I would love to see a large variety of normal, mundane jobs for players to do in Achaea, as a way of making a bit of gold, and just for RP. Fishing is a good example of the sort of thing I'm thinking of; simple tasks with fairly small payouts (maybe something on the level of ratting, though it would vary based on complexity, difficulty, and repeatability). I imagine some of them would be like quests (talk to a denizen to start the job, perform a specific set of tasks (something like fishing where you enter certain commands at certain times/messages), and get a reward) that could be done repeatedly, and others would be more like creating items to sell to denizens.
Some ideas for jobs: Forging (not forging weapons/armour to sell to players (though it could still use the forging skill), but forging stock items to sell to denizens. Bulk weapons/armour that don't rely on stats, common metal items like nails and tools, etc.), various types of cooking (again, not producing food for players to eat, but selling to or working for a denizen), weaving, glass-blowing, cleaning, carpentry, tailoring, jewellery, pottery, etc.