I understand this is an oft asked and repeated request/discussion, but I'm returning after a significant dormancy, and have begun to catch up on the news. I like the new divine activity and find that exciting, but my current class and title are relics of a bygone era it would seem. I was a sentinel in the Empyreal Assembly when I left, and I see not only have forestal classes closed ranks but Shallam no longer exists so....this seems like a good time to start anew, without having to lose my levels/effort (nominal as some will view it).
Basic question is, with the world being in it's current state, what class would be recommended to someone coming back? I'll list my interests for providing assistance in those willing to comment, so thanks in advance.
Note, these are not in any particular order
-Bashing
I know I know, bashing sucks according to most, but I need it and enjoy it enough to make it on the priority list. This will be my means of skill transing, credit gain etc etc. I am in no position to buy credits and as far as I can tell that's not changing anytime soon. So yeah...
-Utility
I like having useful stuff, for myself and others, that's about it there.
-Combat
I want to get into it, don't know very much about it though except from what I remember about venom afflictions, which is sketchy at best. So not a huge learning curve is ideal.
Again, thank you whoever deigns to answer, I understand coming at this from an IC perspective, but as of now I have no one...no house or city
Comments
Blademasters are pretty cool.
I can't speak about their bashing, not having much experience with long-term bashing with other classes, but you have a few options via stances - you can be tanky, quick, have solid DPS, or deal and receive an absurd amount of damage all around. Also there's Doya, but we... we don't talk about Doya.
Their utility isn't the most impressive ever, but Shindo is pretty cool. Dashing, leaping, evading, fullsense, mindnet, detect, and a few other things I'm forgetting at the moment.
Blademasters are pretty solid when it comes to PvP, but their learning curve is a bit hard for me to place. Some people think they're really easy to get into, some people think they're ungodly difficult to master (I personally think it's both - easy to pick up, but with a lot of room for mastery beyond the basics).
As far as skills/abilities go, though, you're set for killing people with one skill transed and only a couple hundred lessons in Striking, and a handful in Shindo (roughly 1.5 trans, possibly less). While bands are really amazing to have, unlike with serpents and artefact dirks, they're not a real necessity.
Sylvan is probably the best all around bashing/utility class. Some travel abilities, can refill for yourself, is tanky, can harvest moss for bashing.
Magi are another good bashing class, especially if you go Grook (flood rooms for regen). Once you get into your stride making gold, there's a ton of artefacts that improve Mage combat and bashing. Like Monk, you only need to learn one ability for bashing.
Alchemist is not quite as good as Mage, but you can refill for yourself.
Runewarden is good but expensive: there's weapons and armor upkeep, plus ink use.