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Delphinus said:- The Blademaster class was introduced.- The Alchemist class was introduced, providing a non-forestal source of healing items. Forestal classes can only join Eleusis now, and alchemists can join any city but Eleusis.- Praying for salvation no longer costs additional XP.- Racial stats, bonuses, and penalties were overhauled. They've been largely replaced by a combination of racial specialisations (stat builds) and traits (perks/feats you can take every ten levels).- Theft via the force-command system has been removed. In its place, Serpents are now able to pickpocket gold and certain items from a person's inventory. This can also be done on NPCs.- Aligned classes are more closely aligned. Necromancers, forestals, devout, and occultists have all largely been pulled from cities that oppose them.- All of Sapience has been revealed, as well as most of the continent of Meropis. (See here)- More recently, simplified PK (PK with RP justification) replaced the old PK-cause system.
My free mudlet scripts can be had HERE.
"Gilgamesh, where are you hurrying to? You will never find that [everlasting] life for which you are looking. When the gods created man they allotted to him death, but life they retained in their own keeping. As for you, Gilgamesh, fill your belly with good things; day and night, night and day, dance and be merry, feast and rejoice. Let your clothes be fresh, bathe yourself in water, cherish the little child that holds your hand, and make your wife happy in your embrace; for this too is the lot of man."
It makes me sad too. Also, hi!So, I don't need anti-theft reflexes anymore?
Delphinus said:@Gishin: Thackery Binx, thou mangy feline. Still alive?
@Gishin: Thackery Binx, thou mangy feline. Still alive?