As most people who have interacted with me may agree - i have literally no roleplay and am floundering how to do it
When i initially started my character it was there, i was a shallamese serpent who became disturbed by his shadowy dealings and became a Paladin etc. The came class hopping and a massive shift of sides.
Now im a mhaldorian monk and i just found myself realising i do not interact in any way as a character, but rather just log in and chat on ooc clans.
I would appreciate some help on how to start rping - specifically how to re establish my already knowncharacter as someone people want to interact with and as having some traits and being afleshed out person rather than just an avatar i chat through.
How can i get myself back to rping? I dont know where to begin i almost feel like if i tried people would dislike it as i havent been like it for so long. Also can anyone break down how to use the emote system i want to try using it without appearing to be a idiot by getting custom emotes wrong and am too embarassed to try them on someone.
Would really appreciate the help.
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Soemtimes it is "What must I do to serve as a Sartai?" or "Quest." or "Evil." or something.
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One of the symptoms of an approaching nervous breakdown is the belief that one's work is terribly important
Meow, meow, etc.
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I recommend the scattershot approach. Find a room with people in it, do something that seems interesting, and try to start conversations that way. You're a Mhaldorian monk? Emote going through your diving crane kata, or practising your mantis stance, or piercing stalagmite style. If it's a good day someone will say "sup, what are you doing, that looks interesting", and that's your cue. Assume other people are just like you, waiting for something interesting to happen so they can start roleplaying too. If nobody says anything, don't be discouraged, just try again another time somewhere else. Start small, stay small, be persistent.
Or actually start conversations. "HT hey what do you guys think about the connection between Evil and Kai energy?"
Don't get caught up in thinking that roleplay needs to change the world to be legitimate. You don't need an NPC to talk, or a room description to be changed, or a new item.
Don't worry about spending too much time planning out huge grandiose stuff. RP is not always sermons or rituals or soirees. It's much easier to just be spontaneous with something like "anyone wanna hear about how I got these scars?" or "emote grunts and strains awkwardly as he practises his kai levitation technique".
Don't be too much in your own head. It's fine to spend time deciding on what you want your character to be like, but spending hours writing out a background and brainstorming a personality is unnecessary.
That said, the best thing is to just go out and use it. If you need to, find some people who don't mind sitting in a room with you while you try shit out and telling you how it looks from different perspectives.
Results of disembowel testing | Knight limb counter | GMCP AB files
You just have to be careful when being IC with contrasting beliefs some people will preserve their beliefs by doing all they can to kick you out of house and city without RPing with you at all *cough* Hashan *cough* Just be careful when doing it because some people aren't as open to RPing as others.
When Achaea is quiet and you aren't waffling about someone's hair cut, someone's gank, someone's code, someone's new movie, you will find more desire to actually start something. Make that something IC, create conversations in game rather than on the clans.
The voice of Melantha, Goddess of the Seasons, echoes amid the rustle of leaves, "That's the censored version."
You're Mhaldorian: Go try and convert some people. Ambush them while hunting and ask them if they have a moment to spare for the Malevolent One. Mail out anonymous letters exhorting people to convert and join the West. Antagonizing people can be an effective way of starting roleplay and it helps cement your character in the eyes of other people, which is really what RP is designed to do.
You can be whatever you want to be, but other people have to meet you on it. Give them a reason to come halfway on what you're trying to achieve (arrogant bastard, for instance), and you'll find things just falling into place.
Give your character a personality, some goals, and some beliefs. Nothing too complicated or difficult - they should be something that can come natural to you, even if you personally don't agree with them.
Then frame every action you take in Achaea while logged in as that character around that personality, those goals, and those beliefs.
Goals need not all be impressive, but they should be somewhat personal and defining. Ordinary, mundane goals are cool too - even really impressive people are usually somewhat mundane! Same with beliefs. Personality should be whatever you find fun playing as - ideally, it should be fun just being that person, no matter what the actual situation is.
Don't be afraid to let these evolve over time. Be natural.
While being self aware is good, don't be scared to do things!
Consequences and legitimate risks are the soul of roleplaying.
Seftin comes across as a quiet individual, who shows a lot of enthusiasm and animation when it involves combat. That's good, maybe you can work more on this aspect. Since you're a Mhaldorian monk, it really depends on how you want to flesh out your character. Do you think Seftin fits in with the furious warrior-monk of Perdition image, or more the fiercely zealous monastic individual in Mhaldor?The rest has largely been answered by the rest who posted before me.
On a serious note o appreciate the input from you all so will start to implement things as i go along.
My style is quite different from a lot of people, but some generic advice I can give/agree with is to turn off your ooc clans when you're roleplaying with someone, or really anything beyond combat or just being idle and standing around. It helps tremendously with immersion, at least for me, and the difference is significant.
I would start small, as well. Most people often ease into roleplaying via random conversations, and in Mhaldor the easiest way for people to be receptive about this is through completing your requirements, as it gives you a legitimate excuse to strike up a conversation.
I'm sort of guilty for not doing this lately, but try having face to face interactions more as well. They give you an opportunity to practice emoting and expression, which you don't get through just tells.
Also finally, don't be afraid to go out and interact. You can learn a lot from observing the different styles of other people, and maybe pick up a few tips or inspiration. Most people should be more than happy to want to roleplay with you, and if they aren't, just move on till you find someone that will!
Good luck. Feel free to ask me anything you'd like in messages, too.
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The soul of Ashmond says, "Always with the sniping."
(Clan): Ictinus says, "Stop it Jiraishin, you're making me like you."
Also, practice emoting. Practicing will help make it second nature, and that'll add depth to your roleplay.
At the same time, don't confuse roleplay with prose. Roleplaying can just be a mundane conversation, or a letter, or a quick tell, or even a bashing macro. Roleplaying is about "becoming" your character, not being a good and thorough writer. The latter may help you flesh out who your character is, but it's just a tool - one of many.
Just make your character act how anyone would act in a grim, militant theocracy. The more thought and planning you put into it, the less natural it's going to feel.
Intelligent conversation is always welcome. Blithering snuggly monkey cheese talk is welcomed by Theoren.
The soul of Ashmond says, "Always with the sniping."
(Clan): Ictinus says, "Stop it Jiraishin, you're making me like you."
The soul of Ashmond says, "Always with the sniping."
(Clan): Ictinus says, "Stop it Jiraishin, you're making me like you."