Hey guys, it's been a long while since I last played. I tried logging in and found the game's completely changed. Alchemists, no more Shallam, new racial system (I heard about this one at least), new theft system, etc.
I have a few questions to get back up to speed.
Theft:
You can no longer force actions to give items away right? If so, how does pickpocket work? It just takes a portion of a target's gold after a channeling time?
Races:
I'm currently a level 68 Mhun, and I notice I have the following options:
You have one free reincarnation.
You have one free trait reset.
You have the ability to select a racial specialisation.
My understanding is that all races can pretty much work with all classes now, so I don't think I'll need to use that reincarnation (unless I'm convinced otherwise). But do you have any insight on what "specialization" and "trait" I should be aiming for (ideally more group PvP/raid oriented than anything else).
I also have 80 credits to spend. I'm currently trans in subterfuge and venoms, but inept in hypnosis. Given my goals of group pvp (and assuming theft no longer needs hypnosis), do you think I should devote those credits to hypnosis... or should they be used elsewhere, like survival, tattoos, etc.?
Also, the new html5 client is pretty cool, but is there a full-on system for that yet, or is everyone still using svo?
Finally, any other necessary triggers/reflexes I should begin building for a serpent character outside of a full on curing system?
Any other tips would be great!
Comments
You'll still need hypnosis a lot of the time for things like forcing someone to get their gold out so you can pickpocket it and forcing them to drop selfishness (which is legal now). And certain items (vials, pipes, tinderboxes) can still be forced like before for combat purposes.
You can also pickpocket denizens.
Meow, meow, etc.
Eiredhel's Family Tree
-Take a percent of their gold after about a 10 second set up
-Hiding skills and skill in subterfuge increase your success
-Target's skill in vision reduces your success rate
-There is a chance in the various stages of the pickpocket that the target might get a message indicating someone is stealing from them, or they might not see anything.
-We can use hypnosis action to move their gold around, since it needs to be in their inventory to pickpocket
-We can legally strip selfishness, which will stop pickpocket otherwise
-If no gold is in reach there is a chance to steal letters, keys, sigils, shards from players and various trinkets from denizens
-You can pickpocket denizens too
Races:
They recently introduced specialisations which are essentially statpacks allow all classes to be somewhat viable for Serpent.
Traits give various combat and RP perks. For example Raja balance has been removed but all classes have the options to select a trait called nimble that increases their balance recovery time(and is a must for Serpents to doublestab). You open up trait slots as your progress through the levels, 3 major which allow skills that will help combat and hunting(increased stats, more healing from pots, and other combat boons), and 5 minor slots which are more RP oriented and give perks to things like crafting, social aspects of the game, and other random stuff.
I would get some help in setting it all up, you would not want to waste those free resets.
Credits:
If you want to go 1v1 I'd go with hypnosis but for raiding you won't really need it, survival or vision would do you more good for the various defenses you can learn.
Systems:
The HTML5 client is pretty cool, especially for new people coming into the game, I'd say most people use the mudlet client though and many use SVO.
Triggers:
Join the Serpentlords and I'd be happy to help you out
Stories by Jurixe and Stories by Jurixe 2
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I am going to assume Vayne does actually know what he's talking about and merely worded this incorrectly. But either way, and just for the record, its got nothing to do with whether or not there is gold in the inventory. There's a small chance to steal said items from someone's inventory if they are present, whether or not gold is there as well. Its just a much higher chance to get the gold instead.
Crap, I'm behind the times.
As for races, (stuff not already covered) the only things you might consider would be Raja if you're planning to maximize dodge chance, but it's probably not worth it without the trait and some Dex to go with it. Mhun gives you a celerity effect for chasing/running/walking, Dwarf gives you poison resistance for envenomed arrows, Atavian gives you fly. Other races I can't really think of a benefit for Serp.
Cascades of quicksilver light streak across the firmament as the celestial voice of Ourania intones, "Oh Jarrod..."
He's been Naga for ages though, so probably not the best person to start with.
The soul of Ashmond says, "Always with the sniping."
(Clan): Ictinus says, "Stop it Jiraishin, you're making me like you."