After reading the Horkval thead in this forum, I thought it may be interesting to take Drauka on a quest to find out more about the Grook race. I would like to specialize in lore and history eventually (there is a ton of data) with Drauka and have him be somewhat knowledgeable on things. He may never be great in any one area, but I thought it may be interesting for him to specialize in Grook specific things, and dive into that. There isn't much information (that I'm aware of) on Grooks and their history, so unsure really where to go with it there.
It would be kinda cool, I think, to have him be curious of his past and apply his research in the Congregation house through that lens. He already is playing the "I forgot my past" card since I used that when I came back, so understanding the past and how it applies to him should be interesting to Drauka.
I'm just not really sure where to go from here, other than just making things up and playing things as they come. Ulangi doesn't really offer much information, and for there being scholars there in the Grook village/settlement they aren't too sharing of their information to Drauka at all (or at least I haven't found the right combo of words to trigger some quest or something).
Now this would be mainly for my interest in playing Drauka as a character, and doing his own research and adding it to his library and study. In a writing or something with his House, he may say a bit about Grook lore if it is applicable and not too much, but never ramble off about it with like a neon sign saying 'hey, i am trying to play my character this way, see, see!' or anything.
Advice? Pointers? Unsure of really what to do past this idea. I'm not an expert or anything.
Comments
Losing their light in the glorious sun,
Thus would we pass from this earth and its toiling,
Only remembered for what we have done."
That love soon might end You are unbreaking
And be known in its aching Though quaking
Shown in this shaking Though crazy
Lately of my wasteland, baby That's just wasteland, baby
That love soon might end You are unbreaking
And be known in its aching Though quaking
Shown in this shaking Though crazy
Lately of my wasteland, baby That's just wasteland, baby
You could come up with your own history for the race. The dangers here are that 1. your writing might suck and you might lack perspective regarding its bad quality, 2. with so little to work with, you're pulling it almost entirely out of your sunshine-hole, increasing the likelihood of #4, 3. there are no expectations that your writing will be endorsed as "canon", and 4. you could be undermined if they decide to release some official grook history that conflicts with yours or otherwise doesn't take yours into account.
If I was trying to promote grook roleplay, I would focus on culture over history. History is facts (eg. "they came from another planet" or "they were created by X god"), which can only be endorsed as true by admins, and which will otherwise essentially be false by default. Culture is more fluid and easier to invent - things like racial greetings, goodbyes, and other phrases, racial preferences for certain food, and styles of clothing. Maybe a racial holiday, lol. Culture is also more practical in the sense that you're using it every time you say it, wear it, eat it, or do it, making it much more infectious and more likely to catch on, compared to history which you write down and people might read once.
If YOUR cultural background is different from another grooks, then that's understandable because just like how humans have different cultures and societies, grooks can too.
Archdragon Mizik Corten, Herald of Ruin says, "Man, that was a big axk."
Hellrazor Cain de Soulis, Sartan's Hammer says, "Your [sic] a beast."
Answer: A flubbergustaliabar. Try spelling that after a few dozen pints of mead.
→My Mudlet Scripts
Oh, I assumed the clan was a dead clan due to all the names listed and only 25 active members. Good to know it's not dead!