1) Is there someplace I can get a more descriptive rundown of skills and stuff? Like.. "Swing up". Allows the character to swing up into a tree. Pretty simple, but why? Just to hide? Travel off the ground? Is there a guide out there to skills that are useful and which ones might have very few opportunities to use?
2) A character trying to avoid PvP altogether, how "prepared" should I be for it anyway? Do I need to have a place to hide before I log off? Am I in danger of attack or thievery when I'm logged off? Are there minimal skills or abilities I will need to take to avoid having my arse constantly handed to me while I'm trying to hunt or gather or whatever?
3) Is there much of a market for crafters? Enough to be at least a little entertaining? Does gathering and crafting even go that deep?
4) Are skills gained in a linear manor? Like, I have to take one to get the next one, or can I skip one and choose one at a later level? I saw a post here that said a person had learned up to "x" skill in that and "y" skill in the other, that kind of goes against what it seemed to me to be, where you take the ones you want and skip the ones you don't.
I'm sorry, I did search around for answers to these, I'm sure they've all been asked before. I didn't really find the answers I was looking for.