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Limb counter help

SethSeth North CarolinaPosts: 145Member ✭✭✭ - Distinguished
I'm trying to figure out how to make my limb counter do half damage when I use vinewreathe. I really have no clue where to start and was wondering if someone could give me an example/help of what I could do.

Here are the messages for reference:

Uttering a quiet recitation, you gesture towards (\w+). A mass of writhing vines burst forth from the ground, grabbing hold of his form.

The vines flailing about (\w+)'s form recede.

Comments

  • HeroseHerose Nova Scotia, CanadaPosts: 89Member ✭✭✭ - Distinguished
    Make a variable called LimbDamageModifier with the default value of 1.

    Change your limb damage calculator to do LimbDamage * LimbDamageModifier

    On the trigger: 'Uttering a quiet recitation, you gesture towards (\w+). A mass of writhing vines burst forth from the ground, grabbing hold of his form.' set LimbDamageModifier = 0.5

    On the trigger: 'The vines flailing about (\w+)'s form recede.' set LimbDamageModifier = 1

  • SethSeth North CarolinaPosts: 145Member ✭✭✭ - Distinguished
    Herose said:
    Make a variable called LimbDamageModifier with the default value of 1.

    Change your limb damage calculator to do LimbDamage * LimbDamageModifier

    On the trigger: 'Uttering a quiet recitation, you gesture towards (\w+). A mass of writhing vines burst forth from the ground, grabbing hold of his form.' set LimbDamageModifier = 0.5

    On the trigger: 'The vines flailing about (\w+)'s form recede.' set LimbDamageModifier = 1


    Thanks!
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