with coated venoms, the flashing dual blades
of a Runewarden are a magnificent sight in full combat. Discipline and
honour are the watchwords of a Runewarden, and the movement of their
formations on the battlefield can be a dazzling sight indeed.
Why oh why, are is there a knight class in a house of mages and shamans and apparently alchemists?
Seriously?
Just to make it clear, I'm not arguing that we should keep Houses as they are right now. In fact, I think we need less Houses per city and the question of class vs. House is going to be a factor in that. I'm just considering the consequences of some of the proposed changes.
Sacrifice for the greater good and all that.
That's partly mechanical since there was a push to have monk, serpent and magi guilds in most cities. When your identity is being the X class guild in Y city and you just carry that over to Houses the end result likely isn't going to be good.
Results of disembowel testing | Knight limb counter | GMCP AB files