This is a suggestion to the realm of achaea and its players, not so much a mechanical idea that would go into the game.
So, I had recently thought about becoming the ambassador for my city. Sounded like a pretty cool job, you know? I do a lot of travel and work with the gov, so I've met a few different ones from time to time and it seemed like something that would be a taxing but fulfilling job in achaea. (Not in the real world.. too much politics) So, I think about applying and here is what I see.
10.4.1 THE MINISTRY OF THE AMBASSADOR
Newbies are the life blood of a city, for as the old generations die off,
strong new leaders must be found. The Ambassador and his aides are responsible
for cultivating a favourable atmosphere for newbies within the city, providing
them with help, advice, support, and perhaps even equipment.
Ah, okay, let's look at what ambassadors in real life do.
am·bas·sa·dor
/amˈbasədər/
Noun
- An accredited diplomat sent by a country as its official representative to a foreign country.
- A person who acts as a representative or promoter of a specified activity.
So, we do need a general HoN for cities, but let's think about this for a little. Something that seems to be lacking in achaea as far as I am concerned is the ability for a person or set of peoples to deal with PR issues, and speak with other cities on behalf of the city leader.
Now in general it's city leaders that do most of the talking and propaganda, but why is this kind of thing not actually addressed? Take for instance the Mhaldorian Gala that recently happened. Nobody really showed up from other cities besides ashtan and all with good reason. However if we had a true ambassador, I am sure they would have shown up out of a sense of necessity. It would have given the vision that "Oh, eleusis is here, Cyrene is here, oh, even Targs showed up." This is not something we really care for in our current state. City interaction is very limited to specific groups, like random high ranking people talking to city leaders, etc etc, and the information does not always get passed around properly. Interaction with other cities currently falls into strange subgroups of different people you feel you can talk to or get your point across to.
So, I'm hoping that I'm making enough sense so far, so here are a few of the pros of my idea
Ambassadors should also be more willing and able to:
-Attend other cities (even enemies) functions. (Balls, ceremonies, rituals, etc.)
-Discuss rules of engagement.
-Talk about various treaties such as prices on herbs, venoms, inks, and the like.
-Be able to discuss certain policies to other cities.
-manage public posts when applied to a specific city. (Posting, but the city leader or others can still write them)
-Be a public representative for your city (This can even be a lie, such as attempting to gently change sympathies through words)
-Manage political topics and properly discuss terms before wars
-Have a sense of ownership of such things that can, if violated, bring a sense of shame upon themselves or their city
-be able to ask for temporary immunity in enemy cities
-attempt to help sympathizers of their city in elections
This is a lot of stuff to do, but I know I have seen some people that would excel in a place like this. I believe it would add a much more to the game if we actually began to think of ambassadors as this kind of person. I realize that many people have actually gone this route, but keep in mind HELP AMBASSADOR only says they do a few specific things. Really, to gain the position you only have to fill a check in the box, you only have to be the city HoN.
I say, with the players agreement that we begin to turn the ambassador sect and the aides into a much more active and role play centric part of the game.
Comments
→My Mudlet Scripts
Could merge Steward and Treasurer while we are here. War could use some looking at to considering it's basically just a minister who can sanction and whose aides seem to be useless.
So many things to clean up so little time.
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One of the symptoms of an approaching nervous breakdown is the belief that one's work is terribly important
That love soon might end You are unbreaking
And be known in its aching Though quaking
Shown in this shaking Though crazy
Lately of my wasteland, baby That's just wasteland, baby
From where I am sitting, at least for my faction (I am sure it might be different for say Targossass and Cyrene), it is not about anti-fraternization rules that would stifle roleplay opportunities, but a concerted effort to oppose an enemy state. The other city-states were determined in their denial of the invitation to send a clear message that they do not acknowledge the enemy's agenda as legitimate. This does not necessarily mean they do not want to roleplay with your side, per se. In fact, they are roleplaying, just not perhaps in a way that give you the interaction you wanted or expected.
Alright, well lets look into the actual job of an ambassador. As I stated, they are a representation of the culture of your city. People will be judging your city and learning your culture simply by how you act in given situations. remember that the job of an ambassador is to form relations with other cities, be them good or bad. Now let's move onto a few other things that happened and relate them to some more realistic applications.
1) don't want to pay to go to an event, it will only support the enemy.
-Think about the diplomatic talks that the US has currently had in North Korea. We spend hundreds and thousands of dollars for lodging, food, transportation, security, and all of that. Now how much of this money do you really think goes back to america? Almost none. It's his job to be there as a representative of the United states and attempting to defuse or reach a political conclusion to a specific set of events. Does the amount of money America just poured into North Korea really help them? Not really, it's a pretty small amount.
2) Subjecting yourself to enemy propoganda.
Once again, you are the representative. You do not need to participate in everything, but simply making a show causes a much greater understanding of the given culture. Let's assume mhaldor was eating babies at their ceremony. What would an ambassador do? join in? No, that would give the appearance that hashan is okay with that. Politely decline? yes, This shows an understanding of culture and respect on both sides.
I'm very happy to see that @silas is looking to make the ambassador more like one, and that's exactly the kind of play that I think could begin creating a much more hospitable experience towards many players.
Remeber, in our world and in this one there are 5 main parts of any culture or country.
Religion
Politics
Culture
Economy
War
Right now, look at the game around you and see how off balance this little scale is. Many cities have been pushing hard to bring culture back into line, Economy is stale as always, Religion is nothing more than pure zealotry for half of the orders, Politics is pretty much only inner city conflict BS, and WAR is the dominating effect on the game. War is everything
I look forward to the day when we can properly meld all of these things back into a living and breathing world. I truly believe that having an ambassador that will attempt to foster relations between cities, for good or ill, will continue to make the game grow in a very productive way.
@Aepas I think perhaps I am focusing too much on that one example. In that scenario, I would stand by my actions and understand those taken by others, but in other scenarios I would agree sending a representative in some capacity would be beneficial for the game.