So not too sure why the change happened to such a severe level but it made stepping out of a room for a breather while bashing in the event another mob walked in impossible. Now they chase endlessly anywhere in the area, and if you cross the path of any other denizen there they start to chase as well. Was fun to be back for a few weeks I guess. Guess I'll see you all around if it gets fixed!
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There are always other places to bash if you are not tanky.
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One of the symptoms of an approaching nervous breakdown is the belief that one's work is terribly important
Edit: nvm hadn't seen new announce
Someone want to post it here?
On the other hand, I've heard that ideal bashing means having a 0% risk of death, so taking things on that require you to leave the room might not be quite ideal.
On the third hand, ideal bashing is boring. On the fourth hand, losing an hour or so of bashing time because you died means you just spent an hour grinding for no actual advancement, which is probably worse than not being able to spend that time to begin with, so it's like crummy squared.
people have four hands right?
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One of the symptoms of an approaching nervous breakdown is the belief that one's work is terribly important
Time to put this on your soundtracks, humans.
It's all great if people are fine with it, I personally find it a bit too much that they will chase you that fast that far, the mobs up there aren't -that- high of level, they don't drop talisman pieces, I hunt there cause the xp while not great, is consistent and lets me just relax while playing which I find fun when grinding out xp, I go to eleusis and die to mhaldorians when I feel like excitement, not looking for that while bashing what should be easy mobs for slow but steady xp.
I just recently came back cause I was excited about all the upcoming changes, but this one just isn't one I'm willing to deal with. So no loss really, if it ever gets changed/reduced I'll look at returning, but since a large portion of my play time is now not an option for me, I don't see a reason to continue to stay around. I made this post because I'm not going to even bother logging back into the game again with how it stands so people who wonder why I just vanished again will be able to see that I left and here's why. There's no real IC way to play out leaving because this happened and being back for only a few weeks doesn't make my leaving now a major loss to the community.
Anyway, this is turning into a rant, which I didn't want, just wanted to express my displeasure over a specific change and let people know why I had vanished if they were curious.
Actually, why not? You can all sit around and rp with politics.
I've played games long enough to know what I like, what I don't like and what I can compromise on, this change isn't one of the things I can compromise on so I'll head out now and save myself a lot of grief if it gets fixed I'll come back to test it and if I'm ok with it I'll return, it's a game, it's meant to be fun and if not why on earth would I play it?
I like bashing for xp to be fun and something to do when nothing else is going on to either recover lost xp from raids/defenses or to work towards dragon. So if you're happy with it great. I'm not.
I misinterpreted the OP as saying most/all denizens chase now, but fortunately doesn't look like it - just buffed ones that already chased.
If they are putting this much effort into stuff like this (like primary target etc) then the rewards for hunting in a group could at least be buffed a bit. As an example, primary damage dealer gets like 80% total xp, rest that deal damage get 50% total xp, those who didn't get 25%. Arbitrary numbers, etc.
Edit: my take on the whole situation is that they are aiming to make bashing more fun and interesting, which is why people like @Mortori are working hard at it.
I've got a nice rotation that I can keep up in an endless loop with regaining endurance and willpower while sailing back and fourth. And no, it's still the same denizens that chase, but I like a bit of a challenge while hunting so pick a spot that requires me to at least pay attention. Now it doesn't matter what I do there, I die with the current set up.
I hope it's a good change for most people, or rather I don't so they change it back and I can actually play again cause I have really missed the game and wanted to get back into it. I guess it'll just be like EQ as it stands, nostalgia and all that without ever actually willing to return to it due to the changes/alterations to such a large degree.
i'm a rebel
Agreeing with @Santar here. First time for everything, I guess.
edit: @Carmain is also right.
To me, that's where I like to hunt, you go up there and fight 4+ mobs that hit for around 1-1.5k each and have a freeze effect on their attacks and let me know how it works for you though in the event you have to step out due to rng and get 3-4 more mobs. I'm sure you know all about the cave in that happens up there that prevents you from getting out as well without having the wood piece on fire that requires you to step into a room with a mob that chases, that also gives the freeze effect, that breaks limbs and causes other afflictions while trying to get out and let me know how that works for you.
Seriously, do you feel better about yourself for your extremely contributive post? Cause I know I surely admire you now for it
And you won't understand the cause of your grief...
...But you'll always follow the voices beneath.
Here's a tip: If you're having to run so much, and still dying, you shouldn't be solo bashing there in the first place.
You're not entitled to bash/hunt/level anywhere you want to. Welcome to gaming.
ps, getting mad at people on a forum isn't going to help you in the least bit.
@Cynlael I don't get mad at people who offer some form of help or advice, or even give their opinion in a manner remotely resembling an adult(considering this is a MUD, I highly doubt we have many people around under the age of 25(I myself passed 30 a few years ago), and if so congratulations for being part of a much older gaming group) rather than, rofl lrn 2 bash. Which is all you did and what I expect from any jr high sponsored mmo gamer who has never experienced games with quality. So yes, if your juvenile response immediately got under my skin when I was already upset about something, you'll have to forgive me for thinking immediately that it's likely past your bedtime. And the whole "anywhere I want to" doesn't apply to a place that I started hunting when it first came out and I sailed all around til I found where I liked, then spent the time learning how each of the mobs work and all the various quests of the two islands. Up until a few hours ago it was a viable place to bash if you had the caloric and patience for it. I do like how you immediately assumed you knew anything about me or how I bash in any sense.
You quoted mishguls post, but actually the whole point is to be able to hunt anywhere you want, kill what you want(if you can) and do pretty much what you want. With pro's and con's to everything. It's a place I've never had any issues hunting until they made the random changes, and it's to such a degree that for me, yes, I won't bother staying around with it. If you're happy with it and think it's fine for non dragons to hunt then please, by all means enjoy yourself. Cause the way it is now, it's good for questing and dragon's to kill things, too bad the xp is worthless to dragons for time invested.
I also wonder if
- Denizens that can track will now go after their primary target, rather than staying in their room fighting any other valid targets that might still be there.
is needed. Group hunting already is horribly ineffecient, does it really need to be made worse?
@Samanthya, dunno what to tell you, when you're going to get mad at any form of criticism. You're playing a class that got nerfed, due to how hard it was hitting previous, on top of how -fast- it was hitting. Couple this with the fact you're bashing one of the harder 'harder' bashing areas (this I agree with you, to an extent on) and you're not going to have much of a fun time, but you're expecting to still be able to breeze your way through with it, then getting pissy when you're told that isn't the case.
Evolution: Adapt, or perish. Online games receive updates often. (Some good, some terrible [Hi Blademaster bashing changes]) - If you can't adapt, then you're ((as mean as it may sound to you)) not as great at bashing as you think you are. Blademaster's a class I've always gone back to, because of the flavour of playing it appeals to me. I wasn't in the least bit happy with how hard they got dumpstered with the bashing changes, but I made do with it, and changed how I bashed. (see: adapted)... In this case, adapting would simply involve you changing where you bash. Really not that hard. Achaea is huge, with plenty of areas. Plenty of which are left virtually untouched. (except during great hunts)
Fuck I hate writing walls of text.
tl;dr Find a new spot, instead of threatening(I guess?) to quit, just because a spot you previously bashed in got 'buffed'
actual advice: just don't start a fight in a room knowing you can't take them down without running. This actually makes it a lot harder for me now that I have to watch out for people jumping me AND denizens jumping me, ow
while we're at it, consider allowing gravehands/piety/slip-on-ice-thing to work on denizens as well ok