Hum... I honestly didn't tinker around much with the import/export thing. It was an external contribution. I'll have a look when time permits.
That would be awesome. I had asked a friend to see if she could export her settings for me, and as she was looking through the tables and trying to export, she lost her settings too. Hopefully it can be fixed. Thanks!
I wanna give @Ethoas my killed denizen data so that his basher picks them up. @Keneanung which file are killed things stored on so I can send him mine?
I've killed creatures and it has detected that I've killed them and has added them to the priority area list that I'm testing it on. I've also used 'st creature' to define a target but still nothing.
I've also reinstalled it normally. Also following Puxi's steps. And have even completely eliminated the mpackage file and replacing it with a fresh download and following the reinstall. Same problem remains.
Hello, I tried to use this script (version 1.8) and the same thing happened Except, when I pushed F2, no error in the script error section and in the debug window, and there's
In the debug window, it said : LUA OK script Start the killing spree (Key42) ran without errors
There were errors, however, it was not because I pushed the button, but it was from the start I think
Here's the list of errors :
*** starting new session ***
[ERROR:] object:<Do stuffs.> function:<Trigger586>
<...onfig\mudlet\profiles\AchaeaTest2/Runewarden svo/svo:21711: attempt to compare nil
with number>
[ERROR:] object:<Do stuffs.> function:<Trigger586>
<...onfig\mudlet\profiles\AchaeaTest2/Runewarden svo/svo:21711: attempt to compare nil
with number>
[ERROR:] object:<Do stuffs.> function:<Trigger586>
<...onfig\mudlet\profiles\AchaeaTest2/Runewarden svo/svo:21711: attempt to compare nil
with number>
[ERROR:] object:<event handler function> function:<dispatchEventToFunctions>
<[string "Script: BarUpdate"]:8: attempt to perform arithmetic on field 'hp' (a nil value)>
[ERROR:] object:<event handler function> function:<dispatchEventToFunctions>
<[string "Script: BarUpdate"]:8: attempt to perform arithmetic on field 'hp' (a nil value)>
[ERROR:] object:<event handler function> function:<dispatchEventToFunctions>
<[string "Script: BarUpdate"]:8: attempt to perform arithmetic on field 'hp' (a nil value)>
[ERROR:] object:<event handler function> function:<dispatchEventToFunctions>
<[string "Script: BarUpdate"]:8: attempt to perform arithmetic on field 'hp' (a nil value)>
[ERROR:] object:<event handler function> function:<dispatchEventToFunctions>
<[string "Script: BarUpdate"]:8: attempt to perform arithmetic on field 'hp' (a nil value)>
[ERROR:] object:<event handler function> function:<dispatchEventToFunctions>
<[string "Script: BarUpdate"]:8: attempt to perform arithmetic on field 'hp' (a nil value)>
[ERROR:] object:<event handler function> function:<dispatchEventToFunctions>
<[string "Script: BarUpdate"]:8: attempt to perform arithmetic on field 'hp' (a nil value)>
[ERROR:] object:<event handler function> function:<dispatchEventToFunctions>
<[string "Script: BarUpdate"]:8: attempt to perform arithmetic on field 'hp' (a nil value)>
[ERROR:] object:<event handler function> function:<dispatchEventToFunctions>
<[string "Script: BarUpdate"]:8: attempt to perform arithmetic on field 'hp' (a nil value)>
[ERROR:] object:<event handler function> function:<dispatchEventToFunctions>
<[string "Script: BarUpdate"]:8: attempt to perform arithmetic on field 'hp' (a nil value)>
[ERROR:] object:<event handler function> function:<keneanung.bashing.handleSkillInfo>
<...onfig\mudlet\profiles\AchaeaTest2\Bashing\script.lua:135: bad argument #2 to 'format'
(string expected, got nil)>[ERROR:] object:<event handler function> function:<keneanung.bashing.charStatusCallback>
<...onfig\mudlet\profiles\AchaeaTest2\Bashing\script.lua:1306: attempt to perform
arithmetic on field 'experience' (a nil value)>
[ERROR:] object:<event handler function> function:<keneanung.bashing.charStatusCallback>
<...onfig\mudlet\profiles\AchaeaTest2\Bashing\script.lua:1306: attempt to perform
arithmetic on field 'experience' (a nil value)>
[ERROR:] object:<event handler function> function:<keneanung.bashing.charStatusCallback>
<...onfig\mudlet\profiles\AchaeaTest2\Bashing\script.lua:1306: attempt to perform
arithmetic on field 'experience' (a nil value)>
[ERROR:] object:<event handler function> function:<keneanung.bashing.charStatusCallback>
<...onfig\mudlet\profiles\AchaeaTest2\Bashing\script.lua:1306: attempt to perform
arithmetic on field 'experience' (a nil value)>
[ERROR:] object:<event handler function> function:<keneanung.bashing.charStatusCallback>
<...onfig\mudlet\profiles\AchaeaTest2\Bashing\script.lua:1289: attempt to perform
arithmetic on field 'gold' (a nil value)>
[ERROR:] object:<event handler function> function:<keneanung.bashing.charStatusCallback>
<...onfig\mudlet\profiles\AchaeaTest2\Bashing\script.lua:1289: attempt to perform
arithmetic on field 'gold' (a nil value)>
[ERROR:] object:<event handler function> function:<keneanung.bashing.charStatusCallback>
<...onfig\mudlet\profiles\AchaeaTest2\Bashing\script.lua:1289: attempt to perform
arithmetic on field 'gold' (a nil value)>
[ERROR:] object:<event handler function> function:<keneanung.bashing.vitalsChangeRecord>
<...onfig\mudlet\profiles\AchaeaTest2\Bashing\script.lua:1665: attempt to index field
'Display' (a nil value)>
[ERROR:] object:<event handler function> function:<keneanung.bashing.vitalsChangeRecord>
<...onfig\mudlet\profiles\AchaeaTest2\Bashing\script.lua:1665: attempt to index field
'Display' (a nil value)>
[ERROR:] object:<event handler function> function:<keneanung.bashing.vitalsChangeRecord>
<...onfig\mudlet\profiles\AchaeaTest2\Bashing\script.lua:1665: attempt to index field
'Display' (a nil value)>
Is this still being supported? I had it running fine earlier, but now I can't seem to get it to do anything whatsoever aside from toss out a few echoes.
The soul of Ferrus says in Targossian in a warm tabac-stained voice, "Fear the tuna."
@Thraze hrm, those errors are new to me. It looks a bit as if something messes with the gmcp tables.
@Tilian Well, not quite actively supported. I haven't logged into Achaea in quite a while, but I can't see anything in the announcements that would break the script. I do what I can to keep this working, though. Have you tried enabling it with "kconfig bashing toggle"? If yes, what echoes are visible? Is anything in the errors view (exclamation mark in the trigger editor)? What does "kconfig bashing" say in general?
@Tilian Well, not quite actively supported. I haven't logged into Achaea in quite a while, but I can't see anything in the announcements that would break the script. I do what I can to keep this working, though. Have you tried enabling it with "kconfig bashing toggle"? If yes, what echoes are visible? Is anything in the errors view (exclamation mark in the trigger editor)? What does "kconfig bashing" say in general?
kconfig bashing currently waits for the next prompt roll to give me the first four bits, but ends prematurely after that
keneanung: Bashing is on
keneanung: Automatic fleeing is on
keneanung: Warning at a security threshhold of 500 health
keneanung: Fleeing at a security threshhold of 300 health
with the following error output
LUA: ERROR running script show configuration (Alias279) ERROR:...aa\.
config\mudlet\profiles\Achaea\Bashing\script.lua:700: attempt to index field '?' (a nil value)
As I said I had it running for quite some time, managed to try just about all of the functionalities with success...then on my next login I couldn't get it to kick on again. I can flip every toggle and get the appropriate echoes, the only thing that seems completely dead is setting attack/raze commands.
[ERROR:] object:<set a command> function:<Alias280><...aa\. config\mudlet\profiles\Achaea\Bashing\script.lua:1374: attempt to index field '?' (a nil value)>
The soul of Ferrus says in Targossian in a warm tabac-stained voice, "Fear the tuna."
My only other guess on this is to check and ensure the keneanung.bashing.charStatusCallback script is still there and that it is active. If it is, may have to wait for a response from @Keneanung because I'm out of ideas!
My only other guess on this is to check and ensure the keneanung.bashing.charStatusCallback script is still there and that it is active. If it is, may have to wait for a response from @Keneanung because I'm out of ideas!
Seems that's looking normal as well. I do appreciate the troubleshooting efforts though, thank you!
The soul of Ferrus says in Targossian in a warm tabac-stained voice, "Fear the tuna."
This doesn't seem to be working for me any longer. Using Version: 1.9-pre-7a83ed0-master and while the targets for the area I'm in are listed, the F2 key to 'start the killing spree' doesn't seem to be working.
It's also not auto-razing. apparently the only thing that is still currently functioning is the F3 key for Flee.
This doesn't seem to be working for me any longer. Using Version: 1.9-pre-7a83ed0-master and while the targets for the area I'm in are listed, the F2 key to 'start the killing spree' doesn't seem to be working.
It's also not auto-razing. apparently the only thing that is still currently functioning is the F3 key for Flee.
Have you checked that there are no other key bindings in Mudlet? Think so might also have something bound to F2 by default.
Also you might have to set autoraze yourself. Check kconfig bashing
This doesn't seem to be working for me any longer. Using Version: 1.9-pre-7a83ed0-master and while the targets for the area I'm in are listed, the F2 key to 'start the killing spree' doesn't seem to be working.
It's also not auto-razing. apparently the only thing that is still currently functioning is the F3 key for Flee.
Have you checked that there are no other key bindings in Mudlet? Think so might also have something bound to F2 by default.
Also you might have to set autoraze yourself. Check kconfig bashing
Yeah I disabled the SVO key when i set it up, and my autoraze is set to Carve my target.
Yep! I triple checked to make sure it was turned on. Things like F3 for the Flee option will work, and I still get messages that things are being added to areas as I kill them, but it will not attack anything.
Yeah, wasn't diving, just was hunting as normal. I've checked the settings, and they are all set properly (and worked without issue previously some few months ago). I've checked the priorities for the area I was hunting in, and they're set. The shortkey for Flee (F3) works as it always has, but the shortkey for attacking (F2) does not.
All I get is the message "Nothing will stand in our way" but nothing happens. Am I missing something here? I haven't played in a few months, so just trying to figure this out and get back into the swing of things.
Is there anything in the errors view when running the system?
I'm guessing it was because I had Manual targetting turned on? Not sure. The effect wasn't immediate after turning it off, and I haven't made any changes to it since last installation, but seems to be working again now.
Good to know about the export thing though. Thank you.
Comments
GMCP documentation: https://github.com/keneanung/GMCPAdditions
svof github site: https://github.com/svof/svof and documentation at https://svof.github.io/svof
GMCP documentation: https://github.com/keneanung/GMCPAdditions
svof github site: https://github.com/svof/svof and documentation at https://svof.github.io/svof
Thanks!
Except, when I pushed F2, no error in the script error section and in the debug window, and there's
In the debug window, it said :
LUA OK script Start the killing spree (Key42) ran without errors
There were errors, however, it was not because I pushed the button, but it was from the start I think
Here's the list of errors :
As you can see, I'm using SVOF system
@Tilian Well, not quite actively supported. I haven't logged into Achaea in quite a while, but I can't see anything in the announcements that would break the script. I do what I can to keep this working, though. Have you tried enabling it with "kconfig bashing toggle"? If yes, what echoes are visible? Is anything in the errors view (exclamation mark in the trigger editor)? What does "kconfig bashing" say in general?
GMCP documentation: https://github.com/keneanung/GMCPAdditions
svof github site: https://github.com/svof/svof and documentation at https://svof.github.io/svof
with the following error output
As I said I had it running for quite some time, managed to try just about all of the functionalities with success...then on my next login I couldn't get it to kick on again. I can flip every toggle and get the appropriate echoes, the only thing that seems completely dead is setting attack/raze commands.
config\mudlet\profiles\Achaea\Bashing\script.lua:1374: attempt to index field '?' (a nil value)>
Try resetting your attack command (i.e. KCONFIG BASHING ATTACKCOMMAND KILL) or replace kill with whatever other set of commands you use.
keneanung.bashing.[class].attackcommand
Also you might have to set autoraze yourself. Check kconfig bashing
GMCP documentation: https://github.com/keneanung/GMCPAdditions
svof github site: https://github.com/svof/svof and documentation at https://svof.github.io/svof
GMCP documentation: https://github.com/keneanung/GMCPAdditions
svof github site: https://github.com/svof/svof and documentation at https://svof.github.io/svof
Is there anything in the errors view when running the system?
GMCP documentation: https://github.com/keneanung/GMCPAdditions
svof github site: https://github.com/svof/svof and documentation at https://svof.github.io/svof
Glad it’s working now!