Now let's get a chart for each class, but with handaxes.
Morro got yanked from the gates by Pandora and had an unexpected and very lovely interaction. Honestly, I've just been puttering around this last week or so and hadn't really committed to coming back... but this is the kind of thing that makes Achaea so unforgettable.
Thank you @Pandora!
Its hard to articulate just how much I'll miss having you around. I have so many good memories of the last few years (the drum debacle will forever remain a highlight for me, but there are just so many). Whether its been plotting/planning/just chatting, you very quickly became such a huge part of the team and an even better friend.
Godspeed, comrade. You're going to be incredible.
Channeling the fury of battle, you prepare to unleash a brutally swift stroke against your foe.
Drawing back a runic bastard sword, you unleash a flesh-mincing blow at a keen-eyed archer.
You have scored an OBLITERATING CRITICAL hit!
You have slain a keen-eyed archer, retrieving the corpse.
Your soul cries out in ecstasy as it reaches new heights of power. You have advanced to level 95.
You have reached the illustrious level of 1st Order of the Hyperphysical.
Ever onward.
Very.... awesome interaction with @Gaia , and interesting conversation with a sentient plant. I don't quite know how to tag it here @Synthus ... but, yes, much to think on.
Edit: AH! And, Saphy looks different now, as the past look was based on certain RP lines. And now, well, different environment and she's grown. Half a hand taller now! :P Honestly, she now reflects true mind and heart's original intent, so, I'm happy.
(Just logged in)
Unfurling her wings to their full span, Ryssa stretches languidly, finally settling her wings behind her with a flap and ruffle.
Ryssa blinks with surprise as a fiery chestnut pegasus ruffles her coat, a dark cloud of fur and feather getting cast over her.
You say in a silvery voice, "Gah!"
Pricking her ears, a fiery chestnut pegasus nickers curiously.
Spitting tuffs of fur from her mouth, and picking down feathers from her hair, Ryssa looks over at a fiery chestnut pegasus with great surprise.
You say in a silvery voice, "Well, you finally shed your winter coat, dear Saph."
With a grin, Ryssa dusts herself off and walks to a fiery chestnut pegasus, running her hand over her coppery coat.
You smile and say to a fiery chestnut pegasus in a silvery voice, "My beautiful girl."
You pet a fiery chestnut pegasus very nicely.
A fiery chestnut pegasus nuzzles you with a happy, soft snort.
This bright chestnut mare strides with confidence at a mere fifteen and a half hands high, her coat gleaming with sunset hues in health. Her legs are all ivory up to her knees and hocks before breaking into little spots through her copper fur. Milky splashes and flecks spread from her belly to her sides and flanks. Between bright amber eyes, a wide blaze parts her face down to a soft pink muzzle, freckles cast over her cheeks. She's adorned with a fiery mane and tail. They sway like flames as she moves, a distinct white streak in her mane. Coppery red wings shine, the snowy primaries a brilliant contrast. Her name is 'Saphy'.
A fiery chestnut pegasus is a humble-looking creature.
She has 100% health remaining.
She weighs about 1875 pounds.
She is mountable as a legendary steed.
She is loyal to Ryssa.
*** UPDATE ***
Pretty big feature update to nexMap. I rolled in my previous walkto package functionality into nexMap. The interesting part is that I did this using a MongoDB connection. What this means is that all users of nexMap passively add to the NPC database as they play; it is a true community database. I actually pushed this feature update to the nexMap package a little over a week ago and through the other users (whether they realized it or not) the current database is at:
The database can be searched in game using the syntax "nm npc (string)" and will display in the standard table format, sorted by name and area. Each entry in the database can be "clicked to go". For entries that are roaming NPCs the click to go will take you to the first room in the list... if you are in that room (or any other room in the list) the click will take you to the next possible room for that NPC.
A few notes about this database: I am still curating the ignore list, there may be some entries in the database that should be pruned... I'll eventually get around to it. Also, this was my first time attempting to use MongoDB let alone with an interactive community app so there may be some hiccups in the future as I tinker with things. That is really all there is to it. Contact me if you run into any issues or have questions or just want to shower me with praise and gratitude 😜
Enjoy!
I had to rewrite this message half a dozen times to figure out something approaching the right words, with some versions much longer, but I wish you didn't have to leave. I will always remember the fun times, the crazy times, and how much enjoyment they brought with them. You're the best builder/maker/creator I know, and I hope Aetolia realises how lucky they are to have you. We miss you already.
WE LOVE YOU
A big part of my enjoyment in the Garden has been because of you, whether through you helping me out when I was new or plotting with you later or just torturing you because I could. I don't know if the players will ever understand how much work you truly did for the game, but hopefully we can make up for the giant loss that is you somehow! We'll all miss you horribly, but I hope you at least enjoy your promotion and new position over there!